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Skaara Dreadlocks

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About Skaara Dreadlocks

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  1. Skaara Dreadlocks

    Unable to be Zeus on MP servers

    The title says it all; I'm unable to be Zeus when I'm on online servers. The Zeus slot is perfectly available. I choose it, and click OK. What follows next, is that I'm stopped in the middle of the loading and my game freezes completely for eternity. Laying down the game, shows the error message that "Arma3.exe has stopped working". My question is simply: Why? and: How can I fix this? Any attempt to help is highly appreciated, thank you! :) (If this thread has been posted previously, I'm very sorry. I tried searching for it, but couldn't find anything related).
  2. Skaara Dreadlocks

    Rate the second episode!

    I tried that too, it was still greyed and faded out.
  3. Skaara Dreadlocks

    Rate the second episode!

    Yes, yes it is ludicrous. I haven't installed any mods, and I'm completely certain of what I've seen. If you played it on a higher difficulty than the easiest, that might possibly allow for control of the AI's behaviour, but I wouldn't know. Either way, commanding AI's behaviour should not be disabled even on the easiest difficulty.
  4. Skaara Dreadlocks

    Rate the second episode!

    The worst part must being forced to command the AI when I have no previous experience with commanding AI. The challenge was just thrown at me like "Here, it's your problem now!". Yes, there was a little menu where you could get some hints, but you had to leard all of the AI commanding on your own. And you never got the chance to learn how to command them without ruining something in the mission so you'd have to revert. You didn't learn from your mistakes; you died from your mistakes. And to top it off: I complained to my friend that the AI are stupid as bread, crawling around on the ground. He said you can command them to be in different behaviours. This made me recall seeing that option; you can order them to be stealthy, or defensive, or aggressive, etc. etc. if I remember correctly. This would, in some cases, fix their problems. But NOOO! Bohemia disabled that possibility in the campaign. Whenever you try to force that command, it's faded out in a weak grey color. Conclusion: Bohemia throws the commanding at you and expects you to master it, with no mercy to let you learn it in any quick or easy way in the campaign, but then they also disable your possibility to master it, giving you zero chance to actually put it to good use. :mad: It's like a father who's taking his son out to hunt deer. He places the bow in the boy's hands and says "I've got confidence in you son. After all, you have been practicing with bow earlier, so you should be able to kill that deer over there", then he hands the boy an arrow with a tennis-ball pushed onto the tip of it. "That's just for safety, so you don't hurt yourself or anyone else. Now kill that deer and make me proud!".
  5. Skaara Dreadlocks

    Rate the second episode!

    The first campaign really was great. I enjoyed it a lot, and really think Bohemia delivered an astonishing part1 of the campaign. I've been looking forward to Adapt for months now. Too bad it was a big failure and a huge disappointment. The first campaign part took me four hours, and I rarely died, which means I didn't use much time doing things over again. The second one definitely took me less than four hours, and I died so many times, having to revert to previous saves and do a lot of gameplay over and over again. It was disappointingly short. Now, I know that all these side-missions that we could do were there to lengthen the gameplay-time, but to me, it's just filler. I want the story, the important parts. Not some side-things. The enemy bots had hawk-eyes. They could immediately see you through any tiny black-covered window from a good distance away, even when they weren't looking towards you, and there were many other houses around them. The first mission was a good example of this. I must have died.... 15 times before I managed to beat it? Many other friends of mine rage-quit the first mission because they had the same problem. And yes, I was playing on easy. Whilst your friendly bots, they were more realistic combat-wise. But then again, they were stupid as bread. Whenever you'd get into a vehicle, and command them to get in, they just either walk very slowly around in circles, or crawl around in circles on the ground to "secure the area" before they get in. You're sitting there like "Hey, Guys, Get the heck in, we've gotta get to the extraction point to complete the mission, and we've got a whole army of enemy vehicles incoming!" *Team crawls around on the ground like nervous turtles*. The whole way the missions were programmed and laid out was also disappointing. A good example is when there are four teams, including yours, in a treeline just outside an enemy base. The leader tells you to command your team to attack the guards, and so you do. What does the team do? *Team crawls slowly towards the enemy base*, because they have to be stealthy, but they also have to get closer to shoot the guards even though they have long-ranged and scoped weapons. Where's the logic? Then the leader goes "Damn it, Omega! You're too slow and you've lost your chance to take them out! We're moving in now!" ...... Seriously, dude? -_- The team had a life of their own. They didn't always follow your orders. Their instincts could take over some times. "Come on, let's retreat, team! Follow me!" *No, there are enemies, we must keel them before we can move!* The men under your command disobeys your orders, and then you get the blame for not getting them back to safety. Though, they were usually good shots. Sometimes, maybe even a little better than myself. And the campaign did have a few decent moments. But all in all, this part2 was mainly a huge failure and a huge disappointment. That's why I'm giving it a 3/10. Now I'm just sad, and am not hyped for the next mission because I'm afraid it'll be as lousy as this or maybe even worse. I really hope Bohemia gets their mind together and deliver a part3 being better than the part1, because they owe that to us now, IMHO.
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