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pinaz93

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Everything posted by pinaz93

  1. Just a small bug that I've found: The Italian ADV version is using the generic gray texture instead of the Italian one, I'm not sure if that was a problem during my last release of the tornado as well! As always you did an amazing job by the way, thank you for taking care of the Tornado 😁
  2. PANAVIA TORNADO AWS Ok guys this is what I was talking about on the Eurofighter thread, after a request from an user and after I have recived the sources files of Bundeswehr Tornado from Diavid (plane originally made by Dezkit/Ivory Aircrafts) I have started the works on the Tornado... What I'm doing or I have planned to do: -Automatic wings sweep (can be disabled) DONE -laser targeting for the WSO DONE -more hardpoints under the fuselage (the original one only have 3) DONE -AWS integration DONE -Textures DONE -Aerial Refueling DONE -Loadout Menu DONE -Maybe john spartan and saul afterburner DONE -Better cockpit -Triple Racks DONE -Import weapons from the Eurofighter DONE BETA RELEASE What's inside? TORNADO IDS/GR.4 with various loadouts and textures (UK, Italy, Germany and desert storm livery for Italy and UK) TORNADO MR (Multi role variant upgrade) with various loadout and textures (UK test, Italy test, Germany test, AAF) V0.2 mediafire: http://www.mediafire.com/download/xof5jv5cdjjocjm/Tornado_Beta_02.zip V0.2 Armaholic: Changelog: beta 02 -added all planes to zeus -Fixed one error in rpt The cockpit is a placeholder, the original one didn't have anything than black mfds and black circles. Because I have never made mfds and gauges for now I have made a placeholder texture, It don't have any fuction, it's only for aesthetics! Thanks to: -ColorChanger (for the original model? I'm still trying to find out this guy, if someone have any informations please contact me) -Panzergranadier3 ( the guy who made the last update for this plane in OFP, for the permission to still use it) -Diavid and Dezkit (for the original A3 plane) -John spartan and Saul for the Afterburner and loadout menu -Firewill fo the Weapon pack and loadout menu -Flanders25 for the help -Roofie for the help -[Dust]Sabre for the help -Hcpookie for the weapons and other things from his open source Eurofighter If anyone have problems with credits or copyrights please contact me directly
  3. Hi guys, a lot of time ago I was creating a work called the italian division project, but due to the lack of time and the need of a lot of work it was discontinued. Now I'm here with a new work, that was initially part of the italian division project, but it is now reworked to be as simple as possible to and more friendly to future arma updates. It will be dependent from CUP for the vehicles and the weapons, becouse I think they have done an awesome work and, in this way, this mod will be always up to date with future Arma 3 changes. ARMED FORCES OF THE TRIVENETO REPUBLIC Triveneto is a fictional republic in the north east part of the italian peninsula. The Triveneto, or Tre Venezie, is a historical region of Italy. The area included what would become the three Italian regions of Venezia Euganea, Venezia Giulia and Venezia Tridentina. Venezia Euganea, Venezia Tridentina and Venezia Giulia are now the three main regions of the Triveneto Republic. Capital and largest city Venice Official languages Venetian, Italian Religion 90.3% Christianity 7.0% No religion 2.7% Islam 0.1% Buddhism 0.1% Hinduism 0.1% Other religions[1] Government Unitary presidential republic Legislature Parliament • Upper house Senate • Lower house Great council Formation • Independence 10 May 1949 Population • 2016 estimate 9,071,080 GDP (PPP) 2016 estimate • Total $450.651 billion • Per capita $49,679 GDP (nominal) 2016 estimate • Total $602.991 billion • Per capita $66.461 Gini (2014) 26.9low HDI (2014) 0.899 very high Currency Euro (€) Time zone CET (UTC+1) • Summer (DST) CEST (UTC+2) Drives on the right History Since the fall of the Republic of Venice in 1797 more or less strong political movements attempted the reconstitution of the republic. At the end of World War II, in the general confusion that surrounds the northeast area of Italy was created the Triveneto autonomist movement, which was initially underestimated by the government of Rome. In 1949 the situation degenerates, the movement now has the good cheer of the population and, in an attempt to eradicate it, the major political leaders of the movement are arrested. This leads to heavy protests in the streets. On January 7, 1949 during a demonstration, for unknown reasons, a clash begins with police, 5 policemen and 4 Protestants are killed. The killing of some citizens by the police increases the protests that lead to more street clashes between police and protesters. On January 20 the government of Italy moved the army in support of existing police units, but this does nothing but feed the clashes, the autonomist movement indeed had, in the confusion of the early years after World War II, found and stored many weapons. February 23, the point of no return, during a round is lost control of the situation and 20 activists of the movement for the independence of the Triveneto are killed, this triggers riots and demonstrations against the methods used by the Italian government in other cities of Northern Italy. The evening of February 25, the government commissioner in Venice is murdered in his office along with an army general. The Italian government declared martial law and in tried to occupy the cities of the north east with the army. The clashes intensified, while Padua, Verona, Vicenza, Treviso and Pordenone are placed under control of the Italian army as a result of violent clashes, some rebel units guided mainly by former soldiers occupied Mantua, Ferrara, Brescia and were moving to Ravenna and Bergamo. Given the precarious Italian