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Trister

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About Trister

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  1. Thanks for the countless hours poured into MCC. Even when Zeus comes out, there will still be things MCC does that Zeus probably won't. And for that, I don't think MCC would go away or not be used. As for the update, could you also update VAS as there's a newer version than the one included in MCC. Thanks again, and I hope you keep it going with new features and optimizations.
  2. Nevermind this question. I extracted the pbo and see that not only is there a VAS folder but also BTC revive and code and references pointing to them. Does having them "built-in" to MCC cause issues if you also have them installed separately? This could be a very good reason as to why all weapons show even though we've restricted the list. It's taking MCC VAS config file over the "stand-alone" VAS config file. I also notice with going through some drop downs, there a lot of duplicates, like civilians, structures, military objects. etc etc. Anyway to cut those out? Just makes for an unnecessary longer list.
  3. You say in a new init file, can Arma have multiple init files and could you elaborate, because we do have a VAS line in the mission file. Is VAS integrated or included in MCC, just that I recently saw a video where the UI was exact; maybe that was an older version. Also, I also noticed some lag/performance issue with the new r17, but it doesn't happen every time. And have you found anything as to why loadouts reset when revived? I'm running BTC revive and posted this "issue" there as well. Appreciate your help on this.
  4. Yes we have this problem as well. We just haven't tested it to see if it's MCC causing it as we have a few mods installed. On another note. MCC and VAS isn't playing nicely together. I have limited certain weapons to show up in VAS. However the filtered weapons work when MCC is not enabled. I'm not sure if it's a conflict with VAS, MCC, or both.
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