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deadgiveaway

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About deadgiveaway

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  1. deadgiveaway

    COOP 32 - Resistance (FIA vs CSAT)

    I think the parked trucks should be spread out more because if one blows up, it sets off a chain reaction. Last night on version 'A9', all of the trucks trucks blew up, and when they respawned, all of them suddenly blew up again ...& then again. Not sure if you addressed this issue in the latest version - I haven't checked yet.
  2. deadgiveaway

    Speed Of Sound

    I concur with this statement. I like some of the features in the new version although I might merge some of the older sounds back ;)
  3. deadgiveaway

    COOP 32 - Resistance (FIA vs CSAT)

    Actually it does save, the issue is with a conflict of CBA & "Speed of Sound". "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.speedofsound"... It is a known issue with speed of sound breaking save games and it looks like the new version has addressed it (which I am currently downloading).
  4. deadgiveaway

    COOP 32 - Resistance (FIA vs CSAT)

    I am really enjoying this mission, although I am running into an issue saving/resuming when hosting in a LAN environment. I played with a friend for a couple hours, then closed it with "save & exit". When I went to "resume" mission it hangs on "Sending Data" - I've had to restart the mission over a few times because of this message. I've never had this happen before, are you aware of this? This is one of our favorite missions right now so I'd like to figure out what may be happening. Appreciate the hard work you have been doing so far!
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