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Everything posted by captinbaer1
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"Vessel on my port bow this Australian warship Hammersley, stop or heave to I intend to board you to enforce Australian law"
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Poolpunks Object Packs - Work in Progress Thread
captinbaer1 replied to poolpunk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yeah, I was referencing what you had said in this post: I wanted to do a couple of van reskins for the various companies, cause we need more civilian vehicles diversity. Thought it might be nice to use some of your brands cause we already have the boxes. -
Poolpunks Object Packs - Work in Progress Thread
captinbaer1 replied to poolpunk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Have you thought about putting out some of the corporate identity packs so people can make in-universe additions (like truck livery)? -
Is that true? I thought they were under the Military Forests Directorate?
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Do we have any idea about what the forest ranger uniform actually looks like? Clearly it wasn't added as a faction...
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ARMA 3 Addon Request Thread
captinbaer1 replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You should learn how to make them if it's so easy! /S I think there's is a request thread somewhere. -
RHS Escalation (AFRF and USAF)
captinbaer1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will the HIDF O-3 ever get hard points?- 16549 replies
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DHI Battle Dress Uniforms
captinbaer1 replied to Delta Hawk's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a way to hide the watch?- 333 replies
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terrain [RELEASED] Hebontes - AAF test and training ground
captinbaer1 replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I know it's a small thing but I've been really into your signs! They add the perfect realism to the map! -
terrain [RELEASED] Hebontes - AAF test and training ground
captinbaer1 replied to vPzBtl33_Hunger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Thoughts on including a small ferry terminal/port for personnel and equipment to get in and off the island? Edit: Just saw there already is a port. Nice job! -
Great update, however HI officer cap clips between legs.
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[Beta] Altis Armed Forces 2017
captinbaer1 replied to fingolfin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Altis was a British Colony but some things (Like the hospital) are in Greek. Maybe a bilingual approach is best? Like the way the RCMP are the RCMP/GRC. -
Armed Forces:UK Virtus Body Armour
captinbaer1 replied to mikephoenix's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just tried it, no luck. Never had this problem before. May be PWS. I guess I'll just wait and try the next version. Thanks for the help, though. Appreciate it. -
Armed Forces:UK Virtus Body Armour
captinbaer1 replied to mikephoenix's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I was just loading the @mpx_virtus folder. I'll try moving the PBOs, thanks! -
Armed Forces:UK Virtus Body Armour
captinbaer1 replied to mikephoenix's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Re-downloaded, still no luck, I'll wait for the next update I guess. -
Armed Forces:UK Virtus Body Armour
captinbaer1 replied to mikephoenix's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I just retested it as the only mod running, same message, still not showing up. This version is from your Armaholic download. -
Armed Forces:UK Virtus Body Armour
captinbaer1 replied to mikephoenix's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Equipment not appearing in arsenal and this error is appearing, thoughts? -
Maybe it's just me but I think the building should be tighter together
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Camp Pendleton Terrain
captinbaer1 replied to First Sea Lord Kiwi's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
As someone who has been on Pendleton many times, I got to warn you, Its a lot of BEQ/BOQ, family housing, and such. As for sensitive areas? Most of the base is for training and storage, so I doubt your going to run into that problem. The base is split by a highway that has special crossing built underneath to facilitate access to the beach line. The Corps will "invade" the beach every couple of months or so to practice amphibious warfare.Also the only other real facility on the beach side is Assault Craft Unit 5. On the inside are a lot of storage depots, training facilities with obstacle courses, rifle ranges, and various tank courses. Remember this is home to the entire 1st Marine Divison, so its got a lot of facilities. Other than that they have a brand new hospital, right by the entrance. I know you said no custom buildings, but ALL Pendleton buildings are made from the same sand coloured stucco and red roofs. -
With France and Germany getting ships, looks like we might get Operation Atalanta. Bravo Zulu srbknight!
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"Vessel on my port bow, this is HMAS Hammersley. Stop or heave to I intend to board you to enforce Australian law"
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1stBN/160th SOAR Mod ArmA III WIP
captinbaer1 replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will there be a FLIR MFD in the HUD, and will we be able to rotate FLIR for said MFD? -
RHS Escalation (AFRF and USAF)
captinbaer1 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Possible Bug: When a vehicle is removed though Zeus a tread/wheel falls from the sky Any ideas?- 16549 replies
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