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wansec_6

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Everything posted by wansec_6

  1. Great to see your updates. Love your M60.
  2. wansec_6

    EricJ Release thread

    Eric, have you had any luck with the new config or are you going to wait it out like you stated above? I do sympathise with you. Would like to see them operational, but can wait until you're ready to re-release. Good luck.
  3. Corporal_lib, you wouldn't happen to have a list of weapon addons using jsrs or vanilla sounds, would you?
  4. wansec_6

    EricJ Release thread

    Eric, are you planning to release a fix for your weapons because of the bis sound changes?
  5. wansec_6

    Zee Identity Pack

    Well done Zee! Another should have been Bis first for Arma3. Looking forward to adding them to my missions.
  6. Looking really good. Can't wait to see this in game.
  7. wansec_6

    United States Air Force

    Thanks Fuller. Appreciate the effort you and your team are making on this excellent project.
  8. wansec_6

    United States Air Force

    Fuller, Just a quick note to say I believe I have found a problem in the mod. When using the USAF mod with AiA, the C-130s and AC-130 all pivot upwards and backwards when you start the engines. If you attempt to take off, the aircraft bounce a couple of times and then explode. Has anybody else encountered this issue?
  9. wansec_6

    [wip]rok armed forces 2035

    Firewill, on your photobucket page there is an iowa class battleship. Is that going to be available for A3 or is it available for A2?
  10. wansec_6

    Ivory Aircraft

    Viikkasota, you were correct. On page 5 Dezkit announced that the 737 and 747 contained payware and he was removing them from the mod.
  11. wansec_6

    Ivory Aircraft

    Andy, the 737 and 747 were removed due to issues with Boeing, if I rember correctly.
  12. wansec_6

    ADF Uncut

    Pastor, good luck with getting the models you want/need. Anything that enhances the Aussie content and experience will be greatly valued and appreciated.
  13. wansec_6

    ADF Uncut

    Have to agree with you Modder. Their Aslavs and Bushmasters are excellent vehicles. Lots of detail and pretty good animations. The Perentie 6x6 and Polaris 6x6 were pretty handy as well. Would love to see A3 optimised versions available. They are one of the reasons I run AiA.
  14. Too bade to hear about your PC. Have you been able to recover anything from it?
  15. wansec_6

    EricJ Release thread

    Thanks for that. Will have to take a look at that mod.
  16. wansec_6

    EricJ Release thread

    Eric, which back-pack is being worn by the operator in the picture of the camo M24?
  17. FA Dalai LAmar, are you using AiA? I had trouble finding them because I am using it. If you look under cars next to the HAFM Humvees entry in the empty section of the editor character selection area you should find them.
  18. Just downloaded it myself and you are correct. The PBO's are there. Will try this out in the morning. Thanks for your efforts mate!:)
  19. wansec_6

    M1A1 MBT A2 Port

    That would be good. Happy to be able to help. Good luck with it.
  20. wansec_6

    M1A1 MBT A2 Port

    No worries at all. It can't be easy to detect every possible conflict when you are attempting to turn out the quality of work that you are on your own. I would love to be able to help, but I have no skills as a modder. Could I offer my services as a play tester?
  21. wansec_6

    M1A1 MBT A2 Port

    I believe so, downloaded from Play with Six. Will try download from Armaholic and try again. ---------- Post added at 06:49 ---------- Previous post was at 06:32 ---------- Just downloaded V1.6 from Armaholic and tested. Both tanks do not have main gun or .50cal ammunition onboard. Running latest version Arma3 and CBA only along with last patched version AiA SA and no other mods.
  22. wansec_6

    M1A1 MBT A2 Port

    G'day Raid. I think I have found a problem with your M1A1. It appears to conflict with the BIS M1A1 if using All in Arma. Running your M1A1 and All in Arma earlier today I found that when an empty M1A1 (1 of yours and 1 from BIS), were placed using the editor, neither of them had ammunition for the main gun or the commanders machine gun. Removed your M1A1 and Bis M1A1 had ammunition. Removed AiA and your M1A1 had ammunition. Can you investigate why this is so? As for the M1A2, would love to see them ingame. Keep up the good work.
  23. Hcpookie, just downloaded the file again and the SOCR and SOCR_H folders still only contain source files. There are P3d, CFG, CPP and XML files in the folders but no PBO files. Thought you should know.
  24. wansec_6

    [W.I.P] Dog Friends!

    Have to second ItsThomas' last post. Would be good to get the EOD dog into the action again.
  25. Hope to see it working soon. Do you have any intentions to port over any of your other work such as the pbrs. The underwater grenade module would be great now that we can swim under the water.
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