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r4mp4g3_re4p3r

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Posts posted by r4mp4g3_re4p3r


  1. @phronk Alright, I worked on it a little awaiting your reply and I got it figured out, wasn't much of a hassle tbh. Well, if you are looking for a testers look no further, my community loves the mission and that is nearly all we play! Some of the comments from last night was that the AI took too long to spawn. We would drive into the AO and they would pop up in our faces way too close for our comfort. Hope it might be fixed in tommorow's update! Cheers!


  2. Also getting this recurring error in my server log : 

    Spoiler

    13:17:47 File mpmissions\__cur_mp.Takistan\Civs\fn\getRoadPos.sqf, line 8

    13:17:47 Error in expression <_roadList)==0)}do{

    _roadList=_searchPos nearRoads _radius;

    if((count _roadlist)>>

    13:17:47 Error position: <nearRoads _radius;

    if((count _roadlist)>>

    13:17:47 Error Type Number,Not a Number, expected Number

     

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