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sarakgaming

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Everything posted by sarakgaming

  1. sarakgaming

    RHS Escalation (AFRF and USAF)

    Ok, thx for the answer I check with ;-)
  2. sarakgaming

    RHS Escalation (AFRF and USAF)

    Hello, RHS 0.3.8 will be compatible with ACE 3 with latest CBA ?
  3. We have this problem too. Someone has an idea of the release date of a fixed of ACE3 for using latest CBA without problem ?
  4. Hello, Sorry post delete. error of my fault. Thx for the good mod !
  5. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Hello Sickboy, Thanks for PwS it's a great app ! For now i have some problème with one account. With a name account how i find where email is associate ?
  6. sarakgaming

    [MP] =BTC= Hearts and Minds

    Hello, We have a problem when we arrive in villages in vehicle. Vehicle passengers are out of sync and game crash.
  7. sarakgaming

    [MP] =BTC= Hearts and Minds

    Hello, no update of the mission since November 10 has been made ?
  8. Hello, When update you the multiplayer version ? I need play this mission with 40 players :p
  9. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Hello, Problem solved ! Juste change DNS adress to 8.8.8.8
  10. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Hello, I have on my dedicated serveur windows 2012 R2 this error : Type: Six.Core.Domain.Sync.Transfer.MirrorSelectors.HostListExhausted Message: Une exception de type 'Six.Core.Domain.Sync.Transfer.MirrorSelectors.HostListExhausted' a été levée. Source: withSIX-Play TargetSite: Void (Six.Core.Domain.Sync.Transfer.MirrorSelectors.ScoreMirrorSelector, ) Data: [smartStackFrames=System.Collections.Generic.LinkedList`1[system.Object]] StackTrace: à ..(ScoreMirrorSelector , ) à Six.Core.Domain.Sync.Transfer.MirrorSelectors.ScoreMirrorSelector.() à “...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à ....() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à Š...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à Š...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à ‰...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à ‰...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à ...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à ...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à ...() --- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée --- à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) à Six.Core.Domain.Games.Entities.Game..() Any one have a solution ?
  11. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Hello, I have some problem for update my collection shared with the update 1.66.1122.3. I have see you said download the 1.66.2 I do not download this version from your website or from the application. Any one have a solution ?
  12. Hello, I have a problem with my core mission. I can not have multiple people simultaneously log on the MCC console to manage the creation of mission. Can anyone help me? https://www.dropbox.com/s/hkmr75tw2ui187g/agm_template_base_5.Altis.pbo?dl=0
  13. sarakgaming

    Task Force Arrowhead Radio

    Hi everyone, My friend has some issues with this plugin. First, he got an error message in logs that says :" task_force_radio Info can't center client : invalid clientID", then a "pipe error 6" and the most annoying he's not able to ear the people ingame with the "surround" effect (no pepole talking from left or back, only from front speaker). Any tips?
  14. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Thanks for the reply.
  15. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Yes playwithsix is down...
  16. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    Thx for the answer. We check for this.
  17. sarakgaming

    Discover, Play, Promote missions and mods withSIX

    hello, For several days we have problems to add some addon like RHS Escalation to create our PRESET from the Six Update located on our dedicated server. Is it normal that the latest mods are not in the select list of mods that can be added to our directory?
  18. sarakgaming

    Authentic Gameplay Modification

    nobody has a problem to start AGM on dedicated Server ?
  19. sarakgaming

    [A3][COOP-32] ALiVE TAKISTAN NATOFOR

    Hello ! This is a very good mission ! When Update come for alive 0.8 ?
  20. Hello ! Thanks for your work ! you'll add the Swiss camo ?
  21. sarakgaming

    Arma 3 Headless Client

    Hello, Thank you for the answer. I'll test it right away.
  22. sarakgaming

    Arma 3 Headless Client

    Hello everyone, I currently have a problem with my HC. I connect the HC to the game server, I slot in slot are provided for this purpose I run the mission. When the mission start the HC does not take into account the IA and it is always the server that manages the IA I've tested my HC on a mission = BTC = Warstorm and I had no problems. My request for assistance concerns on how I can get my in my init.sqf HC manage IA Or are that someone has a script to do it? I'd really like to create my own missions with a HC that manages IA. Thank you for your help before.
  23. Hello, thank you for your work. is there any plans to make a version of BAF for AFV-4 Gorgon / MBT-52 Kuma?
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