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Dulgan

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Posts posted by Dulgan


  1. Hi

    With this you can sign single pbo at each.. you need to create a bat or use this http://www.armaholic.com/page.php?id=14124 ( I used this ) ... Every time we update a plugin I create a new sign of that day and firm all pbo again

    Yes that's what I did (batch file creating keys), but I'm not able to verify signatures with DSCheckSignatures, it give me a signature not file message (depsite there is a signature in the given folder for each mod)

    Will it work even it DSCheckSignature is not able to find them ?


  2. Hi all,

    My community already have a way to properly sync all players / server / HC mods an keys, but we're using a wide variety of addons and some of them don't have any bisign...

    So currently we didn't put on the signature check on our server.

    The problem we're facing is that some players are coming in our server without up to date addons and that could cause a LOT of problems.

    So I tried to solve the problem by signing addons with our private key like I thought it was described here : http://community.bistudio.com/wiki/Armed_Assault:_Addon_Signatures#Advanced_usage_scenario:_Server_keys in the advanced usage server section.

    What I did :

    1) Copy all pbo in a test folder

    2) create my own private/public key couple

    3) Sign all addons with this key and put these keys in an other folder

    4) Check this with "DSCheckSignature my_pbo_folder my_bisign_folder"

    Result : "No signature found for my_pbo_folder/mod" for all pbo in the my_pbo_folder folder.

    Any idea on how to achive what I want to do in a simple way, like a global key or something ?

    Thanks,

    Dulgan

    CPC - Conflit de Canard


  3. Update to what I said yesterday, IA behaviour is good with HC on dedi, BUT they wait to get one bullet ON THEM before moving and find cover. Is this the standard tpwcas behaviour ?

    I don't thinks it was working yesterday, but today with a new version of the VTS mission, this is what I get.

    And here are the logs :

    server : http://www.mediafire.com/download/924u75i42814s2c/arma3server_2013-11-11_09-00-37.rpt

    hc : http://www.mediafire.com/download/ztql5jwx8v8out7/arma3_2013-11-11_09-00-39.rpt

    and mine client side contained that about tpwcas :

    "0 twpcas mode init check: Server: [false] - MP: [true] - tpwcas_isHC: [false] - isNil tpwcas_mode: [true]"
    "0 waiting for twpcas client mode variable set by server"
    "JayArmA2Lib: ACTIVE"
    c:\w\c_branch\poseidon\futura_stable\lib\ui\uimap.cpp DisplayGetReady::Destroy:NOT IMPLEMENTED - briefing!
    ...
    "############################# co166_vts40_A3_beta21 #############################"
    Fresnel n must be >0, given n=0,k=10
    ...
    Fresnel k must be >0, given n=2.51,k=0
    ...
    "15.149 twpcas client mode set to tpwcas_mode: [2]"
    "15.149 enabled tpwcas client mode: tpwcas_mode = 2"
    ...
    "20.202 - TPWCAS_A3 v5.2 Initiated - tpwcas_mode: [2]"
    "20.756 - TPWCAS_A3 v5.2 Mainloop started"
    "20.756 - TPWCAS_A3 v5.2 Active - tpwcas_mode: [2]"


  4. I don't know why yet and how to avoid this behaviour, but when you connect a HC, it launches the mission !!!

    We're using the stable branch (so no asr ai update for now), and yes, the HC keep launching the first mission launched by the server, no matter what you try to do to avoid this, you'll have to login as admin, go back to missions selection and attribute HC slot manually, otherwhise nothing works as expected ^^


  5. How do you test HC? (I.e. If you use UPSMON to control AI make sure it's started at HC too)

    Also, if you want the debug to work please use tpwcas_mode = 2 to test.

    I'm just putting the same tpwcas/tpwcas_v2.hpp in HC, Server and clients userconfig folder. Debug mod = 2 & tpwcas_mode = 2;

    The tpwcas.pbo is in an addon pack (it is correctly launched as it works when HC is out).

    I then launch VTS mission beta 17 (18 still buggy without HC), and spawn a group of 8 units. When firing between them they don't react. When hitting one of them they're looking for the source (vanilla behaviour).

    Without HC and the same test, IAs show debug balls, smokes and flags and are facing the player shooting as soon as a bullet fly toward them.


  6. @tpwcas_v2.5 ARMA 3 test : Ollems latest scripts packaged into a Mod

    Thanks a lot for the mod packaging, I made a few test on it and unfortunately it seems that it still doesn't work with HC.

    At least there isn't any debug balls over AI handled by HC, and they don't react over suppression fire.

    Again as soon as HC is out, even if IAs were handled by HC at the disconnection of HC, debugs balls and IAs behaviours are working as expected.

    Without any HC the mod still work really fine ;)


  7. UPDATE @tpwcas_V2.01

    variable checks inserted

    hc check fixed

    some code cleanup

    minor distance tweaks in zooloo75 evasive maneuvers function.

    Arma 3 @tpwcas_v2.01 test

    I tested it and, again, this doesn't work at all with HC on spawned IA.

    Here are some clues that tell me that it's not a problem with spawned units :

    Test 1 : tpwcas mode 2, addon on server, HC and client, VTS beta 18 by L'Etranger

    1) Spawned units aren't affected by the script

    2) I shut down the HC, already spawned units are affected by tpwcas and debug mode works fine

    3) Bug from VTS beta 18, it is no more possible to spawn units without HC.

    Players are affected by the script when HC is out.

    Test 2 : tpwcas mode 2, addon on server, HC and client, VTS beta 17 by L'Etranger

    1) Exactly the same as test 1, doesn't work with HC, already spawned units are affected when HC is shut down

    2) Spawned units (without HC) are also affected.

    I made the same test with mode 3 and results are similar...

    Keep working guys, you'll do it ;)

    Thanks anyway for update.


  8. user1 is your test player user

    HC_AI is your HC user.

    vts_x are AI local to the HC

    O Alpha 1-xx are AI local to the server.

    Is that correct?

    Yep, user1 is me from my computer, HC_AI is the HC User running on the dedicated server, vts_x are spawned AI. Alpha 1-xx are the groups places for vts_x (spawned units)

    It seems both HC_AI and user1 are local on the same client ??

