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Everything posted by Noddan

  1. Yes, but FIA (look at your first post again) is BLUFOR... Have you created the waypoints for the car or the driver?
  2. Noddan

    Tasks not working

    Try tskobj_1 setTaskState "Cancelled" //Noddan
  3. After you've deleted all waypoints, create a new one at their current location. Below is a script I've used for a helicopter named "heli": while {(count (waypoints group _heli)) > 0} do { deleteWaypoint ((waypoints group _heli) select 0); }; waypoint1 = (group _heli) addwaypoint [getpos _heli,0]; //Noddan
  4. Killzone Kid found a workaround in the feedback tracker, you have to execute the commands twice at the moment. notepad attachto [desk1,[0,0,0.4]]; notepad setdir 90; notepad attachto [desk1,[0,0,0.4]]; notepad setdir 90; and for "_i" from 1 to 2 do { notepad attachto [desk1,[0,0,0.4]]; notepad setVectorDirAndUp [[1,0,0],[0,0,1]]; }; both work! Check out issue ID: 0007228 //Noddan
  5. @DMarkwick: Yes, no difference @2nd Ranger: Thanks for the heads up!
  6. Hello, I also have this issue, how did you solve it? I'm trying to attach a notepad (called "notepad") to a desk (called desk1) and rotate it 90 degrees. I feel like I've tried every solution suggested in them concerning "setDir" and "setVectorDirAndUp". For instnace (used in the notepad's init line): notepad attachto [desk1,[0,0,0.4]]; notepad setdir 90; notepad setpos getpos notepad; (this one leaves the notepad on the ground, rotation still unchanged, even if I change it to "setDir 110" for instance) And as the examples suggests on BIKI: notepad attachto [desk1,[0,0,0.4]]; notepad setVectorDirAndUp [[0.5,-0.5,0],[0.5,0.5,0]]; (nothing happens by adding the setVectorDirAndUp line, no matter the numbers) //Noddan