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SoupNazi

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Everything posted by SoupNazi

  1. Mfnydpr3nGw More Kunduz! Now with 2x the explosions!
  2. Here's a fun mission I helped put together on the newly finished map. It shows off some of the goodies... but bear with it, we had 100% fresh meat in leadership positions. fnkHocqEokw
  3. SoupNazi

    Jurassic Arma - Raptor Pack

    Hello there! It took us a few days to get the mod to behave, but we've found a workaround for using the Raptors with mods. Spawning an AI raptor will work, but player-controlled ones are out - in addition to breaking the Raptor AI, it will also break AGM and TFAR interaction for anyone on the server. The workaround is to use AI raptors, and give them a long delay in a non-player occupied area (say, 3 km away) and move to them. It seems like it takes a while for the raptor AI to begin working, but after that, new ones will only take a few seconds to "alert" to a player's presence. Just give it some time at the start of a mission. This also works for raptors placed using Zeus! Mods used in addition to Raptors: AiATP, RHS Escalation, CBA A3, TFAR, AGM, cTab, FHQ Accessories, ASDG Joint Rails, DAR MAXXPROs, grace weapon sway fix, mrb A3 Voice Stop, Robert Hammer Pistols, Sweet Markers, Switch Weapons While Moving Hope this helps others! It was a lot of fun! ---------- Post added at 21:13 ---------- Previous post was at 21:12 ---------- Here are some video examples of it in action with other mods! Videos: Testing out the mod: Full Mission:
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