    If I assume user1 is me, it is not possible as HC is running on a dedicated server, the one where the arma3server is also running.

    I made a test with mode 3, and the results are exactly the same, not working with HC, working without. I can post logs if you want to (In this case I'll put really full logs, hosted on a file hosting service).

    With HC, AI doesn't seem to hear bullets, you have to shoot them directly to make them react. But they still hear you talking (we use acre)


  9. I posted my logs in my edited message, I'll try it with mode 3 asap

    Here are the lines from the HC (I didn't it was tpwcas) :

    "15.135 [bDetect_a3 v1.0] Frame:22507 L0: bDetect_a3 v1.0 is starting ..."

    "15.135 [bDetect_a3 v1.0] Frame:22507 L0: bDetect_a3 v1.0 has started"

    "15.155 [bDetect_a3 v1.0] Frame:22508 L8: bdetect_fnc_per_frame_emulation() has started"

    "15.155 [bDetect_a3 v1.0] Frame:22508 L0: 'bdetect_fnc_eh_loop' starting EventHandler loop for allUnits ..."

    "15.155 [bDetect_a3 v1.0] Frame:22508 L3: bdetect_fnc_eh_add() - unit=user1, KILLED EH assigned"

    "15.155 [bDetect_a3 v1.0] Frame:22508 L3: bdetect_fnc_eh_add() - unit=user1, FIRED EH assigned"

    "15.155 [bDetect_a3 v1.0] Frame:22508 L3: bdetect_fnc_eh_add() - unit=HC_AI, KILLED EH assigned"

    "15.155 [bDetect_a3 v1.0] Frame:22508 L3: bdetect_fnc_eh_add() - unit=HC_AI, FIRED EH assigned"

    "15.635 - TPWCAS_A3 v5.0 mainloop started"

    "15.635 - TPWCAS_A3 v5.0 Debug started"

    "15.635 - TPWCAS_A3 v5.0 Active - tpwcas_mode: [2]"

    ...

    "144.086 Frame:28911 'tpwcas_fnc_debug()' - Added debug ball for vts_20"

    "144.146 Frame:28914 'tpwcas_fnc_debug()' - Added debug ball for vts_21"

    "144.206 Frame:28917 'tpwcas_fnc_debug()' - Added debug ball for vts_22"

    "144.266 Frame:28920 'tpwcas_fnc_debug()' - Added debug ball for vts_23"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_8, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_8, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_9, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_9, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_10, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_10, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_11, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_11, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_12, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_12, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_13, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_13, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_14, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_14, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_15, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_15, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_16, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_16, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_17, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_17, FIRED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_18, KILLED EH assigned"

    "145.206 [bDetect_a3 v1.0] Frame:28967 L3: bdetect_fnc_eh_add() - unit=vts_18, FIRED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_19, KILLED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_19, FIRED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_20, KILLED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_20, FIRED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_21, KILLED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_21, FIRED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_22, KILLED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_22, FIRED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_23, KILLED EH assigned"

    "145.226 [bDetect_a3 v1.0] Frame:28968 L3: bdetect_fnc_eh_add() - unit=vts_23, FIRED EH assigned"

    "197.819 [bDetect_a3 v1.0] Frame:31566 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=vts_0, shooter=vts_5, bullet=1770046: tracer_green.p3d, proximity=8, data=[vts_5,[15441.6,15881.9,0.00145817],197.779,[vts_0]]"

    "197.819 [bDetect_a3 v1.0] Frame:31566 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=vts_4, shooter=vts_5, bullet=1770046: tracer_green.p3d, proximity=6, data=[vts_5,[15441.6,15881.9,0.00145817],197.779,[vts_0,vts_4]]"

    "197.839 [bDetect_a3 v1.0] Frame:31567 L9: 'tpwcas_fnc_supstate': unit [vts_0] - Status: [1] - (bullet count: [1] - [0])"

    "197.839 [bDetect_a3 v1.0] Frame:31567 L9: 'tpwcas_fnc_supstate': unit [vts_4] - Status: [1] - (bullet count: [1] - [0])"

    "198.359 [bDetect_a3 v1.0] Frame:31593 L9: 'tpwcas_fnc_debug' tpwcas debug ball - unit [vts_0] - new value: [1]"

    "198.359 [bDetect_a3 v1.0] Frame:31593 L9: 'tpwcas_fnc_debug' tpwcas debug ball - unit [vts_4] - new value: [1]"

    "198.82 [bDetect_a3 v1.0] Frame:31616 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=vts_4, shooter=vts_5, bullet=1770049: tracer_green.p3d, proximity=8, data=[vts_5,[15441.6,15881.9,0.00145817],198.78,[vts_4]]"

    "198.84 [bDetect_a3 v1.0] Frame:31617 L9: 'tpwcas_fnc_supstate': unit [vts_4] - Status: [1] - (bullet count: [2] - [0])"

    "204.02 [bDetect_a3 v1.0] Frame:31876 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=vts_4, shooter=vts_5, bullet=1770076: tracer_green.p3d, proximity=5, data=[vts_5,[15443.7,15888.2,0.00148201],203.98,[vts_4]]"

    "204.04 [bDetect_a3 v1.0] Frame:31877 L9: 'tpwcas_fnc_supstate': unit [vts_4] - Status: [1] - (bullet count: [3] - [0])"

    "205.22 [bDetect_a3 v1.0] Frame:31936 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=vts_4, shooter=vts_5, bullet=1770081: tracer_green.p3d, proximity=6, data=[vts_5,[15443.7,15888.2,0.00148201],205.18,[vts_4]]"

    "205.24 [bDetect_a3 v1.0] Frame:31937 L9: 'tpwcas_fnc_supstate': unit [vts_4] - Status: [1] - (bullet count: [4] - [0])"

    "210.4 [bDetect_a3 v1.0] Frame:32194 L9: 'tpwcas_fnc_debug' tpwcas debug ball - unit [vts_0] - new value: [0]"

    "214.4 [bDetect_a3 v1.0] Frame:32394 L9: 'tpwcas_fnc_debug' tpwcas debug ball - unit [vts_4] - new value: [0]"

    "220.9 [bDetect_a3 v1.0] Frame:32719 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=vts_9, shooter=vts_10, bullet=1770128: tracer_white.p3d, proximity=7, data=[vts_10,[15317.4,15843,0.00143862],220.86,[vts_9]]"

    "220.92 [bDetect_a3 v1.0] Frame:32720 L9: 'tpwcas_fnc_supstate': unit [vts_9] - Status: [1] - (bullet count: [1] - [0])"

    ...


