Is a team working on the multiplayer optimisations? Can we get a confirmation on that? If this isn't improved the multiplayer is probably dead within 4 months. It's already very thin, sadly. On a server with 60 players or more, cars are more or less flying back and forth in the air and client fps below 20 on 2013 gaming rigs. No wonder why there aren't more popular multiplayer servers in Arma 3. To be honest it doesn't appear to be any focus on improving this, reading on the forum. As one said in another thread - "First they have to admit there is a problem". That's basically where we are..
Is there a plan on trying to take advantage of DayZ SA network optimisations (if this is proved to be succesful) and have them implemented in to Arma 3 and future Arma games?
Very disappointed by Bohemia.