situation and the fear generated by the USSR to the east (NATO in fact born on April 4, 1949) the US decide, together with France and the UK, to enter into the question politically to prevent Italy from descending into a new civil war. It was therefore decided to grant the people of the Italian Northeast to express themselves on belonging to the Italian state through a plebiscite while the forces will attest to their positions in a stalemate. On 10 May the population is expressed with 63.7% for the independence of Venice Euganea, the Venezia Tridentina and Venice Giulia that will create the republic of Triveneto. After that political conflict between the Republic of Triveneto and the Italian Republic started, regarding the occupied areas. In fact, both refuse to withdraw the army from the areas occupied months before. After two more months of diplomatic clashes with the mediation of the USA all occupied territories are returned to the respective country except the cities of Mantua and Ferrara, who are assigned to Triveneto as compensation for damages. The Triveneto Republic since then has always been on the western side, but was admitted into NATO only on July 5, 1983 due to continuous oppositions from Italy. From the second half of the 80 relations between the two states have normalized and economic and trade cooperation have become more and more intense. Armed Forces Army The army of the triveneto republic is composed by four brigades, one heavy brigade, where you can find the two tank regiments and some mechanized infantry regiments, two medium brigades, where you can find the anphibious assault regiment with some mechanized infatry regiments and the air assault regiment, and one light brigade, where you can find some mountain regiments. Equipment: M1A1 Abrams MBT FV510 Warrior IFV MC80 Warrior IFV M113A3 M163 VADS ADAV1 Keeper (custom AA defence vehicle based on the MC80 warrior, I'm still working on it) Land Rover Zamak Truck CH-47F Chinook UH-1Y Venom AH-1Z Super Cobra Eh-101 Merlin HK416 HK417 M249 M9 MPLS Titan (multi purpose launcher system, it can fire both AA or AT missiles) Navy The navy main base is in Chioggia, on the southern part of the Lagoon of Venice. The navy is based mainly on 6 Lepanto class Frigates. Air Force The air force operates from four airpots mainly, one in Verona (2nd Fighter wing with 20 Eurofighters), one in Istrana (1st Fighter wing with 20 Eurofighters), one in Rivolto (3rd Fighter wing with 20 Eurofighters), one in Venice (5th wing with 4 E-130J AEW and 10 C-130J) More updates will come in the future This mod will depend on CUP for the vehicles and the weapons, I think it is the best idea instead of have a lot of copies of the same vehicles. The planes (Eurofigher and E-130J) are going to depend from my main mods (this is the best option, so I have to update only the planes once and they are going to be always up to date), this two planes are going to be optional, so if you don't want them you can use the mod with only CUP. A big thanks to CUP team for they awesome work and for the permission to create the ADAV-1 from their MC-80 Warrior
  4. Guys a new update for this faction has been released now! https://steamcommunity.com/sharedfiles/filedetails/?id=1789427102 Changelog so far: -Added Da Mar infantry (Marines) -Added CSR (Comitato per la Sicurezza della Repubblica -secret service), with operatives and VIP to protect -Added SUV and armored SUV for the use of the CSR -Added HMMWVs (M1151, SOV and UAV versions, for deployment units) -Added some new infantry classes -Landing crafts -New Optional Boeing 737 and variants skin pack that replaces the E-130 pack Enjoy and let me know if you find any bug!
  5. Hi All! this is the releasethread for the Boeing 737 and its variants! Planes included: KC-737 (Tanker version) C-737 (Cargo version) E-7A (AEW version) 737-S5/C40 (Passenger version) Features: -Mid-air refuelling with most aircraft mods (Firewill's planes, my planes, TeTet's SU-35 and F/A-18E/F). -The three military versions are mid-air refuellable by the kc-737 -Terrain and sink rate alarm sound -Wide radar range and data link for the E-7 Skins: E-7: -USAF -NATO -Italian air force -RAF -German air force -AAF C-737/KC-737: -USAF -NATO -Italian air force -RAF -German air force -3 civilian cargo operators (also used as smuglers planes on all sides, the planes are full of weapons/ammo to loot!) 737-S5/C-40: -Various civilian operators for the 737-S5 -USAF C-40 DOWNLOAD version 0.1: https://steamcommunity.com/sharedfiles/filedetails/?id=1835744247 Credits: Sabre[dust]: for porting the model and let me use it Helija For the original model Known issues: -the cockpit is like the old 737-200 one, I will update it in the future -The passenger cabin is still wip, you will find it "empty" apart from the seats -no static version at the moment HOW TO MAKE YOUR PLANE COMPATIBLE: -You will need a memory point called "refuel_receptacle" if you need the "Boom" or "refuel_probe" if you need the "basket". This is the point where the basket or the boom will be connected to your plane. -An animation source in the config and an animation in the model called "fuel_probe" or fuel receptacle. -The kc-737 skript will automatically look for the value "1" of the animation, if the response is positive the plane will extend the boom or the basket as necessary.
  6. The new version is out on Steam workshop! https://steamcommunity.com/sharedfiles/filedetails/?id=1835744247 Enjoy and let me know if you find any bug!😁
  7. Another little addition to get some more immersion: Airline pilot uniform (with and without headset)
  8. Hello everyone, the 737 is getting an update as I had a couple of free days: -New cockpit for the 737-600 (also for the military variants of course) -New winglets -New engine model (finally the correct one!) -Some new textures for the airliner (American Airlines, Takistani Airways, Horizon, British Airways, Air France)
  9. pinaz93

