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kerozen

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Everything posted by kerozen

  1. yes but how can i then change what texture the model uses?
  2. How can i make it so the script works on every civilian unit? Even if used spawned by Zeus?
  3. sorry for necro. In Armaholic he has a link to the source files but it doesn't work. Does anyone have a working link?
  4. kerozen

    MGSR Mod

    I can't force the headbag on a unit. No option show up either with the unit surrendering or handcuffed. Is it happening to anyone else?
  5. I'm trying to make a safe zone where you can't shoot or throw grenades. I have a scripts that deletes the projectiles in the area so if someone shots the bullet is deleted. Is there any way to actually prevent someone from firing? During briefings its annoying if someone is firing their weapons to test something and with the current script the person can still shot, there is just no bullets coming out.
  6. Uniforms/vests/helmets, stuff like that
  7. Came here to ask for permission but seeing as he is no longer present do you know of a mod that adds good quality black equipment?
  8. Mods: SW: Opposition, personal pose pack, Rismarck's WW2 Pose Pack
  9. Portuguese recruits Pledge of Allegiance Mods: 3CB BAF Equipment, Niarms G3, Portuguese Armed Forces, X-Cam Taunus
  10. kerozen

    ArmaRig for Blender

    Need some help with changing the reference weapon. When i open the A3_character_example.p3d i don't get the same thing you do. This is what i get.
  11. Mods: NiArms G3, Portuguese Armed Forces, personal anim pack (finally learned how to create poses for A3 and now im messing around with them)
  12. kerozen

    [MP][CTI-COOP] Liberation (beta)

    How does the new resource system works? I build the fob and got the resource paradrops but i can't do anything with them.
  13. kerozen

    Project OPFOR

    Is there somewhere i can get the classnames of equipment and weapons?
  14. Anyone got a template for the Caesar btt?
  15. All your colors look really bad, seems like graphics card setting or something.
  16. How do i fix this issue? Using Pinaz's Retexture Project
  17. kerozen

    Pinaz's Retexture Project

    Will the skins be updated to work with the new version (Jet DLC)?
  18. If you move them into the air they drop with parachutes. At least in zeus they do
  19. What custom object addons do you use in ur builds and where can i get them?
  20. I asked with TFAR but i'm guessing it works for other mods too. Like ACE or CUP. We don't always use ACE or CUP in our missions so i don't want to create a dependency on those mods and only have the reskins and features available when they are loaded. Thanks for the help
  21. I want to make a reskin of some TFAR backpacks but i don't want to create a dependency to the main mod. Is there a way i can make it so the code only activates if TFAR is present in the load order?
  22. Ok i see it but it doesn't look like the British DPM or the Portuguese DPM, at least to me. This is what the Portuguese Military use:
  23. Would you consider doing a Portuguese DPM retexture?
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