michaelny
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Posts posted by michaelny
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@spunFIN
I did like your script already on wasteland but now we moved to A3 Epoch and hope you can help me a little.
They dont seem to attack civilians but Epoch classifies you as such and that cant be changed ..... would you know any way to make your guys do so
I want to militarize but only unarmed patrol vehicles and no AA and AT ....... just plain and simple guns, rifles and nades ....... any hint there?
Thx Michael
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We dont have a vehicle in the mod that requires a Carhorn so idk where that is coming from..NVG sound is a BI error and we cant fix thatyeah I figured that much about the carhorn on an aircraft but as soon as I take the mod out the error is gone .....
now I see that Pulstar is talking about that one too ......
so it's not about me?
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hey there,
love your mod but there are some errors popping up when loading the game with your addon
- 'bin\config.bin/Cfg.weapons/CarHorn.sound'.
- Noentry 'bin\config.bin/Cfg.weapons/NVGoggles.sound'.
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Hi,
I am sure I do something tatally wrong and hope someone here can help me.
How can I add a trigger and get the file back into my missions pbo?
Main reason I am asking is this that after I save the changed mission.sqm the new file is smaller than the original ........ how is this possible?
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Oh O.K. ....I did not mean to offend any modmaker because I do like his vehicles ......my miss conclusion was based on a mistake on my side because I used a vehicle from within the editor without this but as I did read your reply I realized that I used a Arma II OA vehicle .....do I assume right that they don,t have this problem?
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Hi there,
when I place a hangar like building with the 3d Editor on the map and drive with a vehicle inside this building than I get a horrible crashing noise ..... it sounds to me as if there is a constant collision.
I figured I placed the building wrong and raised it a bit up to get just above the ground level but still the same .... I lowered the building so far that only a sports car could just enter it but still the same.
I hope someone here knows what I am talking about and might be able to help me with that.
Thx
---------- Post added at 08:25 ---------- Previous post was at 07:51 ----------
POST Can be deleted ..... this seems to be related to the vehicle mod rather than to the building.
Don't know how to change this but that seems to be something from the mod maker.
THX
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Hi there,
I stumbled across this really nice addon and installed it like any other mod on my Dayz Server and on my computer but for some reason the vehicle will not show up in the game.
When I check the object DB the vehicle is there but like I said I can not spawn it .... I tried both versions, checked multiple times the spelling but to no avail.
When I place the vehicle in the editor it will show up in the editor ........ I never tried to leave it there and take it into the game because as far as I know will these vehicles inserted by the editor explode upon entering the vehicle .
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Hi there,
I edited a MAP for DAYZ Epoch with the ARMA II OA 3d Editor .......
Usually this worked fine so far but now I did get something odd ...... objects I place in the editor are gone within the game
Not all of them just a few
This is very odd because only some of them and these are objects I used on other maps without any such problems ....
Any help or suggestion would be nice
Thanks
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Hey Yura,
love your work ..... they are just plain and simple fantastic.
Is there anything I can change myself (only for my use on our private server) so that only the rotor blades fold without the tail?
And eventually stay so even trough a server restart.
Thanks
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Hi there,
I was wondering if anybody here could be so kind to fix something on a vehicle for me.
forums.bistudio.com/showthread.php?96247-Mraps
armaholic.com/page.php?id=9693
The vehicle has nor rear lights and the headlights are way off event though the vehicle itself is well done and just perfect.
The link clearly states " both addons come in mlod format so feel free to edit them (as long as it doesn't conflict with these addons) " so there should be no problems about that.
I have no idea how to do this and would be so glad if someone could do this for me.
Thanks in advance
United States Air Force
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted · Edited by michaelny
Regarding my own thread a few lines up ....... as soon as I remove the AC130U from the package the errors are gone....this is really bad because one of my favorites ....