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Posts posted by captinbaer1
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15 hours ago, poolpunk said:Hey Captin - i'm not sure about what you mean. Provide Logos and similar as source material?
Yeah, I was referencing what you had said in this post:
On 1/28/2019 at 8:15 AM, poolpunk said:I wanted to do a couple of van reskins for the various companies, cause we need more civilian vehicles diversity. Thought it might be nice to use some of your brands cause we already have the boxes.
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Have you thought about putting out some of the corporate identity packs so people can make in-universe additions (like truck livery)?
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On 7/23/2019 at 7:02 PM, stburr91 said:Since the forest rangers aren't a military group, it doesn't make much sense to put them in a military uniform. I have been using one of the Guerrilla uniforms.
Is that true? I thought they were under the Military Forests Directorate?
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Do we have any idea about what the forest ranger uniform actually looks like? Clearly it wasn't added as a faction...
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You should learn how to make them if it's so easy! /S
I think there's is a request thread somewhere.
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Will the HIDF O-3 ever get hard points?
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Is there a way to hide the watch?
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I know it's a small thing but I've been really into your signs! They add the perfect realism to the map!
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Thoughts on including a small ferry terminal/port for personnel and equipment to get in and off the island?
Edit: Just saw there already is a port. Nice job!
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Great update, however HI officer cap clips between legs.
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Altis was a British Colony but some things (Like the hospital) are in Greek. Maybe a bilingual approach is best? Like the way the RCMP are the RCMP/GRC.
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12 minutes ago, mikephoenix said:might not help tbh, but im clutching at straws as i cant reproduce it
Just tried it, no luck. Never had this problem before. May be PWS. I guess I'll just wait and try the next version. Thanks for the help, though. Appreciate it.
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I was just loading the @mpx_virtus folder. I'll try moving the PBOs, thanks!
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Re-downloaded, still no luck, I'll wait for the next update I guess.
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I just retested it as the only mod running, same message, still not showing up. This version is from your Armaholic download.
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Equipment not appearing in arsenal and this error is appearing, thoughts?
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Maybe it's just me but I think the building should be tighter together
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As someone who has been on Pendleton many times, I got to warn you, Its a lot of BEQ/BOQ, family housing, and such. As for sensitive areas? Most of the base is for training and storage, so I doubt your going to run into that problem. The base is split by a highway that has special crossing built underneath to facilitate access to the beach line. The Corps will "invade" the beach every couple of months or so to practice amphibious warfare.Also the only other real facility on the beach side is Assault Craft Unit 5. On the inside are a lot of storage depots, training facilities with obstacle courses, rifle ranges, and various tank courses. Remember this is home to the entire 1st Marine Divison, so its got a lot of facilities. Other than that they have a brand new hospital, right by the entrance. I know you said no custom buildings, but ALL Pendleton buildings are made from the same sand coloured stucco and red roofs.
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With France and Germany getting ships, looks like we might get Operation Atalanta. Bravo Zulu srbknight!
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The Royal Australian Navy Armidale Class would fit that nicely.
"Vessel on my port bow, this is HMAS Hammersley. Stop or heave to I intend to board you to enforce Australian law"
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Will there be a FLIR MFD in the HUD, and will we be able to rotate FLIR for said MFD?
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Possible Bug:
When a vehicle is removed though Zeus a tread/wheel falls from the sky
Any ideas?
Maritime Patrol
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
"Vessel on my port bow this Australian warship Hammersley, stop or heave to I intend to board you to enforce Australian law"