  10. Dulgan: is that the rpt from the server? or the headless client?

    I think I took the wrong one (ie an old version)

    This is the one from the headless :

    "0 tpwcas_mode = 2 - Server: [false] - MP: [true] - config: [2] - isNil: [false]"

    ...

    "############################# co166_vts40_A3_beta17 #############################"

    "15.012 - TPWCAS_A3 v5.0 Initiated - tpwcas_mode: [2]"

    "15.012 - [0,2,4,11] supported version of ASR_AI found"

    "--- tpwcas parameters ---------------------------------------------------"

    "15.135 TPWCAS Var: tpwcas_mode - [2]"

    "15.135 TPWCAS Var: tpwcas_ir - [25]"

    "15.135 TPWCAS Var: tpwcas_st - [6]"

    "15.135 TPWCAS Var: tpwcas_bulletlife - [1.5]"

    "15.135 TPWCAS Var: tpwcas_skillsup - [1]"

    "15.135 TPWCAS Var: tpwcas_minskill - [0.2]"

    "15.135 TPWCAS Var: tpwcas_reveal - [0]"

    "15.135 TPWCAS Var: tpwcas_canflee - [0]"

    "15.135 TPWCAS Var: tpwcas_getcover - [1]"

    "15.135 TPWCAS Var: tpwcas_coverdist - [30]"

    "15.135 TPWCAS Var: tpwcas_playershake - [1]"

    "15.135 TPWCAS Var: tpwcas_playervis - [1]"

    "15.135 TPWCAS Var: tpwcas_debug - [2]"

    "-------------------------------------------------------------------------"

    And the one from the server look like the following :

    "0 tpwcas_mode = 2 - Server: [true] - MP: [true] - config: [2] - isNil: [false]"

    ...

    "15.034 - TPWCAS_A3 v5.0 Initiated - tpwcas_mode: [2]"

    "15.034 - [0,2,4,11] supported version of ASR_AI found"

    "--- tpwcas parameters ---------------------------------------------------"

    "21.255 TPWCAS Var: tpwcas_mode - [2]"

    "21.255 TPWCAS Var: tpwcas_ir - [20]"

    "21.255 TPWCAS Var: tpwcas_st - [6]"

    "21.255 TPWCAS Var: tpwcas_bulletlife - [1.5]"

    "21.255 TPWCAS Var: tpwcas_skillsup - [1]"

    "21.255 TPWCAS Var: tpwcas_minskill - [0.1]"

    "21.255 TPWCAS Var: tpwcas_reveal - [0]"

    "21.255 TPWCAS Var: tpwcas_canflee - [0]"

    "21.255 TPWCAS Var: tpwcas_getcover - [1]"

    "21.255 TPWCAS Var: tpwcas_coverdist - [30]"

    "21.255 TPWCAS Var: tpwcas_playershake - [1]"

    "21.255 TPWCAS Var: tpwcas_playervis - [1]"

    "21.255 TPWCAS Var: tpwcas_debug - [2]"

    "21.255 TPWCAS Var: tpwcas_los_enable - [1]"

    "21.255 TPWCAS Var: tpwcas_los_maxdist - [100]"

    "21.255 TPWCAS Var: tpwcas_los_mindist - [2]"

    "21.255 TPWCAS Var: tpwcas_los_minfps - [10]"

    "21.255 TPWCAS Var: tpwcas_los_knowsabout - [4.1]"

    "21.255 TPWCAS Var: tpwcas_getcover_minfps - [20]"

    "-------------------------------------------------------------------------"

    "21.255 [bDetect_a3 v1.0] Frame:22626 L0: bDetect_a3 v1.0 is starting ..."

    "21.255 [bDetect_a3 v1.0] Frame:22626 L0: bDetect_a3 v1.0 has started"

    "21.275 - TPWCAS_A3 v5.0 LOS Sun angle detection started"

    "21.275 [bDetect_a3 v1.0] Frame:22627 L8: bdetect_fnc_per_frame_emulation() has started"

    "21.275 [bDetect_a3 v1.0] Frame:22627 L0: 'bdetect_fnc_eh_loop' starting EventHandler loop for allUnits ..."

    "21.275 [bDetect_a3 v1.0] Frame:22627 L3: bdetect_fnc_eh_add() - unit=user1, KILLED EH assigned"

    "21.275 [bDetect_a3 v1.0] Frame:22627 L3: bdetect_fnc_eh_add() - unit=user1, FIRED EH assigned"

    "21.275 [bDetect_a3 v1.0] Frame:22627 L3: bdetect_fnc_eh_add() - unit=HC_AI, KILLED EH assigned"

    "21.275 [bDetect_a3 v1.0] Frame:22627 L3: bdetect_fnc_eh_add() - unit=HC_AI, FIRED EH assigned"

    "22.275 - TPWCAS_A3 v5.0 LOS started"

    "22.295 [bDetect_a3 v1.0] Frame:22678 L9: 'tpwcas_los_fnc_init' Starting TPWCAS LOS"

    "22.295 [bDetect_a3 v1.0] Frame:22678 L10: 'tpwcas_los_fnc_mainloop' - set start value for unit [user1]"

    "22.295 [bDetect_a3 v1.0] Frame:22678 L10: 'tpwcas_los_fnc_mainloop' - set start value for unit [HC_AI]"

    "22.775 - TPWCAS_A3 v5.0 mainloop started"

    "22.775 - TPWCAS_A3 v5.0 Debug started"

    "22.775 - TPWCAS_A3 v5.0 Active - tpwcas_mode: [2]"

    "22.795 [bDetect_a3 v1.0] Frame:22703 L8: 22.795 Started 'tpwcas_fnc_main_loop' - mode: [2]"

    I saw green ball over 2 HC handled units, no matter how many bullets I keep firing at them, balls were staying green.

