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arch3r84

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Everything posted by arch3r84

  1. Im not sure what is happening to my arma, im playing on my new gaming rig i got for xmas and i cant get a stable run for more that 20 mins, can someone guide me through this? :/
  2. arch3r84

    HELP Arma 3 keeps crashing in editor

    22:56:23 DX11 error : Device removed: : DXGI_ERROR_DEVICE_REMOVED 22:56:23 DX11 - device removed - reason: DXGI_ERROR_DEVICE_HUNG that was at the bottom of the last log
  3. arch3r84

    HELP Arma 3 keeps crashing in editor

    MSI G97 Gaming 3, Intel i5 4690K, ASUS R9 290, DDR3 Corsair Dominator 8gb All i was doing was trying to generate a mission from inside mcc in editor crash locks up entire desktop and mouse only task bar works == C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe == "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe" -noPause -maxMem=2047 -cpuCount=4 -exThreads=7 -enableHT -mod=@mods\@ASDG_Attachments; -mod=@mods\@ASDG_JR; -mod=@mods\@Blastcore-A3-Phoenix; -mod=@mods\@CBA_A3; -mod=@mods\@JSRS2.2; -mod=@mods\@RDS; -mod=@mods\@TFA; -mod=@mods\@TPW_MODS; -mod=@mods\@U100; -mod=@mods\@US_helos_Kimi; -mod=@mods\@fhq_accessories; -mod=@mods\@mcc_sandbox; -mod=@mods\@mikes; -mod=@ASR_AI3;@bcombat;@aiss; -mod=@mods\@tmr; Original output filename: Arma3Retail_DX11 Exe timestamp: 2015/01/07 00:00:05 Current time: 2015/01/10 19:34:44 Type: Public Branch: Development Version: 1.37.128772 Allocator: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll 19:36:30 Mission file: TEST%20MISSION%20ALPHA 19:36:30 Mission world: Altis 19:36:30 Mission directory: C:\Users\BLACKBRIAR\Documents\Arma 3\missions\TEST%20MISSION%20ALPHA.Altis\ 19:36:32 Attempt to override final function - bis_functions_list 19:36:32 Attempt to override final function - bis_functions_listpreinit 19:36:32 Attempt to override final function - bis_functions_listpostinit 19:36:32 Attempt to override final function - bis_functions_listrecompile 19:36:32 [22835,108.537,0,"XEH: PreInit Started. v1.0.9.140907. MISSINIT: missionName=TEST%20MISSION%20ALPHA, worldName=Altis, isMultiplayer=false, isServer=true, isDedicated=false"] 19:36:32 "JSRS2: init distance startet" 19:36:32 [22835,108.763,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"] 19:36:32 Attempt to override final function - bis_fnc_missiontaskslocal 19:36:32 Attempt to override final function - bis_fnc_missionconversationslocal 19:36:32 Attempt to override final function - bis_fnc_missionflow 19:36:34 Strange convex component53 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryFire 19:36:34 Strange convex component27 in a3\structures_f_epb\civ\playground\slidecastle_f.p3d:geometryView 19:36:35 Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire 19:36:35 Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire 19:36:36 [22835,108.755,0,"x\asr_ai3\addons\main\XEH_preInit.sqf:3","Initializing: asr_ai3_main version: 0.9.13.63"] 19:36:36 Warning Message: No entry 'bin\config.bin/CfgPatches.asdg_jointmuzzles'. 19:36:36 Warning Message: No entry '.units'. 19:36:36 "0 - MCC Headless Client available: false" 19:36:36 "0 - MCC Local Headless Client: false" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/BLU_F] - [bLU_F] - [NATO] - [1] - [WEST] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/OPF_F] - [OPF_F] - [CSAT] - [0] - [EAST] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/IND_F] - [iND_F] - [AAF] - [2] - [GUER] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/IND_G_F] - [iND_G_F] - [FIA] - [2] - [GUER] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/CIV_F] - [CIV_F] - [Civilians] - [3] - [CIV] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/BLU_G_F] - [bLU_G_F] - [FIA] - [1] - [WEST] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/OPF_G_F] - [OPF_G_F] - [FIA] - [0] - [EAST] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/Virtual_F] - [Virtual_F] - [Virtual] - [3] - [CIV] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/Interactive_F] - [interactive_F] - [Other (Interactive)] - [3] - [CIV] - []" 19:36:36 "factions: [bin\config.bin/CfgFactionClasses/tfa_units] - [tfa_units] - [Task Force Apache] - [1] - [WEST] - []" 19:36:36 "Added 'mcc_setup' EventHandler for Server" 19:36:36 "MCC: 0 iniDB isn't running. Can't access role selection" 19:36:37 String STR_prpl_pellets_desc_short not found 19:36:37 String STR_DSS_1Rnd_Strela not found 19:36:37 String STR_DSS_1Rnd_IGLA not found 19:36:37 String STR_DSS_1Rnd_IGLA not found 19:36:39 Warning Message: No entry 'bin\config.bin/CfgPatches.asdg_jointmuzzles'. 19:36:39 Warning Message: No entry '.units'. 19:36:46 [23237,122.589,0,"WARNING: PostInit did not finish in a timely fashion"] 19:36:46 [23243,122.908,0,"XEH: PostInit Started"] 19:36:46 [23243,122.924,0,"CBA_VERSIONING: cba=1.0.9.140907, "] 19:36:46 "BLACKBRIAR/BIS_fnc_log: "init.sqf"" 19:36:46 "BLACKBRIAR/BIS_fnc_log: [bIS_fnc_loop] "Initialized"" 19:36:47 [23243,122.955,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=true, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=2, _level=0, _timeOut=false, _game=3, BIS_functions=L Modules:1, group=L Modules, player=BIS_fnc_setObjectVar_object1, _playerType="B_Soldier_F", _playerGroup=B Alpha 1-1"] 19:37:00 Cannot load sound 'a3\ui_f\data\sound\onclick.wss' 19:37:00 Warning Message: No entry 'bin\config.bin/CfgPatches.asdg_jointmuzzles'. 19:37:00 Warning Message: No entry '.units'. 19:37:00 Fresnel k must be >0, given n=2.51,k=0 19:37:00 No owner 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:01 a3\structures_f_heli\vr\helpers\sign_sphere10cm_f.p3d: No geometry and no visual shape 19:37:02 No owner 19:37:03 No owner 19:37:04 Cannot load sound 'a3\ui_f\data\sound\new1.wss' 19:37:04 Cannot load sound 'a3\ui_f\data\sound\onclick.wss' 19:37:14 No owner 19:37:19 Cannot load sound 'a3\ui_f\data\sound\onclick.wss' 19:37:23 No owner 19:37:50 Cannot load sound 'a3\ui_f\data\sound\onclick.wss' 19:37:58 Warning: looped for animation: a3\animals_f_beta\chicken\data\anim\hen\henwalk.rtm differs (looped now 0)! MoveName: hen_stop2lean 19:37:58 Warning: looped for animation: a3\animals_f_beta\chicken\data\anim\hen\henwalk.rtm differs (looped now 1)! MoveName: hen_lean2stop 19:37:59 Warning Message: No entry 'bin\config.bin/CfgPatches.asdg_jointmuzzles'. 19:37:59 Warning Message: No entry '.units'. 19:38:23 Warning Message: No entry 'bin\config.bin/CfgPatches.asdg_jointmuzzles'. 19:38:23 Warning Message: No entry '.units'.
  4. hey im trying to use the waypoints in Zeus with groups but the units dont follow the team leader, any way to fix or resolve this?
  5. Back again, well idk what i did but the error : @bcombat\bcombat.sqf : its gone, but now i have this : script @bcombat\unit.sqf not found : anyone got any ideas? Also this error is when i try and preview the game in the editor. -old post- fixed it haha.
  6. I've read it over and over, its kinda driving me crazy, im doing exactly what it says to do, putting all the folders exactly where they r designed to go and it still craps out on me. (pardon my french) if anyone could spare the time to skype me or use teamviewer to help me out today around 4:00 west coast time that would be great. PM me if u could help.
  7. I did that and im still getting an error :/ - might be a good idea to add that im running it in the dev build with a bunch of other mods
  8. hey guys, im trying to use Bcombat and have been trying to for a while now, but every time i try and load into the editor i get this error : "Script @bcombat\bcombat.sqf not found" if anyone knows how to fix this it would be greatly appreciated.
  9. if anyone could help me with making this script work, for some reason i cant respawn when i die even with the included mission pbo
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