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Posts posted by graemeshute
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Let's take a look at Apex weapons en vehicles.
- ad.Note => additional note
- BN => brand new (new 3D model)
- reskin => new texture(s) for old vehicles
- DayZ => comes from DayZ
Additional note about Caesar : 4 external textures x 2 internal textures
2 years of development, 10 brand new vehicles and 5 brand new weapons.
All time went into Tanoa...the crown jewel.
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Seems you cant put the new scope on the older MX rifles...odd
And for some odd reason none of the CSAT Helicopters come in that swanky new Hex green camo. Have yet to check NATO
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somewhere in the universe
Now there is an idea that would have really helped...with the Stamina mechanic effecting gameplay and having to wait on AI/ Team mates carrying lots of MG ammo or AT rockets it would have been an awesome idea to have a AlphaDog Drone which could be your fast porter and be commanded much like a standard AI subordinate without the extra fluff of Prone and Fire at Will etc.
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So I have a question. I am on Apex Preview build. But if I swap back to Dev does that mean I lose access to the Apex content released at E3? Checking the Change log today it doesn't say if Dev update includes the vehicle and weapons.
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I thought it released 3D Editors on dev branches?
Yes the Aircon Device is on Dev. Just it needs a regas.
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That's what i was saying about a certain element (earthquake device) from the east wind to be used in a certain place (volcano) on Tanoa.But somehow i doub't that's the case anymore.
We think its an Aircon unit. About as useful as that. Again wasted potential
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Have you played the campaign? If so you would know that the Device is a and I quote "Tectonic Weapon" in other words it makes earthquakes.
Confirmed the Volcano is meant to go off. I honestly thought when Tanoa was been cooked up with the dormant volcano. That the Device was supposed to trigger an island wide earthquake coupled to a huge volcanic eruption. Its been a while I touched the campaign I had hoped we would see it in action.
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It's a shame because RHS have mastered the vehicle in vehicle stuff, their C130 you can just drive a Humvee up in there and close the ramp done!. Works brilliantly.
Dont tell BIS...shhhh. It will trigger them. I know I kick them in the ass alot...BIS. But maybe they just never had the time. We will never know. Perhaps a better then something is a better then nothing.
But I wonder if we should have started a thread. With take your time we can wait. Apex is too cheap we will pay more for more. And then the Devs could rest assured we would have gotten more refinements and had the time to experiment more or more finances to bring people on board to try new things or improve things.
I mean I find it sad that there is only like 3 sound guys. I mean shit really if I had a few million I would like okay here is an investment for the next Arma. Learn from your mistakes and get cracking. No douchery intended. Because what alternatives do we have. Squad? BF? COD? I mean again I don't always get the decisions but I am trying to not sound self entitled.
I think more then anything I wish Petr said more on here. Its a legitimate question. Same as lack of Women or more Civvies or better in vehicle transport. At this stage. I dont even want it to be about me. But yeah I can get that feeling you waited for a Year now its here. Your fire it up and its like Okay...puzzled look its no better then then the Modders version or worse its worse.
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It's aircondition, to be more specific a new generation it keep air chill while you drink tea in desert.
I always new it was something to do with cooling. The fans gave it away. And with the flashing light it was likely a warning. Beware of spinning Fan blades. Fingers and all. CSAT have China on board so they monopolized the Airconditioning unit market and held the world at Ransom-hence the great war on Tanoa. People sweltering new orleans are the most effected.
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Does anyone have a clue what the Device does? is it some Quake machine? Some EMP thingy? An ICBM? Does it even do anything other then look fancy and pretends to look like a doomsday weapon. It has nice Case mod fans; low RPM with high air flow.
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AK-12 being 7.62 is fine. It's basically a modern AKM. The Spar-17 however, doesn't sound very convincing as a 7.62 weapon.
The Spar-17 is basically a HK 417 which is 7.62
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there is an ak12 is more than suffice
If you look at things in Russia the AK12's are still being evaluated BIS'es model is dated compared to the newest variant
https://en.wikipedia.org/wiki/AK-12
I know the theme was old but reliable weapons but the HK SMG-useless against moving target at 300 meters or more. The AK SU and the AKM could could have have been upgrade to use the Zenitco furnishings. That way you have the old but "reliable" in workings but a modern looking model.
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some little touchs would be useful..... like a RPG backpack carrier, akm with gp25 and at least a kobra attachment,
I am absolutely hating the 1970's Soviet Russia gear. They could have at least updated the Aks to the Zenitco trimmings. So it can work with other 2035 Units
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Yes. The half of Humanity that generally doesn't fight in wars, for a whole host of basic biological reasons.
I do agree with needing female civilians, though. It does look bizarre walking around an island where apparently everyone who lives there is male. It feels like visiting some bizarre Twilight Zone.
There are trans-sexual
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Nice teaser trailer.
Sometimes, even after all these years, it blows my mind that Arma exists at all. You can moan about the inevitable rough edges but there's nothing else that's even remotely as crazy-ambitious.
