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Rages123

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Everything posted by Rages123

  1. Rages123

    High Quality Addons Project [HQAP]

    i read the topic wrong.
  2. Rages123

    [WIP] USAF Air Asset MOD

    Will the F-22 support John Spartans service menu?
  3. Rages123

    C-130J Port Release

    what does it matter that its manually configurable when the C-130 is currently not scaled properly? "i thought igi himself said once he resizes the C-130 to what it should be he would add it, because currently the only vehicles that fit in the c-130 "that ive tried were the AAF mrap and some of the civilian cars
  4. Rages123

    C-130J Port Release

    i hope it gets resized too C-130J-30 cargo hold: length, 55 feet (16.9 meters); width, 119 inches (3.12 meters); height, 9 feet (2.74 meters). Rear ramp: length, 123 inches (3.12 meters); width, 119 inches (3.02 meters) 64 airborne troops or 74 litter patients with 2 medical personnel or 6 pallets or 2–3 Humvees or 2 M113 armored personnel carriers it would be Epic to put M-ATV's / Hunters in the back with igis load script.
  5. Rages123

    ArmA 2 C-130J and MV-22 Redux

    Does the Osprey support the "service menu" is that how it uses its different textures? Also does the Opsrey have the little minigun on the bottom, i heard someone talking about it but i dont remeber
  6. Rages123

    [WIP] F-22 Raptor A3

    Arma does support drop and fire missiles go ahead and try out spartans f35
  7. Do you plan on doing an EOD soldier? simply a normal uniform with the 2 EOD arm patches? HQ LOGO http://media.cdn.usamilitarymedals.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/e/x/explosive_ordnance_disposal_multicam_patch.jpg HQ Patch http://images.monstermarketplace.com/ghost-army-tactical-military-and-law-enforcement-equipment/us-army-multicam-52nd-eod-explosive-ordnance-disposal-the-hurtlocker-bomb-unit-velcro-patch-800x1035.jpg maybe only a texture change on one of the standard AV_IndUs uniforms?
  8. Rages123

    AV_IndUs (US Army inspired units)

    i thought about it but wasnt sure since it seemed like a simple texture change, ill post it on that thread then.
  9. Rages123

    AV_IndUs (US Army inspired units)

    Do you plan on doing an EOD soldier? simply a normal uniform with the 2 EOD arm patches? HQ LOGO http://media.cdn.usamilitarymedals.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/e/x/explosive_ordnance_disposal_multicam_patch.jpg HQ Patch http://images.monstermarketplace.com/ghost-army-tactical-military-and-law-enforcement-equipment/us-army-multicam-52nd-eod-explosive-ordnance-disposal-the-hurtlocker-bomb-unit-velcro-patch-800x1035.jpg
  10. is this more older school or will we see vehicles like mraps and stuff examples: http://upload.wikimedia.org/wikipedia/commons/2/21/Russian_GAZ-2975_Tigr.jpg (241 kB) http://upload.wikimedia.org/wikipedia/commons/6/6f/Buffalo_mine-protected_vehicle.jpg (113 kB)
  11. Rages123

    LIFTER for ArmA 3

    nice update, also what pack is that helicopter and arty piece from?
  12. hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr sounds epic doing only ACU or multicam aswell?
  13. is there an easy way to make them be tiggered by any side? civs nato aaf and csat? Because the newest patrol ops has random enemy patrols and i have a civ mod that has civilians driving around. and in the future do you plan on having some kind of disarm GUI for EOD where you have to cut a certain wire or something like that?
  14. All you have to do is have 2 versions one with and one without it..
  15. sounds good! man i cant wait for ropex
  16. hello, i love the pack so far, cant wait for the EOD stuff! but question, is the IED sweeper detachable or always part of the vehicle?
  17. disreguard tested new version and it has it
  18. thanks i got it working
  19. love the new tracers they look EPIC with the blastcore tracer mod, Also do you plan to add warning sounds to the other helicopters for when the engines are damaged, the chinook already has one. also the chinook minigun is spinng weirdly
  20. it was already set to true and im not seeing any ied markers on the map http://i.imgur.com/eqVUltX.jpg (350 kB) heres the init: http://i.imgur.com/IoAGY1B.png (138 kB) and heres the description: http://i.imgur.com/wFSI2mo.png (171 kB)
  21. Okay so i put the folder in patrol ops 3 and put the stuff in the description and init but im not sure if the script is working i havent seen any IEDS yet but is there a way to tell if the script is working?
  22. Rages123

    Max Poly Count?

    is it a specific aircraft carrier? also will it have full decks and everything? this sounds epic
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