Rages123
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Everything posted by Rages123
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High Quality Addons Project [HQAP]
Rages123 replied to BlackViperGaming's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i read the topic wrong. -
[WIP] USAF Air Asset MOD
Rages123 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will the F-22 support John Spartans service menu? -
what does it matter that its manually configurable when the C-130 is currently not scaled properly? "i thought igi himself said once he resizes the C-130 to what it should be he would add it, because currently the only vehicles that fit in the c-130 "that ive tried were the AAF mrap and some of the civilian cars
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i hope it gets resized too C-130J-30 cargo hold: length, 55 feet (16.9 meters); width, 119 inches (3.12 meters); height, 9 feet (2.74 meters). Rear ramp: length, 123 inches (3.12 meters); width, 119 inches (3.02 meters) 64 airborne troops or 74 litter patients with 2 medical personnel or 6 pallets or 2–3 Humvees or 2 M113 armored personnel carriers it would be Epic to put M-ATV's / Hunters in the back with igis load script.
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ArmA 2 C-130J and MV-22 Redux
Rages123 replied to sakura_chan's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Does the Osprey support the "service menu" is that how it uses its different textures? Also does the Opsrey have the little minigun on the bottom, i heard someone talking about it but i dont remeber -
Arma does support drop and fire missiles go ahead and try out spartans f35
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RHS: Armed Forces of the Russian Federation A3 WIP Thread
Rages123 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Do you plan on doing an EOD soldier? simply a normal uniform with the 2 EOD arm patches? HQ LOGO http://media.cdn.usamilitarymedals.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/e/x/explosive_ordnance_disposal_multicam_patch.jpg HQ Patch http://images.monstermarketplace.com/ghost-army-tactical-military-and-law-enforcement-equipment/us-army-multicam-52nd-eod-explosive-ordnance-disposal-the-hurtlocker-bomb-unit-velcro-patch-800x1035.jpg maybe only a texture change on one of the standard AV_IndUs uniforms? -
AV_IndUs (US Army inspired units)
Rages123 replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i thought about it but wasnt sure since it seemed like a simple texture change, ill post it on that thread then. -
AV_IndUs (US Army inspired units)
Rages123 replied to AlexVestin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Do you plan on doing an EOD soldier? simply a normal uniform with the 2 EOD arm patches? HQ LOGO http://media.cdn.usamilitarymedals.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/e/x/explosive_ordnance_disposal_multicam_patch.jpg HQ Patch http://images.monstermarketplace.com/ghost-army-tactical-military-and-law-enforcement-equipment/us-army-multicam-52nd-eod-explosive-ordnance-disposal-the-hurtlocker-bomb-unit-velcro-patch-800x1035.jpg -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
Rages123 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
is this more older school or will we see vehicles like mraps and stuff examples: http://upload.wikimedia.org/wikipedia/commons/2/21/Russian_GAZ-2975_Tigr.jpg (241 kB) http://upload.wikimedia.org/wikipedia/commons/6/6f/Buffalo_mine-protected_vehicle.jpg (113 kB) -
nice update, also what pack is that helicopter and arty piece from?
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RHS: Armed Forces of the Russian Federation A3 WIP Thread
Rages123 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sounds good! -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
Rages123 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr sounds epic doing only ACU or multicam aswell? -
RHS: Armed Forces of the Russian Federation A3 WIP Thread
Rages123 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sounds really good! -
Randomly generated roadside IEDs
Rages123 replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
is there an easy way to make them be tiggered by any side? civs nato aaf and csat? Because the newest patrol ops has random enemy patrols and i have a civ mod that has civilians driving around. and in the future do you plan on having some kind of disarm GUI for EOD where you have to cut a certain wire or something like that? -
All you have to do is have 2 versions one with and one without it..
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needs a flag ;)
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[CLOSED] FFAA V6 (Spanish Army Mod)
Rages123 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sounds good! man i cant wait for ropex -
[CLOSED] FFAA V6 (Spanish Army Mod)
Rages123 replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
hello, i love the pack so far, cant wait for the EOD stuff! but question, is the IED sweeper detachable or always part of the vehicle? -
IgiLoad script - logistical support
Rages123 replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
disreguard tested new version and it has it -
Randomly generated roadside IEDs
Rages123 replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks i got it working -
ArmA 2 US Helicopters Import to A3
Rages123 replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
love the new tracers they look EPIC with the blastcore tracer mod, Also do you plan to add warning sounds to the other helicopters for when the engines are damaged, the chinook already has one. also the chinook minigun is spinng weirdly -
Randomly generated roadside IEDs
Rages123 replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it was already set to true and im not seeing any ied markers on the map http://i.imgur.com/eqVUltX.jpg (350 kB) heres the init: http://i.imgur.com/IoAGY1B.png (138 kB) and heres the description: http://i.imgur.com/wFSI2mo.png (171 kB) -
Randomly generated roadside IEDs
Rages123 replied to brians200's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Okay so i put the folder in patrol ops 3 and put the stuff in the description and init but im not sure if the script is working i havent seen any IEDS yet but is there a way to tell if the script is working? -
is it a specific aircraft carrier? also will it have full decks and everything? this sounds epic