Firstly I think we should pay respects to BIS and Petr who took over that has steered things from when Joris was moved. I mean to do from no news to basically everything in two weeks. I was really down nothing was shown up until then.
What you said. That's very true. But I think people who are on this page are very passionate about Arma 3. And we all want to see it even better. So I get bummed for people who had hoped they could physically ride into the Blackfish a LSV and there isnt an insta teleport attach vehicle option but a working system in place to make it almost real to life. What I am saying there is a lot that could be looked at. hence I wonder if it was a time factor or a cost factor.
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Hopefully AI will finally learns to avoid friendlies (old video but still valid).
I thought this happened to just me LOL. Build a mission. Add AI team mates and a tank or APC. Said armour rides over half your squad when they move out
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I love this community. You're an awesome person.
We love you too...can we touch you?
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bringing up an interesting question, curious as to why the jeep was the single only civ land vehicle. Sure more could be added later, but i mean the jeep can only look different in so many ways, it's still a jeep. The entire habitants of Tanoa likely won't only be driving a jeep. I wouldn't mind seeing the Land-rover making a refurbished return, with maybe a more modern look of course, and perhaps something to challenge to Hatchback sport?
If you can maybe remember a month or so back before all this "news". Misty said where is the Chinese mopeds/ scooter. Land rover couldn't agree more. Some jalopies? An island inhabited by people?
I think with all the evidence gathered. All effort was focused on their crown jewel-Tanoa. Hence no time spent or hardly on enterable buildings or civvies or women. Reskins to bring in NATO sorta. A FIA-esqu faction. A Police force-reskinns with new heads. No CSAT campaign...unimportant and again what Misty said likely a spec ops campaign-which has now been confirmed. Everything built is to serve 1 purpose a streamlined lite expansion with no extras really. Which is kind of a sad affair. Even the RHIB inflatable is again water transport but not designed with combat applications in mind. And we can discuss this till we blue in the face they wont say why these weren't considered because it is to confirm this.
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24 hours before the PC gaming show and the release date of Tanoa!!!
Let get drunk and not go to work tomorrow. Pop some poopcorn and cheer them on. Come on guys we waited for this is now on like Donkey Kong :wub: :lol: B) :P :P :P :P :P
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Solid argument and to a certain extent I do agree, but a couple weaknesses
Firstly: Rushing is not the right word. I know what you meant but rushing would imply that it is released as a complete 1.0 product when in reality it's more appropriate for dev branch staging. Nobody wants that.
Secondly: Splitting the community, not really a large issue since most people who play Arma 3 any really significant amount already own the DLC pack or Heli & Marks. As for Apex splitting it, maybe, but I'd argue that the vast, vast majority of players will buy apex anyways, especially once life, KOTH, and wasteland servers start going up. As much as people rail on wasteland, it is a good way to have accessible PvP combat.
While I am going to be annoyed about Apex splitting A3 initially, I think the value proposition and the fact that so many servers will be running Tanoa, and so many units will demand you have it, it will be offset it to the point that it will be seen like Arma 2+OA, where apex edition becomes the version newcomers buy just like combined operations did. And given how much the individual components of apex edition are (Arma 3 $40, Apex $35, Karts $2, heli $12, Marks $12, $101, with DLC bundle it goes down to $95, apex ed. is $70)
What I meant if Ubisoft can crank out a new game each year surely BIS can do a awesome DLC in a few months especially if its some models and no deep engine updates like optimizations and dev testing action menu alternatives-stuff that will take time. And they not this little shitty Game development studio in the Sticks on the arse end of Pluto with 6 guys doing 10 things. They now have three studios and Joris is heading up the new one. This is why Petr is the new Project Lead because obviously he knows what he is doing. This isn't amateur hour. I don't always get their decisions but come on vote with your wallets give them your money. What else you going to buy the new Modern Warfare: Farscape Saga?
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If they start working like that the game will become the most expensive game ever! Basic game (+-50€) let's say you have to pay for each piece of content you want: going from a gun/camo mod for 2€ and ACE3 mod or CUP for 50€ (both mods brings the game a complete new way of playing) don't forget you have to pay for content added beside the "basic way" as it costs money to make it to vanilla, wich means for larger communities a split up as not everybody wants/can pay for all those mods and servers will be alot less active (mods needed and you need to buy them to play on them) and no new gamemodes will be developed because by that time noone is really playing ARMA and switched to another game.
You want A, i want B and others want the rest of the alphabet (we all want something in vanilla that we know will never happen) them adding them piece for piece is not how it works....... and never have worked and will work..... You cant make them(BI) force to choose 1 mod above the other, that would mean the other mod maker was not good enough while he might have been working on his first project ever on ARMA and done without non to little experience wich will than probely also be his last project), they cant just say no to nr 1 and yes to nr 2..... its all or nothing.
They (BI) make choices on their side, and they will not have come from 1 person but would have been thought over, discussed and investigated if it would be a "succes" to bring it as content in the vanilla game.
And of course they read all feedback on the forums and so on but they can't grant everybody's personal wishes without making a € out of it as is requires work, workspace, leadership, tools and so on and that all cost money and it can't be out of their own pocket.
