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crowmedic

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About crowmedic

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  1. I have been doing some testing, and it seems that certain mods in the community are causing the issue, and not directly CBA. For me, the crash is only occuring when running ALIVE, otherwise it seems to function normally, although i haven't tested many other mods
  2. crowmedic

    [MP][CTI-COOP] Liberation (beta)

    I'm having a problem with the current build of the script (0.921). Anytime I try to build an object, (Ex: cars, tanks, helos, FOB) I get the error stating that "X" objects are within "Y" meters of placement. The problem is that it is detecting the indicator spheres that appear around the object to show where the detection is. It's creating its own obstacle, so to speak. I have modified the classnames.sqf to include several vehicles from CUP. However, I am also having this issue with Vanilla vehicles, not just the mod vehicles. IDK how adding some classnames to the above file could cause such an error. Please help me, I love this game mode and would love to be able to play it with modded vehicles. Thank you for your time.
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