20:54 EATONM62 Good day, I have been reading your replies on some of the threads in the BS forums to do with how Arma 3 uses a computers resources. I have a question that I would very much appreciate an answer to - I am currently running 2 Nvidia 780s in SLI along with a Intel i7 2600K and my frame rates drop to about 25 Fps when in a game with quite a bit of Ai
20:56 EATONM62 I makes up stuff in the editor and play on my own. I was wondering if a better processor would help with better frame rates such as a 6 core intel rather than the 4 core I am using currently.
21:09 Dwarden well it may help, but not as much
21:10 Dwarden Arma games are very hungry on IPC (instructions per clock) so the core which runs primary thread, needs as highest as possible frequency
21:10 Dwarden i always keep saying 4Ghz i5/i7 is needed but ofcourse not everyone can have that
21:11 Dwarden anyway if you observe performance drops
21:11 Dwarden best is wait for e.g. new update like upcoming 1.22
21:11 Dwarden then create repro mission where you demonstrate that there is too high FPS drop even with small amount o AI
21:11 Dwarden and post it on Arma 3 Feedback Tracker
21:11 Dwarden so QA can check it out
21:12 Dwarden key is make the repro simple, description simple and explanatory to boe
21:12 Dwarden bone
21:17 EATONM62 Thanks for taking the time to reply. My i7 is running 4.5Ghz at the moment.
21:18 Dwarden ye then it's more likely either bug or some scripting issue
21:18 Dwarden i suggest you always try that in the DEV branch
21:18 Dwarden to be sure the bug isn't already fixed
21:19 Dwarden sometimes fixes or new features take more than 1 patch to appear in STABLE
21:19 Dwarden so e.g. stuff in 1.19 DEV, is still in 1.21 DEV but it's not in 1.20 stable as it may get into 1.22 STABLE
21:19 Dwarden cause for w/e reason it wasn't deemed stable enough
21:22 EATONM62 I am going to try changing to the Dev version and re make my mission in the editor to see if it changes anything.
I have played about with settings and it doesn't really help much. Also, I never got round to fully testing the Dev version.