    Military Aviation

    It's at 99.9% a F-104C apparently, the USAF didn't use the F-104G (the most common variant and really common in Europe) and the F-104A didn't have the refuelling probe. I hope you are going to do some liveries representing also the F-104G and F-104S(this one had some more hardponts, a better radar and the possibility of using the sparrow missile, that's why it can be a good addition in Arma 😁) of the European countries! Really nice work by the way!
  10. pinaz93

    Military Aviation

    I love that F-104! Nice work! Which version is it?
  11. Hi all ;) I did some new textures for the F-16C, the SU-35S and the TO-199 and I want to share them with you ;) F-16C At the 2015/02/20 there are 31 skins! New Screenshots at page 6!!! Here is the list of the skins (OUTDATED): UNITED STATES -USAF Aggressors (fictional): Grey exagon camo, Snow camo, Desert camo, Green cam, Green exagon camo The skins are under BLUFOR-NATO-AIR, OPFOR-USAF AGGRESSORS-AIR and INDFOR-USAF AGGRESSORS-AIR -USAF: 555th FS Aviano AFB, 79th FS Shaw AFB, 480th FS Spangdahlem AFB, 523rd FS Cannon AFB, 55th FS Shaw AFB, 10th FS Hahn AB, 313rd FS Hahn AB, 496th FS Hahn AB, 234th FS Eielson AFB, 235th FS Eielson AFB, 221st FS NAS Sigonella, 22nd FS Spangdahlem AB, 82nd FS Spangdahlem AB The skins are under BLUFOR-NATO-AIR -ANG: California ANG, District of Columbia ANG, Texas ANG The skins are under BLUFOR-NATO-AIR -FICTIONAL: 212nd FS "Spartans" Chania AB, 213rd FS "Oplites" Chania AB The skins are under BLUFOR-NATO-AIR ITALY -AMI: 37th Wing - 10th FS Trapani-Birgi AB, 37th Wing - 18th FS Trapani-Birgi AB, 5th wing - 23rd FS Cervia AB The skins are under BLUFOR-NATO-AIR -FICTIONAL: 21st Wing - 87th FS "Leoni Alati" Verona-Villafranca AB, 21st Wing - 19th FS "Rapaci" Verona-Villafranca AB The skins are under BLUFOR-NATO-AIR -SPECIAL COLORS: 21st Wing BLUFOR-NATO-AIR UKRAINE -Fictional: Digital snow camo The skins are under BLUFOR-UKRAINE AIR FORCE-AIR BAHRAIN -Royal Bahraini Air Force The skins are under BLUFOR-ROYAL BAHRAINI AIR FORCE-AIR JORDANIA -Royal Jordanian Air Force The skins are under BLUFOR-ROYAL JORDANIAN AIR FORCE-AIR OMAN -Royal Air Force of Oman The skins are under BLUFOR-ROYAL AIR FORCE OF OMAN-AIR ALTIS -Altis Air Force: 3rd FS Altis AB, 4th FS Stratis, 3rd FS Desert Camo The skins are under INDFOR-AAF-AIR ACE COMBAT SERIES -Osean Air Defence Force: Ghosts of Razgriz The skins are under BLUFOR-ACE COMBAT SERIES-AIR -Emmerian Air Force: Windhover The skins are under BLUFOR-ACE COMBAT SERIES-AIR -Ustio Air Force: Crow 3 The skins are under BLUFOR-ACE COMBAT SERIES-AIR AFRENE -Afrenian Air Force The skin is under BLUFOR-AFRENIAN AIR FORCE-AIR -Afrenian Air Force Very Dirty skin The skin is under BLUFOR-AFRENIAN AIR FORCE-AIR PORTUGAL -Portuguese Air Force The skin is under BLUFOR-NATO-AIR KINGDOM OF SOUTH SAHRANI -Royal Sahrani Air Force: 1st Indipendent FS "King's Prides", 2nd FS "Phoenixs", 3rd FS "Dragons" The skin is under BLUFOR-ROYAL SAHRANI AIR FORCE-AIR PMC/MERCENARIES -Ghostly Wolves Squadron: Ocean camo, Desert camo, green camo The skins are under INDFOR-AAF-AIR CHANGELOG v3.0 -First release on the workshop -Removed some skins as already part of Firewill's skins pack -fixed weapons problems DOWNLOAD Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1627150080 You need Firewill's F-16C!!! Firewill's Thread SCREENSHOTS SU-35S Here is the list of the textures (all are fictional, only Russia use the su-35 in real life. The texture are based on countries that use the su-27/su-30, use russian fighters