ampersand38
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Everything posted by ampersand38
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The covers are the "stealth" tabs that go over the hinges. The last parameter "true" makes it instant, so it snaps up instead of beginning to animate at mission start.
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The UCAV Sentinel does not have a throttle percentage indicator. Both carrier-based aircraft will likely need much better turning on the nose wheel. Currently they can turn about 45 degrees. Real carrier jets have nose wheels that basically pivot to 90 degrees.
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Queen Elizabeth-class aircraft carrier
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Linux and driver problems amiright?
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Is there any way to make it faster to restart a Time Trial? The reason something like Super Meat Boy can be so challenging but still remain enjoyable is that dying is very painless. You die, and you're instantly ready to try again. In the Time Trials, if you actually crash and fail, you go through the painfully long game over screen, then reload the map and mission.
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Does current FCS account for the motion of the shooting platform? A helo turret would constantly need to be changing its firing solution just to hit one spot.
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Jet UCAV will need to hold altitude above sea level, not above ground level as current UAVs do.
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Arma 3: Community wishes & ideas- NO DISCUSSION
ampersand38 replied to Maio's topic in ARMA 3 - GENERAL
With the jet UCAV it's even more necessary to have UAS's maintain altitude above sea level, instead of above ground level. -
Tweaked: Wipeout sensors correspond with its TGP optics http://imgur.com/a/pkvRQ
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Looks like the Slammer gun only auto-elevates out to 3000m, as shown by the Weapon Status HUD. The co-ax auto-elevates out to 1500m.
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Maybe vehicles can have a detector for being hit by a laser range finder. This feature will give a little bit of warning to the target. If planning a surprise attack it will be a bit better to manual range or lase a spot near the target instead.
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
ampersand38 replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
GPS targets would actually make sense to "magic lock".- 954 replies
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- electronic warfare
- radar
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
ampersand38 replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Seems to work alright. Sometimes it seems to take a few seconds for the missile to recognize a target, which could make sense.- 954 replies
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Added: When no player is present in Eden Editor preview, Splendid Camera is opened by default I remember being so confused the first time that happened and the camera was just 10km above the map.
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Head Range Plus: Improved TrackIR Movement
ampersand38 replied to Feint's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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RHS Escalation (AFRF and USAF)
ampersand38 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You can get an empty uniform by selecting <Empty> at the top then selecting the uniform again.- 16550 replies
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- Weapons
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Jets - Custom Panels (GPS, Camera feeds, ...)
ampersand38 replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
If the player connects to a UAV before opening a Drone camera custom info display, all that is shown is black. However if the display is first opened, to show grey "NO CONNECTION", then the player connects to a UAV, the display functions as expected. Steps: Place UAV operator Place drone Start mission Open UAV Terminal and connect to drone Open drone camera displays Otherwise it's really good!- 200 replies
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Perhaps some missions could have a couple of civilian vehicles to make extraction quicker.
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Hi Greenfist, would it be possible to avoid the drop to 2-4 fps around 1/3 of the way through the mission? with that gone the minimum fps would be a lot more meaningful.
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An option for mouse-to-joystick without auto-centering would be great for Jet DLC, so we can hold the stick to counteract damaged flight surfaces without having to keep the mouse moving at a constant velocity. Currently doable with 3rd party software tools, but native implementation would be awesome.
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Jets - Sensor overhaul (Radars, IRs, Lazors, PGMs)
ampersand38 replied to oukej's topic in ARMA 3 - DEVELOPMENT BRANCH
Using the zeroing keys may conflict with AA vehicle cannons. If it's just 3-4 zoom levels, then Alt + R could work to toggle between them, since Ctrl + R is turn on/off.- 954 replies
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Fresh WIndows install, so tested again. http://imgur.com/a/Kvvw0