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aliascartoons

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Everything posted by aliascartoons

  1. Some SFX tests done a while ago.
  2. Missions made for 15 players, but playable with less https://steamcommunity.com/sharedfiles/filedetails/?id=919328329 and some older ones https://steamcommunity.com/sharedfiles/filedetails/?id=581928122 https://steamcommunity.com/sharedfiles/filedetails/?id=731220598 even older https://steamcommunity.com/sharedfiles/filedetails/?id=429519467
  3. aliascartoons

    [SP] Warping Plague

    interesting project man, keep up the good work!
  4. aliascartoons

    Compilation List of my GF Scripts - Mods

    Awesome overall work man, thank you for your continuous efforts to make our life easier and the game more interesting!
  5. aliascartoons

    Emitter 3Ditor

    Amazing work H! Thank you for sharing!... the effort to create the tool is remarkable and impressive. I wish i had this tool 3 years ago, nevertheless i am pretty sure i can find ways to use it to speed up tests and stuff not to mention that your digging in the vanilla assets brought up things i didn't know existed :) I bet this will unleash creativity among Arma scripters and editors. Keep up the good work man!
  6. CUP, THANK YOU FOR YOUR HARD WORK AND HAVE AN EXCELLENT NEW YEAR!!!!!! Sorry for caps but this is how i feel (in a positive way :)) about people spending so much time and effort to improve our Arma experience... for free. :) BIS should create a special award category for these kind of communities and CUP team should get like free ARMA packages for life!
  7. Awesome work buddy! I like the dirt, gives a nice feeling. Keep up the good work!
  8. aliascartoons

    (Tactical Mission)

    Love the atmosphere and effects are very well balanced. Thank you for sharing and keep up the good work!
  9. For this kind of feedback i recommend you to find a community which already plays the type of missions you want to make, i know an italian community of players if you interested to get in touch with them let me know. Also be more specific about the type missions you want to make this way you'll be able to find the right crowd for you, for instance i play only MP, coop/tvt, with no respawn.
  10. OMG, so f@#$ sexy. We really needed this. Thank you man!
  11. In case you missed CUP_vehicles trailer: Show your support subscribing to CUP YT channel. Thank you! https://www.youtube.com/user/arma3cup If you have a video review, mission recording etc. featuring CUP please let us know and will link it on CUP channel. Thank you!
  12. @tupolov simple amazing, thank you!
  13. aliascartoons

    Community Upgrade Project - CUP_Terrains

    CUP vehicles, units and weapons are closely related because they share resources that's why sometimes you will see updates for all of them in the same time. As for terrains will be updated separately in general.
  14. Big thank you too all CUP members for huge amount of work they done in their spare time, not to mention that there is still a lot more to come, is pretty overwhelming if you think of it. As for CUP supporters, thank you for the support and don't forget to provide feedback and keep suggestions coming, also if you want to can get involved in this project please do so: http://cup-arma3.org/contact/ Other ways to support this project: - subscribe to CUP Youtube channel https://www.youtube.com/user/arma3cup - become a member of CUP forums http://forums.cup-arma3.org/ - Subscribe, favorite, rate and comment to CUP Steam workshop page CUP Weapons http://steamcommunity.com/sharedfiles/filedetails/?id=497660133 CUP Units http://steamcommunity.com/sharedfiles/filedetails/?id=497661914 CUP Vehicles http://steamcommunity.com/sharedfiles/filedetails/?id=541888371
  15. aliascartoons

    Fatigue Feedback (dev branch)

    @mamasan8 Then is a problem of mission design not of game engine design. I personally prefer to play a mission designed considering fatigue system than remove the system, and trust me there are plenty of missions, very good missions, to be played with fatigue system on. Is just a matter of choosing what you want to play. If you want to be able to run with 50 kilos for 5 km in your back just choose a mission or server that can accommodate that. Is much easier and fair to disable fatigue system on your missions/server than spoil the game for others.
  16. aliascartoons

    Community Upgrade Project - CUP_Terrains

    You should use this, AiA is discontinued.
  17. aliascartoons

    Fatigue Feedback (dev branch)

    If you going to implement this new stamina/fatigue system at least please make it optional so we can choose in between. Thank you! If i'd want to play an arcade game i'd do it, but i don't, i want to play ARMA.
  18. aliascartoons

    AI Spawn Script Pack

    Amazing tools. Makes mission editing so much fun and easy. Thank you Spun!
  19. aliascartoons

    Arma 3 Eden Editor Sneak Preview Live Stream

    THANK YOU BIS!!!!
  20. aliascartoons

    [CO15] BACK HOME -Ep.14-ARMA3 hardcore mission

    Small update on required mods. Required Mods: • Community Upgrade Project - Weapon Pack • CBA v2.0 or higher
  21. ** P.S. Correction This is episode 15, i messed up the title, but everything else should be ok :) Description: Follow tachyonic trace in order to find the secret base and eliminate ABDALLAH. Rate, share, comment or feed-back will be much appreciated. Thank you! Features: • Terrain: ALTIS • no respawn • Psycho's aid system • JIP compatible Known issues: Do not disable AI, could cause trouble with JIP and some other scripts Notes: This is the episode 15, last episode, from a co-op campaign of 16 missions(The Dawn of New Altis Republic), first episode is FOOTHOLD and ARMADA is the prequel. You can download ARMADA from here. Complete list of episodes: ep.0 - ARMADA - prequel ep.1 - FOOTHOLD ep.2 - WALL OF FIRE ep.3 - GRAVITY ep.4 - BLOOD RUNNER ep.5 - BRIGHT SHADOW ep.6 - COJONES FRITOS ep.7 - PRISON BREAK ep.8 - RABBIT HOLE ep.9 - ANGRY BIRDS ep.10 - Fight another day ep.11 - Glowing Desert ep.12 - Freedom fighters ep.13 - Dust in the wind ep.14 - Clash of the Titans ep.15 - BACK HOME Future plans: - release the campaign as a package - port missions from AiA TP to CUP TP - replace vanilla units with CUP units - replace CAF units with CUP units - tweak loadouts, SFXs, scripts and general optimization If you have any suggestion before hand let me know. Thank you! Direct download http://www.armaholic.com/page.php?id=29135 STEAM http://steamcommunity.com/sharedfiles/filedetails/?id=429519467 Required Mods:• Community Upgrade Project - Weapon Pack • CBA v2.0 or higher If you like my work support me subscribing to my Youtube channel: YT - aliascartoons Thank you!
  22. aliascartoons

    [CO15] WALL of FIRE - CUP required

    Small update on required mods. Required Mods: • Community Upgrade Project - Weapon Pack • CBA v2.0 or higher
  23. Description: You are a member of a partisans group, you have to find and destroy CSAT special artillery equipment. More details in Briefing. Features: • no respawn • Psycho's aid system • JIP compatible Known issues: Do not disable AI, could cause trouble with JIP and some other scripts Notes: This is the second episode, first episode here >>FOOTHOLD release Direct download http://www.armaholic.com/page.php?id=27636 STEAM http://steamcommunity.com/workshop/filedetails/?id=357110240 Required Mods:• Community Upgrade Project - Weapon Pack • CBA v2.0 or higher If you like my work support me subscribing to my Youtube channel: YT - aliascartoons or Steam Workshop: - Subscribe Thank you!
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