    I never saw any suppression effect on my side, even with 15 IA firing at me.

    And this is the full log (shorten to keep this message under 50 000 char) of the battle (from me, client), I shut down the HC during the fight :

    "15.129 twpcas client mode set to tpwcas_mode: [2]"

    "15.129 enabled tpwcas client mode: tpwcas_mode = 2"

    Cannot load sound 'buttonpushed.ogg'

    Cannot load sound 'buttonpushed.ogg'

    Cannot load sound 'buttonpushed.ogg'

    No speaker given for Anthony Mitchell

    "30.158 - TPWCAS_A3 v5.0 Initiated - tpwcas_mode: [2]"

    "--- tpwcas parameters ---------------------------------------------------"

    "30.184 TPWCAS Var: tpwcas_mode - [2]"

    "30.184 TPWCAS Var: tpwcas_ir - [20]"

    "30.184 TPWCAS Var: tpwcas_st - [6]"

    "30.184 TPWCAS Var: tpwcas_bulletlife - [1.5]"

    "30.184 TPWCAS Var: tpwcas_skillsup - [1]"

    "30.184 TPWCAS Var: tpwcas_minskill - [0.1]"

    "30.184 TPWCAS Var: tpwcas_reveal - [0]"

    "30.184 TPWCAS Var: tpwcas_canflee - [0]"

    "30.184 TPWCAS Var: tpwcas_getcover - [1]"

    "30.184 TPWCAS Var: tpwcas_coverdist - [30]"

    "30.184 TPWCAS Var: tpwcas_playershake - [1]"

    "30.184 TPWCAS Var: tpwcas_playervis - [1]"

    "30.184 TPWCAS Var: tpwcas_debug - [2]"

    "-------------------------------------------------------------------------"

    "30.184 [bDetect_a3 v1.0] Frame:27127 L0: bDetect_a3 v1.0 is starting ..."

    "30.184 [bDetect_a3 v1.0] Frame:27127 L0: bDetect_a3 v1.0 has started"

    "30.184 [bDetect_a3 v1.0] Frame:27127 L10: Multiplayer CBA 'suppressDebug' EH has started"

    "30.2 [bDetect_a3 v1.0] Frame:27128 L8: bdetect_fnc_per_frame_emulation() has started"

    "30.2 [bDetect_a3 v1.0] Frame:27128 L0: 'bdetect_fnc_eh_loop' starting EventHandler loop for allUnits ..."

    "30.2 [bDetect_a3 v1.0] Frame:27128 L3: bdetect_fnc_eh_add() - unit=user1, FIRED EH assigned"

    "30.2 [bDetect_a3 v1.0] Frame:27128 L3: bdetect_fnc_eh_add() - unit=HC_AI, FIRED EH assigned"

    "30.709 - TPWCAS_A3 v5.0 mainloop started"

    "30.709 - TPWCAS_A3 v5.0 Debug started"

    "30.709 - TPWCAS_A3 v5.0 Active - tpwcas_mode: [2]"

    "30.72 [bDetect_a3 v1.0] Frame:27174 L8: 30.72 Started 'tpwcas_fnc_main_loop' - mode: [2]"

    "30.776 Frame:27179 'tpwcas_fnc_debug()' - Added debug ball for user1"

    No speaker given for Steven Goben

    No speaker given for Travis Hanau

    Cannot load sound 'buttonpushed.ogg'

    Strange convex component322 in a3\structures_f\research\dome_big_f.p3d:geometryFire

    Strange convex component327 in a3\structures_f\research\dome_big_f.p3d:geometryFire

    Cannot load sound 'buttonpushed.ogg'

    No speaker given for Jeremy White

    Cannot load sound 'buttonpushed.ogg'

    No speaker given for George Robinson

    Cannot load sound 'buttonpushed.ogg'

    Fresnel k must be >0, given n=1.4,k=0

    Cannot load sound 'buttonpushed.ogg'

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:1 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:1 REMOTE, FIRED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:2 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:2 REMOTE, FIRED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:3 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:3 REMOTE, FIRED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:4 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:4 REMOTE, FIRED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:5 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:5 REMOTE, FIRED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:6 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:6 REMOTE, FIRED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:7 REMOTE, KILLED EH assigned"

    "130.248 [bDetect_a3 v1.0] Frame:34552 L3: bdetect_fnc_eh_add() - unit=O Alpha 1-1:7 REMOTE, FIRED EH assigned"

    Cannot load sound 'buttonpushed.ogg'

    Cannot load sound 'buttonpushed.ogg'

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_7, KILLED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_7, FIRED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_8, KILLED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_8, FIRED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_9, KILLED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_9, FIRED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_10, KILLED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_10, FIRED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_11, KILLED EH assigned"

    "140.249 [bDetect_a3 v1.0] Frame:35283 L3: bdetect_fnc_eh_add() - unit=vts_11, FIRED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_12, KILLED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_12, FIRED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_13, KILLED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_13, FIRED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_14, KILLED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_14, FIRED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_15, KILLED EH assigned"

    "140.263 [bDetect_a3 v1.0] Frame:35284 L3: bdetect_fnc_eh_add() - unit=vts_15, FIRED EH assigned"

    Cannot load sound 'buttonpushed.ogg'

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_16, KILLED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_16, FIRED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_17, KILLED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_17, FIRED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_18, KILLED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_18, FIRED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_19, KILLED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_19, FIRED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_20, KILLED EH assigned"

    "150.267 [bDetect_a3 v1.0] Frame:36013 L3: bdetect_fnc_eh_add() - unit=vts_20, FIRED EH assigned"

    ...