in general or there is a possibility that them buy it in the future): -Ukrainian Air Force (the texture is in BLUFOR - Ukrainian Air Force) -Venezuelan Air Force (the texture is in INDEPENDENT - Venezuelan Air Force) -Peruvian air force (the texture is in INDEPENDENT - peruvian Air Force) -Argentina air force (the texture is in INDEPENDENT - Argentina Air Force) -Brazilian air force (the texture is in INDEPENDENT - Brazilian Air Force) -Belarusian air force (the texture is in OPFOR - Belarusian Air Force) -People Liberation Army air force (China) (the texture is in OPFOR - People Liberation Army Air Force) SCREENSHOTS More on page 11 Changelog: v1.2 -USAF test camo (BLUFOR) -3 Russian Ultranationalist camo (INDFOR) -Russian blue camo as requested (OPFOR) -RAAF skin as requested (BLUFOR) v1.1 -Skins: -Algerinian Air Force (Pre-CSAT) in Opfor-Algerinian Air Force -Algerinian Air Force (CSAT) in Opfor-CSAT -Argentinian Air Force (CSAT) in Opfor-CSAT -PLAA (both grey and blue camo) (CSAT) in Opfor-CSAT -Iranian Air Force (Pre-CSAT) in Opfor-Iranian Air Force (the camo I have make isn'tthe one from Arma 3 but similar to the one that it's used on ours days) -Iranian Air Force (CSAT) in Opfor-CSAT -Chernaus Air Force in Indfor-Chernaus Air Force -North Korean Air Force (Pre-CSAT) in Opfor-North Korean air Force -North Korean Air Force (CSAT) in Opfor-CSAT -CSAT Red Tigers in Opfor-CSAT (The best squadron of the CSAT, composed by pilots from all the countries of the alliance) -Russian Naval Aviation in Opfor-Russian Air Force (VVS) v2.0 -First release on the workshop -some config fixes -some textures removed DOWNLOAD Steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1627230139 You need John_Spartan & Saul's SU-35!!! SU-35S Thread kNOW ISSUES -PLAAF insignas are in poor quality, I have done my best to make them looking good but I don't know why them cause some problems - Hull number, I tried to remove them but it don't works. -The sun reflection can show up a russian camo, I have no in how idea to fix this A-346 / YAK-131 I'm releasing the first pack of retextures for the TO-199, it is based on the Yak-130, so I make a retexture representing the combat version of the YAK and of the M-346, an italian trainer that derives from the same project of the Yak-130! They are used for CAS missions, and there is a CAP version with 4 short range AA missiles, 4 AA long range missiles, and the 2 rocket pods! A-346 users: Israeli Air Force (BLUFOR - Israeli air force) Italian Air Force (BLUFOR - NATO) German Air Force (BLUFOR - NATO) Hellenic Air Force (BLUFOR - NATO) Argentinian Air Force (INDFOR-Airgentinian Air Force) Polish Air Force (BLUFOR - NATO) YAK-131 users: Brazilian Air Force (INDFOR - Brazilian Air Force) Belarusian Air Force (OPFOR - Belarusian Air Force) Russian Air Force (OPFOR - Russian Air Force (VVS)) North Korean Air Force (OPFOR - North Korean Air Force) Libyan Air Force (OPFOR - Libyan Air Force) Algerinian Air Force (OPFOR - Algerinian Air Force) Russian Naval Aviation (OPFOR - Russian Air Force (VVS)) Takistani Air Force (OPFOR - Takistani Air Force) Vietnam People's Air Force (Opfor - Vietnam People's Air Force) Changelog v1.21: -Fix weapons problems for people that aren't using Su-35 and F-18E/F mods v1.2: -Added russian weapons to the yak-131 (R77 and R73 missiles for the CAP version, R73 for the CAS verion, weapons from the JS & S SU35) -Added NATO weapons to the A-346 (Mavericks, paveways and sidewinder for the CAS version, AMRAAM and sidewinders for the CAP version. weapons from the JS & S F-18) -Added Argentinian Air Force A-346 -Added Vietnam YAK-131 -Added Takistani YAK-131 -Added Chinese Q-10 (fictional licensed Yak-131) -Added Polish A-346 (with a little easter egg on the fuselage ;) ) v1.1: -Added a combat air patrol version for all nations, it's armed with 4 short range missiles, 4 long range missiles and the 2 rocket pods -Added Hellenic Air Force A-346 -Added Libyan Air Force Yak-131 -Added Algerinian Air Force Yak-131 -Added Russian Naval Aviation Yak-131 MORE SCREENS ON PAGE 13! DOWNLOAD: Armaholic: Download v1.21 PlaywithSix: coming soon Google Drive: Download v1.21 CREDITS John_Spartan & Saul for the SU-35S and their weapons Firewill for the F-16C Bohemia Interactive for the TO-199 FullerPJ and the USAF mod team for the F-35A
  12. EUROFIGHTER TYPHOON AWS Hi all, I'm working on a new version of the Eurofighter Typhoon from Hcpookie, and I'm ready for the release. This is a WIP and it's not perfect, the main goal of this release it's to make the original plane compatible with AWS and do some other little improvements... Feel free to help me or Hcpookie with this plane or do your own version! Main things: -removed random numbers from the fuselage -Firewill's Air Weapons System integration (weapons, ECM, Targeting) -Faster than the original -Config improvements, it will not stalls on every close turn -No cup requirements -Loadout Menu -Real afterburner -Supercruise NOT SURE future impovements: -GPS tageting for SCALP/Storm Shadow -SEAD What's Inside: -The plane (you don't say?!) Texture list: BLUFOR: -Italian Air Force -Royal Air Force -German Air Force -French Air Force -Canadian Air force -German Air force 73W INDFOR: -AAF -Generic INDFOR OPFOR: -CSAT Desert -CSAT Grey -Generic OPFOR Thanks to: -HcPookie for the great plane -Dreamrebel for some help with the texture -Firewill for his AWS pack and the loadout menu -John Spartan that made the original Loadout menu -"Roofie", sfod-d_snakebite, reforger for tests on the plane -[Dust]Sabre for the integration of the Aerial refueling with the KC-130 DOWNLOAD (Requires Firewill's Air Weapons System!): Steam workshop 2.0.2: https://steamcommunity.com/sharedfiles/filedetails/?id=1625724231 Original addon by Hcpookie (here you can find the sources too): https://forums.bistudio.com/topic/187612-ef-2000-plane-community-addon/ here some screenshots:
  13. This is a fictional plane that was in my thoughts for a while: a AEW&C plane based on the C-130. I see it as a lower cost AEW&C plane based on a very common cargo plane. In real life one C-130 AEW&C really existed, from wikipedia: "EC-130V Airborne early warning and control variant used by USCG for counter-narcotics missions in 1991. It was used by the U.S. Navy 1992-1994 and then by the USAF as NC-130H." The model is based on the C-130J from [Dust]Sabre, the radar and the search script are from the open source A-50 (I will probably do some work on this too in the future) released by Hcpookie some time ago. The work you can see in these pics is what I've made today in 3 hours, so it is a really early work and will be released in the future. Features: -Automatic radar scan every 46 seconds (it is automatic so it can be leave as an AI plane, but if you are the pilot you can disable the scan) -ECM script from Firewill's AWS I don't think I will add interiors to it, so please don't ask for them DOWNLOADS: (You need Firewill's AWS!) v 0.2 mediafire: http://www.mediafire.com/download/viwdgil66y8ee44/E-130J_v0.2.zip v 0.2 Armaholic:
  14. I can't wait for the flanker projects!
  15. pinaz93

