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blaaz

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Everything posted by blaaz

  1. Hello guys, I'm editing a training mission for my team, but I encounter an issue. My initPlayerLocal.sqf seems to work fine when starting the mission in editor, both single & multiplayer. But when I start the mission on dedicated server it's a no go, part of my code is not working. if(!hasInterface) exitWith {}; hint "test"; player moveInCargo C130; 0 fadeRadio 0; //Lower radio volume to 0 player addRating 100000; //Makes sure ai doesnt turn hostile when teamkilling player setVariable ["BIS_noCoreConversations", true]; //Disable scroll wheel conversations distanceFromDZ = -1; nul = player execVM "getDistanceFromDZ.sqf"; hint "test" works, but after that nothing works. If I try an execVM on this file, same problem. If I type manually "player moveInCargo C130;" , it works I feel like I'm doing a noob mistake but can't find it. Thanks for your help
  2. blaaz

    initPlayerLocal.sqf problem

    C130 is variable name of my vehicle in the editor, typing manually player MoveInCargo C130 works (in debug console) but not in the initPlayerLocal.sqf when mission is on dedicated server. EDIT : I edited my init like this : if(!hasInterface) exitWith {}; hint "test"; hint "test2"; //enableRadio false; //Disable Arma 3 regular radio //enableSentences false; //Disable Arma 3 regular radio chatter 0 fadeRadio 0; //Lower radio volume to 0 hint "test3"; player addRating 100000; //Makes sure ai doesnt turn hostile when teamkilling hint "test4"; player setVariable ["BIS_noCoreConversations", true]; //Disable scroll wheel conversations hint "test5"; distanceFromDZ = -1; hint "test6"; nul = player execVM "getDistanceFromDZ.sqf"; hint "test7"; nul = execVM "endMission.sqf"; hint "test8"; Every hint "testx" works fine. I try to put players directly in C130 with Eden but I got an issue, sometime player spawn in the vehicle but not in Cargo, just through it, so they die because they hit the aircraft in the air. It seems to appear the first time I download the mission, it's weird...
  3. Very great job flyingpenguin. I did some test, it's incredible, My internet connection thanks you for this. I had lot of issues without it when a lot of AI died at the same time, now the server is doing the job for me and it's great. I got a question, I don't think it's a bug, but more a technical limitation/issue. When I try (or other zeus) to change stance/speed/behavior or formation of an AI or a group of AI it's not working at. If I do it with MCC, it's working fine. My question : Can we send these changes to the server to update the AI status ? Thanks for your work mate
  4. I'll try, thanks for your work btw.
  5. Hello, is that ace3 compatible ? Driver is not disembarking at all (vanilla or modded tank).
  6. blaaz

    EDEN 3D - JIP INIT NOT FIRING

    Yep same problem for JIP players. Do you use MCC ?
  7. blaaz

    Getting stuck on the MP loading screen

    Hey guys, same problem here since Eden update. MCC disable seem to solve the issue. I tried this but no change. I'm working with Olsen's Framework so maybe it's related.
  8. Hello Diesel, I did a presentation video of your mod for my arma team, I'll not monitze it. But before put it on Youtube, I need to ask your permission. Of course credits will be in the description with armaholic link and BI forum too. Thanks for your amazing work !
  9. Hello Massi and everyone, Got an issue with every units packs from your amazing work since 1.52. A lot of uniforms are missing, I've only underwears. Sometimes I can have an invisible man (no skin texture or uniform texture). I think some texture are not loading properly. Here some lines of my rpt : 13:04:53 In class "U_mas_usr_B_IndUniform2_d" is abstract config class "B_mas_usr_Soldier_ind2_f_d" and can't be used with uniform. 13:04:53 In class "U_mas_usr_B_IndUniform1_d" is abstract config class "B_mas_usr_Soldier_ind1_f_d" and can't be used with uniform. 13:04:53 In class "U_mas_sfod_B_CombatUniform_des_tshirt" is abstract config class "B_mas_sfod_Soldier_02d_f" and can't be used with uniform. 13:04:53 In class "U_mas_sfod_B_CombatUniform_des_vest" is abstract config class "B_mas_sfod_Soldier_03d_f" and can't be used with uniform. 13:05:20 Backpack with given name: [] not found 13:05:20 Backpack with given name: [] not found Hope it will be fix soon (by BIS or by you). Thanks for reading. -- Blaazouille
  10. I've a problem, may be i'm stupid but I've swhitch the transparency ON and I can't switch it off. How can I fix it ?
  11. blaaz

    Altis Life RPG

    Here is the server spec : Proc : Intel® 1x Xeon® E3 1220 V2 @3.5Ghz cache L3 8Mo, x64, VT RAM : 8 Go DDR3 ECC Hard Drives : 2x 1 To SATA2 Internet Connection : 150 Mbit/s OS : Windows Server 2008 R2 This is not a really good server, but we didn't know that we can have our server full 16 hours per day.
  12. blaaz

    Altis Life RPG

    Can someone give me an answer about the most important thing on a server to have great performance on this mod ? I have a dedicated server, but I can't have more than 40 slots without lags. Any line to put on the .cfg ?
  13. blaaz

    Altis Life RPG

    Ok , it works fine thank you. A last thing, is your mod able on the last update ?
  14. blaaz

    Altis Life RPG

    Hello Tonic, Thank you for your work, it's an amazing job ! Just want to know something about the radar, how can we use it, I look the function, but no way to make it works in game. I've just made a change on the cop car shop of the air HQ, cops car spawned to kavala, no spawn was activate for this car shop. Sorry for my english, I'm french.
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