    "321.8 [bDetect_a3 v1.0] Frame:47755 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [68] - [61.6594])"

    "321.945 [bDetect_a3 v1.0] Frame:47761 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804682: tracer_white.p3d, proximity=2, data=[vts_10,[15317.4,15843,0.00143909],321.398,[user1]]"

    "321.945 [bDetect_a3 v1.0] Frame:47761 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804683: tracer_white.p3d, proximity=7, data=[vts_12,[15300.8,15840.3,0.00148726],321.398,[user1]]"

    "321.969 [bDetect_a3 v1.0] Frame:47762 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [69] - [63.5048])"

    "321.969 [bDetect_a3 v1.0] Frame:47762 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [70] - [64.1796])"

    "322.148 [bDetect_a3 v1.0] Frame:47770 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804687: tracer_white.p3d, proximity=1, data=[vts_10,[15317.4,15843,0.00143909],321.614,[user1]]"

    "322.169 [bDetect_a3 v1.0] Frame:47771 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804688: tracer_white.p3d, proximity=1, data=[vts_12,[15300.8,15840.3,0.00148726],321.614,[user1]]"

    "322.169 [bDetect_a3 v1.0] Frame:47771 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [71] - [65.3065])"

    "322.19 [bDetect_a3 v1.0] Frame:47772 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [72] - [66.7768])"

    "322.608 [bDetect_a3 v1.0] Frame:47795 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_11, bullet=1804691: tracer_green.p3d, proximity=6, data=[vts_11,[15304.5,15863.5,0.00147152],321.849,[user1]]"

    "322.625 [bDetect_a3 v1.0] Frame:47796 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [73] - [68.7547])"

    "322.817 [bDetect_a3 v1.0] Frame:47807 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "323.638 [bDetect_a3 v1.0] Frame:47857 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_11, bullet=1804695: tracer_green.p3d, proximity=2, data=[vts_11,[15304.5,15863.5,0.00147152],322.886,[user1]]"

    "323.654 [bDetect_a3 v1.0] Frame:47858 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [74] - [68.7894])"

    "323.829 [bDetect_a3 v1.0] Frame:47869 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804696: tracer_white.p3d, proximity=7, data=[vts_10,[15317.4,15843,0.00143909],323.302,[user1]]"

    "323.829 [bDetect_a3 v1.0] Frame:47869 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "323.845 [bDetect_a3 v1.0] Frame:47870 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [75] - [69.2095])"

    "324.084 [bDetect_a3 v1.0] Frame:47885 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804698: tracer_white.p3d, proximity=5, data=[vts_12,[15300.8,15840.3,0.00148726],323.51,[user1]]"

    "324.1 [bDetect_a3 v1.0] Frame:47886 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [76] - [69.8044])"

    "324.181 [bDetect_a3 v1.0] Frame:47891 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804700: tracer_white.p3d, proximity=5, data=[vts_12,[15300.8,15840.3,0.00148726],323.622,[user1]]"

    "324.195 [bDetect_a3 v1.0] Frame:47892 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [77] - [71.7155])"

    "324.386 [bDetect_a3 v1.0] Frame:47905 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804701: tracer_white.p3d, proximity=3, data=[vts_10,[15317.4,15843,0.00143909],323.829,[user1]]"

    "324.386 [bDetect_a3 v1.0] Frame:47905 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804702: tracer_white.p3d, proximity=5, data=[vts_12,[15300.8,15840.3,0.00148726],323.829,[user1]]"

    "324.401 [bDetect_a3 v1.0] Frame:47906 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [78] - [72.226])"

    "324.401 [bDetect_a3 v1.0] Frame:47906 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [79] - [72.3737])"

    "324.554 [bDetect_a3 v1.0] Frame:47917 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804705: tracer_white.p3d, proximity=2, data=[vts_10,[15317.4,15843,0.00143909],324.02,[user1]]"

    "324.568 [bDetect_a3 v1.0] Frame:47918 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [80] - [72.6236])"

    "324.581 [bDetect_a3 v1.0] Frame:47919 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804706: tracer_white.p3d, proximity=4, data=[vts_12,[15300.8,15840.3,0.00148726],324.02,[user1]]"

    "324.594 [bDetect_a3 v1.0] Frame:47920 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [81] - [73.377])"

    "324.633 [bDetect_a3 v1.0] Frame:47923 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_11, bullet=1804703: tracer_green.p3d, proximity=2, data=[vts_11,[15304.5,15863.5,0.00147152],323.892,[user1]]"

    "324.646 [bDetect_a3 v1.0] Frame:47924 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [82] - [73.9211])"

    "324.786 [bDetect_a3 v1.0] Frame:47935 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804710: tracer_white.p3d, proximity=5, data=[vts_12,[15300.8,15840.3,0.00148726],324.225,[user1]]"

    "324.797 [bDetect_a3 v1.0] Frame:47936 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [83] - [75.3962])"

    "324.83 [bDetect_a3 v1.0] Frame:47939 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "325.625 [bDetect_a3 v1.0] Frame:48009 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_11, bullet=1804716: tracer_green.p3d, proximity=7, data=[vts_11,[15304.5,15863.5,0.00147152],324.896,[user1]]"

    "325.636 [bDetect_a3 v1.0] Frame:48010 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [84] - [77.3269])"

    "325.834 [bDetect_a3 v1.0] Frame:48028 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "326.242 [bDetect_a3 v1.0] Frame:48061 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804717: tracer_white.p3d, proximity=5, data=[vts_10,[15317.4,15843,0.00143909],325.713,[user1]]"

    "326.255 [bDetect_a3 v1.0] Frame:48062 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [85] - [77.8733])"

    "326.372 [bDetect_a3 v1.0] Frame:48071 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804718: tracer_white.p3d, proximity=5, data=[vts_10,[15317.4,15843,0.00143909],325.834,[user1]]"

    "326.387 [bDetect_a3 v1.0] Frame:48072 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [86] - [78.9621])"

    "326.566 [bDetect_a3 v1.0] Frame:48086 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804719: tracer_white.p3d, proximity=6, data=[vts_10,[15317.4,15843,0.00143909],326.035,[user1]]"

    "326.579 [bDetect_a3 v1.0] Frame:48087 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [87] - [79.5551])"

    "326.775 [bDetect_a3 v1.0] Frame:48102 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804721: tracer_white.p3d, proximity=3, data=[vts_10,[15317.4,15843,0.00143909],326.229,[user1]]"

    "326.788 [bDetect_a3 v1.0] Frame:48103 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [88] - [81.0627])"

