

capt daniels
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Iron Front in Arm3 LITE - preview versions
capt daniels replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Congrats on the release guys its absolutely awesome But one quick question can you please tell me what I have to do to get the awesome high res textures for the Airborne update because as far as I know the Iron front conversion mod was closed so dont know what to do :$ -
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RHS Escalation (AFRF and USAF)
capt daniels replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Do you have any plans for the standard US Army ACU with Coat and Trousers like this http://upload.wikimedia.org/wikipedia/commons/8/8e/Army_Combat_Uniform I would really like it to see them ingame- 16539 replies
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OHally's T-10 Parachutes
capt daniels replied to ohally's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hey OHally i downloaded theebu's C130 but i didn't find the CC-130 i see only the normal USAF C-130s did i need an extra addon or iam just blind? -
Arma 3 Server DLC activation
capt daniels replied to capt daniels's topic in ARMA 3 - SERVERS & ADMINISTRATION
It works now some addons blocked zeus. thanks for all your help :) -
RIP, Robin we never forget you.
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Arma 3 Server DLC activation
capt daniels replied to capt daniels's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hey, i deleted the Currator folder on my server and redownloaded it over the update tool now i have no error messages but i still kicked back to the missions screen. with best regards Daniels -
Arma 3 Server DLC activation
capt daniels replied to capt daniels's topic in ARMA 3 - SERVERS & ADMINISTRATION
Tanks for your response, you get it right but if i load a standart zeus mission it gives me an couple of ingame and server console error message and then i kicked back to the missions screen, i copied the messages: Server: Creation of object B Alpha 2-1:3 failed, state LOGGED IN Ref to nonnetwork object ccab8c00# 1815369: dummyweapon.p3d Ref to nonnetwork object ccab8c00# 1815370: dummyweapon.p3d ingame: No Entry 'config.bin/CfgVehicles/ModuleCurator_F/Arguments/Addons/Values/All.default'. with best regards Daniels -
Hello, i set up a Arma 3 linux server (Linux Debian 7.6) i had no problems arma 3 and the mods are working only zeus does it not becuase and i dont know how to activate it on the server i searched in the BI forum and with google but no one had a how to so have anyone a clue how to activate zeus on the server? Thanks for any help with bist regards Daniels
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United States Air Force
capt daniels replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yep the Air Force mod is great thanks to Fuller and the whole team. And i am proud that u as an Air Force bro work on it. And yeah i am still in the Air Force returned yesterday to Travis after a flight with a C17 (still missing my good old C5 xD) So keep on your awesome work and yeah i would like to thank all of you who served in past, present and future. -
send to feedback tracker
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Yep it is 1.18
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United States Air Force
capt daniels replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey fuller it is possible that you can increase the power of the breaks of the B1 that would be a great help for taxiing -
Hello Guys i found two bugs may you can help me First if i drive a Tank it stuck at invisible walls an the tanks can´t drive over a kerbstone the stone goes through the chains. my second bug is when i placed bots in a mp mission and put this in the init line: [this,"GUARD", "FULL"] call BIS_fnc_ambientAnim; they disappear if a second player connected. i let steam checking the files 4 times now but it was all ok Thanks for any help.
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United States Air Force
capt daniels replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
oh yeah my clan buds who make the SF Service will be more than happy xD side note: i read that stuff over the FHQ here may the rifle pack we used is an Option it is the RH M4/M16 pack ;) ps if you need help ask me over pm ;) -
United States Air Force
capt daniels replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey fuller i found a little texture bug on the C5 i made a screen http://steamcommunity.com/sharedfiles/filedetails/?id=253284876 you see the Dover and AMC markings are mirror-inverted. and yeah here is a screen i made during a MP misson were i respond to an hostage situation exercise http://steamcommunity.com/sharedfiles/filedetails/?id=253284845 :D