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cardiff

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About cardiff

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    Private First Class
  1. Distance doesn't matter. You can be three meters away or multiple kilometers. The bug is still the same.
  2. Hello. Got a bug for you that I can't diagnose. It happens only in certain situations and I managed to record it happening, albeit really poorly. https://www.youtube.com/watch?v=wg5ABBkyqXU The bug happens when you use long range radios in vehicles. It cuts the audio and plays loud cut off noises, as you can hear. It's irregular, hard to replicate but without fail happens during missions. The short ranges were set to 45 and long to 40, only mods running were TFAR, CBA and the ShackTac mods. Even if i remove the ShackTac mods it doesn't change a thing. This has persisted for a number of months now, I thought the new update might have fixed it but it hasn't. Any ideas?
  3. Eclipse Company is looking for new members to join our young, but already strong community of gamers. We number 10-15 regulars, playing any game people fancy playing. We regularly play World of Tanks, Warships, and War Thunder. We also play Payday 2, Dont Starve, and soon intend to run private servers for GTA5 and Killing Floor 2. But you're here for Arma 3, right? Good! We play every friday night, and soon tuesday too. We run a usual group of 10+ on missions created by myself and Stoney, our resident mission maker enthusiast. If you have an idea for a mission, run it by us, or provide your own! We just add our group modules and play it out. Do you enjoy a role? Take it! There's no strict structure in our group. If you fancy running medic, take it. Want to lead a squad? All yours! Our goal in the near future is 30 members, running 2 full squads, a command element and support unit, meaning the opportunity to lead on the ground, lead from the air, fly a helicopter, or even act as an artillery unit or sniper team will be very possible and highly encouraged. So why join? Join if you want all the seriousness of a military simulator without the ranks and sirs. Join if you want all the intensity of bullets flying past your head without being yelled at for insubordination. And most importantly, join if you want to not only play Arma, but want a group of chill-ass gamers to play games with the other nights of the week. We're all in our 20s (Mostly) and in 6 month, me or my fellow Admins haven't once had to step in as actual admins. No drama, no fuss, just games. Join us! This friday, in celebration of the Marksman DLC, we're putting our mods to the side to try our hand at some PvP in the new End Game Multiplayer Mode. Join us, have a blast, stay for the company! See you on the battlefield!
  4. Hello all, need a little help with making a mission. It'll be simple stuff to you but I'm learning script from scratch to be our mission editor for the group and want to expand our missions a little. A couple questions, answer any you are able! First, when defining loadouts in the RespawnInventories, is it possible to define in which container an item goes? (Ie Medical Gear in uniform, magazines in chestrig) Second, is there a quick way to export from the Arsenal into a RespawnInventory loadout to save time? Not such a crucial point, more quality of life. Third, and more importantly. I'll give you an example of what I would like to happen. Group A is attacking Base Bravo. They spawned at Base Alpha. They have 10 men. 3 are killed during the mission but they secure Bravo. At this point, I want "Bravo" spawn point to become available, and at the same time, I want to fund the team respawn tickets equal to the number of dead. This would mean all dead people, if killed, had to wait until friendlies advanced to the next objective, or if they failed to take it, would end the mission as a failure. If they succeed, it means anyone who died can rejoin the game at the new base, but no more. Is this possible? Thanks for any help you guys can provide.
  5. cardiff

    Max_Cops and Robbers MOD

    Howdy. Got a bit of an issue that I've spent a few hours trying to fix with no result. The mod works fine when launching a personal map under LAN, but if it's switched to "Internet", it crashes as soon as it tries to launch the server. I'm running the exact-same mod set as a friend, and we were trying to test this mod out for MP, but I can't launch a server when he can, despite both of us running the same mods. If I turn off this mod, the issue doesn't occur. I can even join his server with the mod running, just not launch my own. Any ideas what might cause this?
  6. cardiff

    ASR AI 3

    Launches fine. I'll start turning mods on one by one to see which it is. ---------- Post added at 13:42 ---------- Previous post was at 13:25 ---------- It's ShackTac Group Indicators. ---------- Post added at 13:48 ---------- Previous post was at 13:42 ---------- And ShackTac Interact. ---------- Post added at 13:56 ---------- Previous post was at 13:48 ---------- Never mind. Update. I loaded mods in small batches, and it was launching the server up until the only two mods left were ShackTac Interact and Group Indicators. At which point, I turned them both on, and the server failed to launch. I've turned them both off, and the server won't launch now. I have no idea how this even works. ---------- Post added at 14:03 ---------- Previous post was at 13:56 ---------- Run a few tests, and yes, it is both Group Indicators and Interact. If either of them are running it crashes.
  7. cardiff

    ASR AI 3

    Cheers. https://www.dropbox.com/s/xca7b3p3fwnnut6/arma3_2014-08-11_22-01-53.rpt
  8. cardiff

    ASR AI 3

    I don't know how to.
  9. cardiff

    ASR AI 3

    That's the issue. I can't. The crash happens as soon as I set up a server name and password, then click okay. If I set it up on LAN, or singleplayer, no crash occurs. If I wanted to go multiplayer to test the crash, then it would crash before I even saw the map/mission selection screen.
  10. cardiff

    ASR AI 3

    Apologies, I'm a bit of an idiot when it comes to indepth stuff. RPT file? Also, I can't host a mission. As soon as I boot the server it crashes. I don't have the chance to pick a map/mission. ---------- Post added at 20:48 ---------- Previous post was at 18:55 ---------- Been trying fixes all night. The mod folder, userconfig and keys folder are all placed correctly, and the server boots up on LAN. But it just won't let me run internet servers.
  11. cardiff

    ASR AI 3

    Howdy, having a bit of an issue. Whenever I run the mod, it works fine singleplayer, but as soon as I try to launch an "internet" host session, as soon as I click "okay" to launch it, the game crashes with no error messages. Without the mod, it works fine, so something is going wrong with the mod and I'm at wits end trying to figure out what the issue is. Any ideas or ways i can help you figure out what it might be?
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