    "326.832 [bDetect_a3 v1.0] Frame:48106 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_11, bullet=1804720: tracer_green.p3d, proximity=7, data=[vts_11,[15304.5,15863.5,0.00147152],326.1,[user1]]"

    "326.849 [bDetect_a3 v1.0] Frame:48107 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "326.849 [bDetect_a3 v1.0] Frame:48107 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [89] - [82.7983])"

    "327.579 [bDetect_a3 v1.0] Frame:48159 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804729: tracer_white.p3d, proximity=5, data=[vts_12,[15301,15840.3,0.00153589],327.03,[user1]]"

    "327.595 [bDetect_a3 v1.0] Frame:48160 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [90] - [83.7506])"

    "327.797 [bDetect_a3 v1.0] Frame:48175 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804730: tracer_white.p3d, proximity=5, data=[vts_12,[15301,15840.4,0.00148726],327.241,[user1]]"

    "327.811 [bDetect_a3 v1.0] Frame:48176 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [91] - [85.2543])"

    "327.853 [bDetect_a3 v1.0] Frame:48179 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "327.993 [bDetect_a3 v1.0] Frame:48189 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804731: tracer_white.p3d, proximity=1, data=[vts_12,[15301,15840.4,0.00148773],327.433,[user1]]"

    "328.007 [bDetect_a3 v1.0] Frame:48190 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [92] - [85.5075])"

    "328.665 [bDetect_a3 v1.0] Frame:48237 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804734: tracer_white.p3d, proximity=5, data=[vts_10,[15317.4,15843,0.00143909],328.119,[user1]]"

    "328.679 [bDetect_a3 v1.0] Frame:48238 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [93] - [85.6968])"

    "328.777 [bDetect_a3 v1.0] Frame:48245 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804735: tracer_white.p3d, proximity=6, data=[vts_10,[15317.4,15843,0.00143909],328.245,[user1]]"

    "328.791 [bDetect_a3 v1.0] Frame:48246 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [94] - [87.1195])"

    "328.861 [bDetect_a3 v1.0] Frame:48251 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "328.974 [bDetect_a3 v1.0] Frame:48259 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804736: tracer_white.p3d, proximity=3, data=[vts_10,[15317.4,15843,0.00143909],328.441,[user1]]"

    "328.989 [bDetect_a3 v1.0] Frame:48260 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [95] - [88.6452])"

    "329.168 [bDetect_a3 v1.0] Frame:48273 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804737: tracer_white.p3d, proximity=6, data=[vts_10,[15317.4,15843,0.00143909],328.637,[user1]]"

    "329.182 [bDetect_a3 v1.0] Frame:48274 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [96] - [89.0695])"

    "329.39 [bDetect_a3 v1.0] Frame:48289 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804739: tracer_white.p3d, proximity=5, data=[vts_10,[15317.4,15843,0.00143909],328.833,[user1]]"

    "329.404 [bDetect_a3 v1.0] Frame:48290 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [97] - [90.5252])"

    "329.862 [bDetect_a3 v1.0] Frame:48323 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "329.89 [bDetect_a3 v1.0] Frame:48325 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804741: tracer_white.p3d, proximity=4, data=[vts_12,[15300.8,15840.2,0.00148773],329.32,[user1]]"

    "329.904 [bDetect_a3 v1.0] Frame:48326 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [98] - [91.7723])"

    LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d]

    "330.004 [bDetect_a3 v1.0] Frame:48333 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804743: tracer_white.p3d, proximity=6, data=[vts_12,[15300.8,15840.2,0.00153637],329.445,[user1]]"

    "330.018 [bDetect_a3 v1.0] Frame:48334 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [99] - [91.8688])"

    "330.2 [bDetect_a3 v1.0] Frame:48347 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804744: tracer_white.p3d, proximity=7, data=[vts_12,[15300.8,15840.2,0.00148726],329.638,[user1]]"

    "330.215 [bDetect_a3 v1.0] Frame:48348 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [100] - [92.9458])"

    "330.398 [bDetect_a3 v1.0] Frame:48361 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804745: tracer_white.p3d, proximity=2, data=[vts_12,[15300.8,15840.2,0.00148726],329.849,[user1]]"

    "330.412 [bDetect_a3 v1.0] Frame:48362 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [101] - [94.6308])"

    "330.574 [bDetect_a3 v1.0] Frame:48373 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_12, bullet=1804748: tracer_white.p3d, proximity=7, data=[vts_12,[15300.8,15840.2,0.00153637],330.032,[user1]]"

    "330.587 [bDetect_a3 v1.0] Frame:48374 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [102] - [94.7094])"

    "330.866 [bDetect_a3 v1.0] Frame:48394 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    "331.05 [bDetect_a3 v1.0] Frame:48407 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804750: tracer_white.p3d, proximity=3, data=[vts_10,[15317.4,15843,0.00143909],330.512,[user1]]"

    "331.063 [bDetect_a3 v1.0] Frame:48408 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [103] - [96.3085])"

    "331.18 [bDetect_a3 v1.0] Frame:48417 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804751: tracer_white.p3d, proximity=5, data=[vts_10,[15317.4,15843,0.00143909],330.632,[user1]]"

    "331.194 [bDetect_a3 v1.0] Frame:48418 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [104] - [97.92])"

    "331.389 [bDetect_a3 v1.0] Frame:48433 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804752: tracer_white.p3d, proximity=5, data=[vts_10,[15317.4,15843,0.00143909],330.838,[user1]]"

    "331.402 [bDetect_a3 v1.0] Frame:48434 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [105] - [98.866])"

    "331.571 [bDetect_a3 v1.0] Frame:48447 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804753: tracer_white.p3d, proximity=4, data=[vts_10,[15317.4,15843,0.00143909],331.036,[user1]]"

    "331.584 [bDetect_a3 v1.0] Frame:48448 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [106] - [100.439])"

    "331.762 [bDetect_a3 v1.0] Frame:48461 L9: bdetect_fnc_detect_bullet_sub() - *** CLOSE BULLET ***: unit=user1, shooter=vts_10, bullet=1804755: tracer_white.p3d, proximity=6, data=[vts_10,[15317.4,15843,0.00143909],331.233,[user1]]"

