Jona33
Member-
Content Count
868 -
Joined
-
Last visited
-
Medals
Everything posted by Jona33
-
Helicopter won't extract in "Firing From Vehicles"-showcase.
Jona33 replied to st!gar's topic in ARMA 3 - OFFICIAL MISSIONS
Oh yeah, I forgot about those. I hate editing the mission.sqm as 9/10 times I manage to screw something up. -
Helicopter won't extract in "Firing From Vehicles"-showcase.
Jona33 replied to st!gar's topic in ARMA 3 - OFFICIAL MISSIONS
Usual methods presumably, group them with an OPFOR unit with zero presence probability, or dressed OPFOR units up as FIA. -
[MARKSMEN]Question : Dynamic Group, Revive ?
Jona33 replied to soldat_ryan's topic in ARMA 3 - QUESTIONS & ANSWERS
You can use the systems in your own mission, for Revive you need to add a couple of lines to your description.ext, not sure how you get Dynamic Groups working, however BI have said the systems are not final, and they might change. -
Marksmen DLC: Concerns regarding suppressors
Jona33 replied to doc. caliban's topic in ARMA 3 - GENERAL
Freaky, I don't remember it being like that. Out of curiosity do you get ads when using the bipods on vanilla weapons? -
Marksmen DLC: Concerns regarding suppressors
Jona33 replied to doc. caliban's topic in ARMA 3 - GENERAL
Premium content simply refers to what is part of the DLC, and subject to restrictions. For this DLC the weapons, the two new sights (AMS and Kahilia), the new full length ghillies, the new remote designators and the marksmen showcase (and probably more but I can't remember it) are premium. Bipods are not premium, they work for everyone. -
Marksmen DLC: Concerns regarding suppressors
Jona33 replied to doc. caliban's topic in ARMA 3 - GENERAL
Just to clarify, that's because the new suppressors are for different calibres, e.g. the Mk-1 EMR is 7.62mm uses the vanilla suppressor. Also none of the new suppressors are premium content anyway, if you had a modded weapon set up correctly you could use them restriction free (I think, switched back from devbranch few days ago to use RHS). -
Marksmen DLC: Concerns regarding suppressors
Jona33 replied to doc. caliban's topic in ARMA 3 - GENERAL
Where have you got the idea you're doing to have to pay for the suppressors, you're not getting suppressors for the M320 or the GM6 last time I checked at all. They just don't exist in game. They're not withholding them as part of some grand plot, they're not making them in the first place. -
Release candidate, prior to stable branch updates they temporarily put out a new version, which means you can test what will be the new stable branch early.
-
Marksman content in Mission ?
Jona33 replied to R34P3R's topic in ARMA 3 - MISSION EDITING & SCRIPTING
https://community.bistudio.com/wiki/getDLCs Check the comment at the bottom, it's not been updated with the marksman one yet though. -
Marksman content in Mission ?
Jona33 replied to R34P3R's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Not sure*, but easy to check yourself. Place down a sniper unit (one of the new ones) in the editor, set it as player and then when in game drop all your weapons (or type removeAllWeapons this into the init), if the ads don't appear when only wearing the suit, they're free. *From my recollection, not free. EDIT: Just checked the devbranch changelog from the day all the content was staged, the full ghillie suits are Not free content. -
RHS Escalation (AFRF and USAF)
Jona33 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Various methods, doArtilleryFire Sometimes works, sometimes it breaks for no apparent reason.- 16577 replies
-
- Weapons
- Accessories
-
(and 1 more)
Tagged with:
-
Marksman content in Mission ?
Jona33 replied to R34P3R's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Correct, it's the standard system of increasing ads, starts with just a box on the right, progresses to the tiled effect (which wears off), you usually get a bigger box on the right, every now and then you get a message in the middle of the screen which disappears after a few seconds. -
Marksman content in Mission ?
Jona33 replied to R34P3R's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Weapons-restricted Bipods-Free New vests-Free (The icon apparently indicates the time they were introduced, not that they are premium). -
Helicopter won't extract in "Firing From Vehicles"-showcase.
Jona33 replied to st!gar's topic in ARMA 3 - OFFICIAL MISSIONS
Can I also just say that the task description for extract mentions Huron rather than the Ghosthawk which arrives. Aside from that I didn't have the issue with it not taking off. As an aside, excellent mission, good fun and it's great it was released for free. -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
Jona33 replied to SaOk's topic in ARMA 3 - USER MISSIONS
The vote selects the finalists, the jury selects the winners from the finalists. -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
Jona33 replied to SaOk's topic in ARMA 3 - USER MISSIONS
The votes got him into the final, the rest is done by the jury. On a side note, I really need to get into playing this mission, it looks top notch but I've never got round to it. -
Congratulations Kydoimos, most definitely deserved. As somebody who mainly plays SP (and is aware of how hard mission making is because I'm crap at it :D) I really appreciate all the effort you and your team have put into making this fantastic quality content.
-
Yeah for the expansion later this year, current speculation is focusing on South-east Asian maps (note the speculation).
-
Doesn't affect them too badly in terms of movement (it may not actually affect their movement, haven't done any proper testing) but the main issue is the aiming error produced is too big, you get some really cool fights but they go on for a while and then the AI runs out of ammo. EDIT: Yeah, I was wrong about the movement, it only affects their aim.
-
"Medikit", not "Medkit" if I remember correctly.
-
AI suppression is definitely producing longer firefights, the opening encounter in Drawdown 2035 turned into a hell of a fight, just about everyone ran out of ammo by the end.
- 5179 replies
-
- branch
- development
-
(and 1 more)
Tagged with:
-
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Jona33 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
- 5767 replies
-
- single player
- realism
-
(and 1 more)
Tagged with:
-
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Jona33 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Assassin is one, Protector has lenses up and the Defender helmets should have both lenses down.By default CSAT use the Protector helmets.- 5767 replies
-
- single player
- realism
-
(and 1 more)
Tagged with:
-
Appears the icons are an error, at least the adverts don't pop up when actually using the vests in game (e.g. infantry Showcase), must have snuck in.
-
Check what the ping is, I think some servers have it set up to prevent people with high pings joining.