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wansec_6

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Everything posted by wansec_6

  1. G'day @jarrad96, I was wondering if and when you have time, could you take as look at your active camouflage script for your Ghost Recon Mod? When you activate the camouflage, the script continues to generate activation cues in the action menu. Would you be able to review this and possibly repair it? Thank you.
  2. wansec_6

    USP Gear & Uniforms

    G'day @Siege-A, That's great news. I love the idea so far. Looking forward to setting up my own loadouts. ARMA3 Dress-up just got so much better!!!😁
  3. wansec_6

    USP Gear & Uniforms

    G'day @Siege-A, Are you guys still planning on allowing different pouch configurations on the vests/plate carriers through the use of hidden selections and configs?
  4. wansec_6

    Ghost Recon CROSSCOM

    G'day @jarrad96 Was playing around with Crosscom and active camouflage last night and found an interesting issue. Every time the active camo time runs out, the script adds an extra activation action to the action menu. At one point I had 4 "cloak" actions in my action menu. Could you please have a look at the script and f figure out what might be wrong?
  5. wansec_6

    US 75th Rangers

    G'day @Siege-A and the rest of the dev team. Way to go guys. Great to hear everything has been resolved regarding IP protection. Looking forward to the release. Keep up the good work.
  6. wansec_6

    SOCMOD WIP THREAD

    G'day @Meatball0311 Welcome Back. Looking forward to seeing what you produce.
  7. wansec_6

    DHI Battle Dress Uniforms

    G'day @Delta Hawk Loving what you're delivering to the community. Do you have any plans for variants of your Boonie hats (e.g. rolled or folded brims)?
  8. wansec_6

    EricJ Release thread

    G'day @EricJ and @Szepy_CZ Thanks for the info. Will have a look at the setPylonLoadout command when I get a chance.
  9. wansec_6

    NIArms Release Thread

    G'day @toadie2k Release the updates when you're ready. It's your mod and your timetable. Looking forward to the update and any new releases that come our way.
  10. wansec_6

    EricJ Release thread

    G'day @EricJ I have been experimenting with configuring the MH-92 DAPS with different loadouts. Could you possibly explain how I could add weapons from other mods (e.g. CUP or RHS) to the list of available pylon weapons?
  11. G'day @ZackTactical34 What is the Smart AI mix you mentioned above?
  12. G'day All, I am trying to write a config for helicopters for my faction and don't know how to set them up so they spawn pre-fitted with a specific weapons loadout. Below is a sample of the setup for one of the choppers taken from the mission file. Can anybody point me in the right direction on how to have the helicopter spawn with the weapons? Thanks Wansec_6
  13. wansec_6

    ArmedForces:UK Vehicles

    G'day @mikephoenix, Congrats on the arrrival of the little one.
  14. wansec_6

    USP Gear & Uniforms

    G'day @Siege-A A couple of quick questions if I may. Will your vests be using hidden selections to place the pouches, thereby allowing others to re-configure them through external configs, or are the pouches and attachments part of the model? What is your release strategy for the mod? ie Will you be releasing everything that you have ready in one big pack, or will it be in staggered releases? For example by camoflage pattern, or by individual equipment categories (eg Vest, Uniforms, Headgear etc.)
  15. wansec_6

    EricJ Release thread

    G'day @EricJ I don't have a web page. There's just a couple of us and we usually get together and run missions locally, not over the internet.
  16. wansec_6

    EricJ Release thread

    G'day @EricJ Thanks for that. I could send you the Logo I have created for you to give it a try if you would like. I'm not sure how to do the squad.xml though, but prepared to try anything.
  17. wansec_6

    EricJ Release thread

    G'day @EricJ My idea was for the logo to be displayed on the sides of the aircraft. The rear doors on an MH-92 and the rear fuselage, under the rotor fairing, on an AH-96. Is it difficult to add a logo to a skin?
  18. wansec_6

    EricJ Release thread

    G'day @EricJ Sorry I missed your earlier post about the MH-92. If it's too much work, I understand. An Aussie texture for the 96 would be great though. Is it possible to add a logo to the AH-96 and the MH-92 using hiden selections or setobject texture, like you did for the Raven MH-92, or does that have to be added to the skin?
  19. wansec_6

    Tactical Panda Helmet

    Pandas eat Bamboo. Koalas eat eucalyptus leaves.
  20. G'day @spyderblack723 Thank you for the reply. Hopefully somebody else out there in the community will have an answer.
  21. wansec_6

    EricJ Release thread

    G'day @EricJ Thanks for the info. Looking forward to seeing what you do with the MH-92.
  22. wansec_6

    EricJ Release thread

    G'day @EricJ Just downloaded the new version and the UH-60 looks really good in the new pattern. Hoping you will add it to the MH-92 and the AH-96 as well. I did notice one issue, the helo sits a few feet above the ground when placed in the editor now. Please see photo in the link below. https://steamcommunity.com/sharedfiles/filedetails/?id=1632153667
  23. wansec_6

    EricJ Release thread

    G'day @EricJ Thanks for that. Will check it out as soon as I can.
  24. wansec_6

    EricJ Release thread

    G'day @EricJ I just downloaded the updated UH-60's to have a look at your ADF skin. Unfortunately it does not appear in the appearance menu. I have attached a link to a photo I just took. The only mods I had running were CBA and the UH-60 Pack. Thank you for taking the time to work on the skin. Are you going to add it to the AH-96 and MH-92 as well? https://steamcommunity.com/sharedfiles/filedetails/?id=1631818652
  25. ThanksG'day Alive Devs, Is it possible in the Orbat Creator to set the loadout of a helicopter or plane using the dynamic pylons? If not, where would I put the code generated in the mission file into the config of a helicopter? I have listed above the code that was generated in the mission file of a helicopter with modified pylon loadouts. Thanks in advance.
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