    "331.777 [bDetect_a3 v1.0] Frame:48462 L9: 'tpwcas_fnc_supstate': unit [user1] - Status: [3] - (bullet count: [107] - [100.905])"

    "331.867 [bDetect_a3 v1.0] Frame:48468 L8: 'tpwcas_fnc_main_loop' Player CamShake suppression - level [3]"

    Cannot load sound 'buttonpushed.ogg'

    "343.047 [bDetect_a3 v1.0] Frame:49334 L9: 'tpwcas_fnc_debug' tpwcas debug ball - unit [user1] - new value: [0]"

    No speaker given for Jared Harris

    No speaker given for William Allen

    Cannot load sound 'buttonpushed.ogg'

    No speaker given for William McGregor

    No speaker given for Michael Gluck

    No speaker given for Joseph King

    No speaker given for Miguel Bircsak

    No speaker given for Mark Gonzales

    No speaker given for Alexander Brown

    No speaker given for Mario Collins

    No speaker given for Christian Carey

    No speaker given for Bryan Carey

    No speaker given for Alan Walker

    No speaker given for James Lee

    No speaker given for Ethan Davis

    No speaker given for Daniel Williams

    No speaker given for Jared Johnson

    No speaker given for Jeremy McGregor

    No speaker given for Mario Goben

    No speaker given for Alan Garcia

    No speaker given for Chad Anderson

    No speaker given for Edgar Martinez

    No speaker given for Benjamin Hall

    No speaker given for Anthony Harris

    Cannot load sound 'buttonpushed.ogg'

    No speaker given for Simon Hirasaki

    "381.799 [bDetect_a3 v1.0] Frame:51948 L9: 'suppressDebug' event for unit [vts_7] - value [2] - ball [5deb0f00# 1803625: sign_sphere25cm_f.p3d REMOTE]"

    "388.728 [bDetect_a3 v1.0] Frame:52377 L3: bdetect_fnc_killed() - KILLED EH - unit [user1] killed by [vts_4] - FIRED EH unassigned"

    WARNING: Function 'name' - Dulgan is dead

    Duplicate weapon Throw detected for B_Soldier_lite_F

    Duplicate weapon Put detected for B_Soldier_lite_F

    Error in expression < (_corpse getvariable "cam") select 0;

    _cam camPrepareTarget _unit;

    _cam camCo>

    Error position: <_cam camPrepareTarget _unit;

    _cam camCo>

    Error Undefined variable in expression: _cam

    File arp_objects2\scripts\functions\arp_UAV_respawn.sqf, line 6

    Error in expression < (_corpse getvariable "cam") select 0;

    _cam camPrepareTarget _unit;

    _cam camCo>

    Error position: <_cam camPrepareTarget _unit;

    _cam camCo>

    Error Undefined variable in expression: _cam

    File arp_objects2\scripts\functions\arp_UAV_respawn.sqf, line 6

    Error in expression < (_corpse getvariable "cam") select 0;

    _cam camPrepareTarget _unit;

    _cam camCo>

    Error position: <_cam camPrepareTarget _unit;

    _cam camCo>

    Error Undefined variable in expression: _cam

    File arp_objects2\scripts\functions\arp_UAV_respawn.sqf, line 6

    "393.494 Frame:52670 'tpwcas_fnc_debug()' - Added debug ball for user1"

    Cannot load sound 'buttonpushed.ogg'

    Cannot load sound 'buttonpushed.ogg'

    "400.463 [bDetect_a3 v1.0] Frame:53313 L3: bdetect_fnc_eh_add() - unit=user1, FIRED EH assigned"

    WARNING: Function 'name' - O Alpha 2-2:1 () REMOTE (HC_AI) has empty name

    WARNING: Function 'name' - O Alpha 2-2:1 () REMOTE (HC_AI) has empty name

    WARNING: Function 'name' - O Alpha 2-2:1 () REMOTE (HC_AI) has empty name

    "478.217 [bDetect_a3 v1.0] Frame:58235 L3: bdetect_fnc_killed() - KILLED EH - unit [HC_AI] killed by [HC_AI] - FIRED EH unassigned"

    "485.536 [bDetect_a3 v1.0] Frame:58611 L9: 'suppressDebug' event for unit [vts_8] - value [3] - ball [5e2ec100# 1805520: sign_sphere25cm_f.p3d REMOTE]"

    "485.536 [bDetect_a3 v1.0] Frame:58611 L9: 'suppressDebug' event for unit [vts_10] - value [3] - ball [5e2ef200# 1805522: sign_sphere25cm_f.p3d REMOTE]"

    "485.536 [bDetect_a3 v1.0] Frame:58611 L9: 'suppressDebug' event for unit [vts_11] - value [3] - ball [67c7dd00# 1805524: sign_sphere25cm_f.p3d REMOTE]"

    "488.562 [bDetect_a3 v1.0] Frame:58829 L9: 'suppressDebug' event for unit [vts_8] - value [4] - ball [5e2ec100# 1805520: sign_sphere25cm_f.p3d REMOTE]"

    "488.562 [bDetect_a3 v1.0] Frame:58829 L9: 'suppressDebug' event for unit [vts_11] - value [4] - ball [67c7dd00# 1805524: sign_sphere25cm_f.p3d REMOTE]"

    "495.596 [bDetect_a3 v1.0] Frame:59299 L9: 'suppressDebug' event for unit [vts_15] - value [3] - ball [67bed600# 1805532: sign_sphere25cm_f.p3d REMOTE]"

    "500.659 [bDetect_a3 v1.0] Frame:59670 L9: 'suppressDebug' event for unit [vts_15] - value [4] - ball [67bed600# 1805532: sign_sphere25cm_f.p3d REMOTE]"

    "503.643 [bDetect_a3 v1.0] Frame:59885 L9: 'suppressDebug' event for unit [vts_10] - value [3] - ball [5e2ef200# 1805522: sign_sphere25cm_f.p3d REMOTE]"

    "503.643 [bDetect_a3 v1.0] Frame:59885 L9: 'suppressDebug' event for unit [vts_12] - value [3] - ball [5b88a400# 1805526: sign_sphere25cm_f.p3d REMOTE]"

