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Maxell

Former Developer
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About Maxell

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  1. Maxell

    Tanoa discussion (Dev-Branch)

    Indeed, one can not simply believe how huge ferns can grow there... But it is authentic and also it significantly helps the terrain performance. Less amount of larger shrubs, that can fill a scene, is better than hundred of thousands small ones.
  2. Maxell

    Tanoa - I see what you've done

    Thank you, Pharoah, I am very glad that you are able to recognize your homeland so well. We really took care, as best as we could, to research and capture the spirit of Fijian environment. See you on Tanoa! :P
  3. Maxell

    Tanoa discussion (Dev-Branch)

    These flying cranes and other misplaced buildings and objects (cinder blocks, etc.) are caused by obsolete and thus incompatible version of structures_f_exp_industrial.ebo addon on Dev-branch. The correct version is on the way. Please do not report related bugs, we know about these issues.
  4. Hi everyone! I would like to announce in this way some planned additions for the Altis map. Besides small, rather visual, adjustments and improvements like the addition of new detailed models (street benches, phone booths, kiosks, etc.) or the extension of signposts to more crossroads, there will be two larger location additions. Namely, it will be The Stadium and abandoned Ghost Hotel compound. Ghost Hotel compound [21889.8,20975,0.00120354] The Stadium compound [5478.28,15003.3,0.00146103] http://i.imgur.com/8ohlMqW.png (691 kB) We believe that these new locations will enrich the Altis map even more and offer an interesting background for your custom missions and skirmishes. And as a small teaser, here are a few photos from real-world locations that served as inspiration: http://i.imgur.com/H7gF1PZ.jpg (198 kB) http://i.imgur.com/bdABzNO.jpg (137 kB) We're curious to learn what you think about these larger changes - especially since it may affect custom scenarios you have already created in the above locations. We don't intend such large changes beyond this.
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