Jump to content

artisanal

Member
  • Content Count

    189
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by artisanal

  1. artisanal

    64-bit Executables Feedback

    The results are excellent. Without 64 bit, playing with 12k view distance makes the game serisously choppy each time I turn the camera. Now it's seemless! Also, when you zoom in with a scope into a town/buildings, there's no more stuttering, which is also really really nice. Conclusion : when does it come to stable branch ffs ?!?!
  2. artisanal

    Public Beta

    Interesting news in the last SITREP 00153 " BattlEye started kicking clients who took too long to download custom scenarios. This was temporarily mitigated by setting a longer timeout, but a proper fix is being sought. The silver lining is that these changes to the BE implementation lay the groundwork for support in the Linux and Mac ports."
  3. artisanal

    DirecxtX 12 for ArmA 3?

    Well the director of BI said this "#directx 12 in #arma3 : the question really is not IF but WHEN. Can not wait for it myself..." https://twitter.com/maruksp/status/580026066183544832
  4. artisanal

    Public Beta

    Good news people, the next patch for the port is nigh. Bad news is that it's version 1.54, not 1.56 :( But BI also reported that BattleEye support is most certainly coming.
  5. artisanal

    Public Beta

    We all hope that the linux/mac ports will get officially supported! :rolleyes:
  6. artisanal

    Bo-105 Helicopter

    These rotors really got some balls. :ph34r:
  7. artisanal

    JSRS4 - APEX 1.2

    Untrue! Haha just kidding, the stable branch got updated since your post.
  8. artisanal

    Blastcore: Phoenix 2

    If remember correctly, ACE for arma 2 had also a FX component, which was pretty nice looking also. Maybe the ACE team will make this again for arma 3.
  9. artisanal

    F-15 RealSound

    We only miss a sonic blast mod now :P
  10. artisanal

    Blastcore: Phoenix 2

    This mod is discontinued since mid 2015 ... the more arma 3 gets new updates the higher the odds that they'll "break" more features of blastcore. Hell, it's even a wonder that the mod still produces many of the intended effects.
  11. artisanal

    Public Beta

    Just fyi, the linux and mac ports are experimental ports (done by an external company called virtual programming). There's no confirmation from Bohemia whatsoever that there'll ever be a real port (i.e. with a better/faster support). Si I guess it's no real use to bash so harshly the work done on this project... And I'll add that these kind of reactions would rather demotivate than motivate to do better. Edit : And God knows I can't wait for the day when I'll be finally able to uninstall windows in order to go full linux :) Edit 2 : The posts which I was responding to have been deleted, or the account got banned.
  12. artisanal

    Public Beta

    That escalated quickly!
  13. artisanal

    Public Beta

    http://dev.arma3.com/post/sitrep-00137
  14. artisanal

    Public Beta

    Guys, I think you underestimate a tad the developers (and editors). They certainly are aware that in the mid-long term it is a necessity to get rid as much as possible of the dependencies towards microsoft/windows. Thus, the tactical/economical value of developing the gaming market on linux is IMO pretty high. So I think that linux's gaming future is pretty bright, it is only a matter of time.
  15. artisanal

    Public Beta

    We are planning to update the experimental client port betas shortly after Nexus Update 1.54, so that players on Linux and Mac can benefit from all additions, fixes and tweaks as well. This will not be a simultaneous release, but we'll try to get it out reasonably soon after the Windows primary version. http://dev.arma3.com/post/sitrep-00128
  16. artisanal

    Public Beta

    Very impressive to see that the game runs globally as good as on windows. So to speak, it is clear that performance isn't the main issue for an official port (well for geforce based configurations at least ; seems that amd graphic cards have not-so-good driver support).
  17. @Wordy-UKSF You can't hurt what's already dead. :D
  18. artisanal

    Public Beta

    Man BI, you really did it this time. I can only support this project. @tuxfusion I wouldn't be so restrictive about the "only directx" part. See DayZ and the console ports!
  19. artisanal

    [WIP] Medium Utility Helicopters

    http://www.bistudio.com/community/licenses/licensed-data-packages Scroll down to TKOH
  20. artisanal

    VBS2/3 Discussion thread - the one and only

    Well, I'd say it's because of the many private contracts and exclusivity clauses which are made with VBS clients (which are public entities or big companies).
  21. Great mod! I see that you also added it on steam workshop, but do you plan to update the build on there too?
  22. artisanal

    Blastcore: Phoenix 2

    I dunno, the arma community as a group can be pretty unfair and cruel sometimes. Just giving a heads up.
  23. artisanal

    Blastcore: Phoenix 2

    Dude, I hope you asked for permission to sniffle around and introduce modifications. Remember what happened to HopeJohnson.
×