    Panavia Tornado AWS

    The afterburner is using the "user action 20" key, you can configure it in the controls options, maybe you are using it for something else as well! However I was thinking about putting it automatically by default, but it can go back on manual optionally.
  16. pinaz93

    Panavia Tornado AWS

    Yeah so it's probably an error with the skin, can you please point out which ECR has this problem?
  17. pinaz93

    Panavia Tornado AWS

    Guys I want your opinion on this: -What if the afterburner is automatically activated when the engines are at 100% (and of course deactivated when you decrease trust)? Can it be a nice idea?
  18. pinaz93

    Panavia Tornado AWS

    Ladies and gentlemen the update has been uploaded on steam workshop, enjoy! Please advise me of any bug! link: https://steamcommunity.com/sharedfiles/filedetails/?id=1653557085
  19. pinaz93

    Panavia Tornado AWS

    I think this is the last WIP post before the actual update, let's get the things together: These are so far the planes that are going to be included in the next update, apart from the new versions (ECR and ADV) you will have of course the cockpit update, note that the gauges are not animated at the moment, I will probably do it later on, but anyway it looks much better than before, especially at night. ITALY (IDS cold war era, IDS desert storm, IDS, ADV ECR) UK (GR4 cold war era, GR4 desert storm, GR4, ADV) GERMANY (IDS cold war era, IDS, ECR) GENERIC SKINS (ECR, ADV, IDS)
  20. pinaz93

    Panavia Tornado AWS

    Let me know if you have more informations about this problem, in this update I will change the current HUD with the one of the Gryffon. I'm stuck to vanilla HUDs as I have no idea on how to create a new one. The navy version is not in the plans at the moment as I don't have any anti ship missile to use. Like this one? 😄 Thank you very much for the informations!
  21. pinaz93

    Panavia Tornado AWS

    Will be also time to intercept some russian bombers! ADV variant (the model can have some errors, especially regarding to the pylons under the belly, I tried my best to get it as similar as possible to the real Tornado ADV) : It will carry 4x AIM-9 and 4x AIM-120
  22. pinaz93

    Eurofighter Typhoon AWS

    Of course let me know when you have updates! I will also improve again the cockpit in the near future so I will send it to you!
  23. pinaz93

    Panavia Tornado AWS

    It's time also for a jump back in history, the Tornados from the Cold war era are here:
  24. pinaz93

    Panavia Tornado AWS

    Last WIP pics from the Tornado update: -These should be the release version of the cockpit, more work will be done in the future, but this will be the upgrade 1: -Also in this update I will add the ECR (Electric Combat / Reconnaissance) version of the Tornado, without cannon, but with the electronic warfare suite from Firewill's EA-18G (able to create fake target planes to confuse enemy radars).
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