Take a look at bipods or fire from vehicles, 2 of the most wanted wishes of the ARMA community and it did not come with ARMA or ARMA2 (OA) but only after a long time on ARMA3 because it cost time/money and resources to make that.
It's real simple:
BI brings the basics with the game with needed tools and the awesome mod makers in our ARMA community bring the game to the next level, that's what made the ARMA franchise a succes so far.
Send with mobile
But there is the problem it took years to do those two thing right or wrong? And if the engine doesn't support it like 2 primary weapons it looks odd. Again you saying mooders finish their Game? Then allow modders to make money off their work. If not BIS needs to start taking wishes more seriously with a faster turn around rate. Please don't now say BIS aint EA. They have more staff and can do more. You assume a small company cant create awesome stuff with a high turn around rate. You imply they this rag tag company that cant punch above its weight class. Lets be honest what did BIS expect when they said no women or Naval units or reskins. I don't even work for them and we all know its such a touchy subject that there will be a backlash. People are more informed and expect more.
Also you say if BI started selling base game for X and mooders started selling there wares it will be the most expensive game ever. Its already expensive for modders who pay to mod. They have costs doing it which judging from say RHS and CUP its almost like a full time Job. It does cost them.
Secondly you cannot assume or imply and make that decision for me if I want to blow an expansions worth on money on 20 M16's that have slight tonal colour changes its my right...sorry. And there is also a split already in the gaming community your hobby costs money. To have a decent rig to run Arma or a new next gen console with a new swanky flat screen. These all cost money so you saying we cant charge because people don't have money. No one said its your right to play games. its a hobby you pay for.
You want A, i want B and others want the rest of the alphabet Well again assuming there can be a consensus on what will benefit everyone. Women wanted. no reskins. New vest models. CSAT campaign. Naval units Fast roping Civvies and Civvies module. Props. New fast attack jet. Amphibious Tracked support. More weapons or vehicles. Better AI. Better AI driving. replacement of Action Menu. I am sure these covered most. Simple read the forums know the wants structure and work to that.
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Mhm... since the game is still on the market, BI would have to check the content to see whether or not it's borrowed from somewhere else :)
Monetizing stolen content is expensive... the potential lawsuit that is.
Plus even if BI sorts out a proper outsourcing pipeline, how would it work? The community asks for a piece of content and the modder's deliver it? Will the content be payed for? Will it fit the current creative direction?
I am sure there is a way models can be submitted for inspection. I have honestly googled my ass off and looked on torrent sites for 3d content. There is a bit. But most of the best stuff high poly and game ready of teh level we want in game is on Turbo squid behind a pay wall which once bought does allow integration into a Game which can be commercially sold.
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I dont think so. They only add models / textures which we voted / which are needed. Also the modders get some money / credits. Its just that there will be still mods. But the mods are only for "special" things like ace3. If all want a glock / g36 whatever and someone made a great model why it shouldnt be in the game? BI makes some nice animations etc and it will be added in the next update. Or a system like kickstarter where we pay some money and so that the modder gets something back for the work.
I hope they find a system where modders are directly integrated in the workprogress and have the ability to influence the work on arma 3 vanillia.
Given that Arma 3 has alot of mileage left there are 3 things that can help it stay around longer.
1. BIS announces shortly a new Expansion with a year long development cycle. Perhaps if they fear no on will buy it. Have a pre order or have a Kickstarter. And development will only start when X amount is achieved. Look at the new Friday the 13th Game...it was Kick started.
Then with the new expansion Tied into some straw poll on basics wanted people will see what is planned further strengthening that there is value for money in this.. I am more then willing now this very minute to pay. They could included CQB functionality. Fast roping. Logistics Stealth kills. As new Engine updates past the content. These are just some ideas-NOT ALL!
2. Allow the community to start making money off Mods or at least some sorta system where we can fund someone like RHS or CUP to get people on board to create additional content. I mean I am sure we will all use some Naval units.
3. A new DLC. While I have been told too many times BIS is not Ubisoft or EA Dice. Surely they can rush a DLC. if Ubisoft can do a new Far Cry each year. Perhaps even consider three version of the DLC with deluxe having most assets. Now Joris van Landt once said they wont do this as it will split the community. I countered and said DLC and expansions already split the community because if you don't pay you don't get access to the gear.
The systems are there they have creative skilled people to do all this. Perhaps bring in more modders in a joint venture. As this may be the first time Modders and official developers work together in an open project and said modders get some benefits which adds potential new employable people BIS could hire full time and we benefit in regards to new content. Again coupled to a pre order and or kickstarter they cant lose. Money paid in advance is money secured for a project. There is no risk. Its only the community who will feel burned if we paid and they give cr@p.
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i would pay for the artists that want to create high quality terrains
Perhaps we need to start running Job listing ads here LOL. What did you have in mind?
Arma 3 - APEX - NEWS and SPECULATIONS
in ARMA 3 - GENERAL
Posted
I doubt it and here is why. None of the new Apex assets use British DPM. We all about the Tanoa Jungle Camo.