Gatsu
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Posts posted by Gatsu
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I may have named it badly because its more about capturing points, which works like if all "flags" are red, then OPFOR wins, sorry :P
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So I made two triggers, palced on eachother, one lookine like this:
Activation: OPFORrepeatedly
present
act: player allowDamage false;
and the other like this:
Activation: OPFORrepeatedly
not present
act: player allowDamage true;
It works when I fight the npcs but doesn't this affect all players if one is inside the safe zone?
Should I somehow edit this to affect only one player, the one that entered the trigger, or is it already only executed locally?
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I had to remove the Explosive Specialist, he was too op here.
Lets all join and have a big and nice fight tonight :bounce3:
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Choose your calss wisely to complement your team of max 10 players and enjoy this small map with alot of action and a classic fun objective of capturing 3 flags.
To cap the flags you must avoid enemy fire and stand close to the flag for just 6 seconds, and if you die you must wait 15 seconds to respawn.
See my forum signature for IP or server name for filtering options.
Hope to see you in game!
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yes sorry i forgot to mention, im running this in sqf file.
I solved this by: my computer crashed and I had to reboot it :bounce3:
thank you
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Did hint in preview mode stop working or am I just doing something wrong?
_x = 5;
hint format["Number %1", _x];
nothing happens...
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Hello, does anyboy know if there is a way to return an array of items thats in a vehicle?
I use "_gwh = createVehicle" to create and I add weapons to it, but my script wants to know if something was taken from that vehicle, or even just getting the amount of items in it would help. Getting a boolean value if the vehicle contains items or not would also help.
Any of these options available? Thank you!
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thank you, so simple!
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Hi, im trying to get the position of a game logic unit in an external script but I can not seem to find the syntax for it, if possible. This is what I have tried:
getPos "weaponPos1" getUnitPos "weaponPos1"
Where "weaponPos1" is the name of the game logic unit.
Please help, thank you.
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I just want to mention that I solved this problem my closing the server, exiting steam and then starting the server again before I run steam. (using arma3server.exe)
Hope it works for someone else, thanks.
safe zones
in ARMA 3 - MISSION EDITING & SCRIPTING
Posted
Thank you, that was a better way to do it :)
---------- Post added at 22:28 ---------- Previous post was at 22:27 ----------
Sorry I dont know, I don't have any vehicles on my map..