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About Torojon

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    Private First Class
  1. I'm still having a death loop after bleeding out.
  2. (with the hotfix version) Came to second these. Immediately after logging in and checking myself, I have a hint that I am "having extreme morphine overdose". I'm also missing the icons to the right. It also appears that blowing up in a vehicle causes an unconscious/conscious loop to occur instead of death.
  3. Is it possible to have multiple, but different VAS boxes per server? Changing the config / scripts doesn't work. Is that tied to the central stringtable.xml? Is it possible to change that?
  4. The latter situation is what I was experiencing. I also noticed @alive and then @Alive (the newer version) and different mod names in the expansions: ALiVE (expanded acronym) vs. A3: ALiVE Happy to help!
  5. Yep...PWS was downloading an old/corrupt version for me. Downloading it manually here fixed it. Thanks.
  6. I'm having an odd issue: My MIL_OPCOM and MIL_CQB modules aren't showing in the editor dropdown menu and I can't join a server which has the modules running. I've ensured that they're there in the mod folder, redownloaded and tried numerous times to install it again, but nothing changes. Also, the skype link isn't working for me. What could be wrong?
  7. I appreciate the response. That's too bad, because it's not very fun to operate any kind of vehicle with the larger battalion sizes. Life expectancy is very short. As for =BTC= Revive, we run it and there are no conflicts.
  8. Apologies if this has been asked before, but is it possible to further augment unit composition/unit pool? There's simply too much AA from the infantry pool for my tastes.
  9. Torojon

    =BTC= Revive

    How would you do it with the old system?
  10. Torojon

    =BTC= Revive

    This is the code I have in the init. Is that what you meant?
  11. Torojon

    =BTC= Revive

    Hi Giallustio and everyone else, Great script! It works where many others produce numerous bugs. However, I have a question: People seem to be instashotted, particularly with this script, on our servers. I looked around in the scripts and functions and saw some variables dealing with damage and their thresholds. Is it possible to increase the threshold from alive --> respawned? Thank you in advanced. I apologize if this has been asked, but I tried to search to no avail.