    "503.643 [bDetect_a3 v1.0] Frame:59885 L9: 'suppressDebug' event for unit [vts_13] - value [3] - ball [5b888f00# 1805528: sign_sphere25cm_f.p3d REMOTE]"

    "503.643 [bDetect_a3 v1.0] Frame:59885 L9: 'suppressDebug' event for unit [vts_14] - value [3] - ball [6655f200# 1805530: sign_sphere25cm_f.p3d REMOTE]"

    "506.678 [bDetect_a3 v1.0] Frame:60102 L9: 'suppressDebug' event for unit [vts_10] - value [4] - ball [5e2ef200# 1805522: sign_sphere25cm_f.p3d REMOTE]"

    "506.678 [bDetect_a3 v1.0] Frame:60102 L9: 'suppressDebug' event for unit [vts_12] - value [4] - ball [5b88a400# 1805526: sign_sphere25cm_f.p3d REMOTE]"

    "506.706 [bDetect_a3 v1.0] Frame:60104 L9: 'suppressDebug' event for unit [vts_14] - value [4] - ball [6655f200# 1805530: sign_sphere25cm_f.p3d REMOTE]"

    "511.686 [bDetect_a3 v1.0] Frame:60449 L9: 'suppressDebug' event for unit [vts_13] - value [4] - ball [5b888f00# 1805528: sign_sphere25cm_f.p3d REMOTE]"

    LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d]

    "520.725 [bDetect_a3 v1.0] Frame:61021 L9: 'suppressDebug' event for unit [vts_15] - value [2] - ball [67bed600# 1805532: sign_sphere25cm_f.p3d REMOTE]"

    LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d]

    "531.785 [bDetect_a3 v1.0] Frame:61764 L9: 'suppressDebug' event for unit [vts_0] - value [3] - ball [5dcd9600# 1803598: sign_sphere25cm_f.p3d REMOTE]"

    "533.792 [bDetect_a3 v1.0] Frame:61885 L9: 'suppressDebug' event for unit [vts_2] - value [3] - ball [5dd6ab00# 1803607: sign_sphere25cm_f.p3d REMOTE]"

    "534.794 [bDetect_a3 v1.0] Frame:61945 L9: 'suppressDebug' event for unit [vts_1] - value [3] - ball [5dd48f00# 1803604: sign_sphere25cm_f.p3d REMOTE]"

    LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d]

    "537.79 [bDetect_a3 v1.0] Frame:62139 L9: 'suppressDebug' event for unit [vts_17] - value [3] - ball [679a8100# 1805537: sign_sphere25cm_f.p3d REMOTE]"

    "537.79 [bDetect_a3 v1.0] Frame:62139 L9: 'suppressDebug' event for unit [vts_19] - value [3] - ball [67c6a400# 1805541: sign_sphere25cm_f.p3d REMOTE]"

    "537.79 [bDetect_a3 v1.0] Frame:62139 L9: 'suppressDebug' event for unit [vts_21] - value [3] - ball [67c69600# 1805545: sign_sphere25cm_f.p3d REMOTE]"

    "537.813 [bDetect_a3 v1.0] Frame:62140 L9: 'suppressDebug' event for unit [vts_23] - value [3] - ball [67c82400# 1805549: sign_sphere25cm_f.p3d REMOTE]"

    "539.837 [bDetect_a3 v1.0] Frame:62274 L9: 'suppressDebug' event for unit [vts_13] - value [2] - ball [5b888f00# 1805528: sign_sphere25cm_f.p3d REMOTE]"

    LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d]

    "542.837 [bDetect_a3 v1.0] Frame:62476 L9: 'suppressDebug' event for unit [vts_18] - value [3] - ball [67c76b00# 1805539: sign_sphere25cm_f.p3d REMOTE]"

    "544.858 [bDetect_a3 v1.0] Frame:62577 L9: 'suppressDebug' event for unit [vts_20] - value [3] - ball [67c69d00# 1805543: sign_sphere25cm_f.p3d REMOTE]"

    "544.858 [bDetect_a3 v1.0] Frame:62577 L9: 'suppressDebug' event for unit [vts_22] - value [3] - ball [67c82b00# 1805547: sign_sphere25cm_f.p3d REMOTE]"

    "546.874 [bDetect_a3 v1.0] Frame:62708 L9: 'suppressDebug' event for unit [vts_1] - value [4] - ball [5dd48f00# 1803604: sign_sphere25cm_f.p3d REMOTE]"

    "546.874 [bDetect_a3 v1.0] Frame:62708 L9: 'suppressDebug' event for unit [vts_2] - value [4] - ball [5dd6ab00# 1803607: sign_sphere25cm_f.p3d REMOTE]"

    LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\acc\reticle_arco_f.p3d]

    "550.924 [bDetect_a3 v1.0] Frame:62979 L9: 'suppressDebug' event for unit [vts_13] - value [3] - ball [5b888f00# 1805528: sign_sphere25cm_f.p3d REMOTE]"

    "551.928 [bDetect_a3 v1.0] Frame:63043 L9: 'suppressDebug' event for unit [vts_6] - value [3] - ball [4c2ab900# 1805516: sign_sphere25cm_f.p3d REMOTE]"

    "552.917 [bDetect_a3 v1.0] Frame:63107 L9: 'suppressDebug' event for unit [vts_6] - value [4] - ball [4c2ab900# 1805516: sign_sphere25cm_f.p3d REMOTE]"

    "556.006 [bDetect_a3 v1.0] Frame:63293 L9: 'suppressDebug' event for unit [vts_16] - value [2] - ball [67bedd00# 1805534: sign_sphere25cm_f.p3d REMOTE]"

    "556.006 [bDetect_a3 v1.0] Frame:63293 L9: 'suppressDebug' event for unit [vts_21] - value [2] - ball [67c69600# 1805545: sign_sphere25cm_f.p3d REMOTE]"

    "556.987 [bDetect_a3 v1.0] Frame:63350 L9: 'suppressDebug' event for unit [vts_18] - value [3] - ball [67c76b00# 1805539: sign_sphere25cm_f.p3d REMOTE]"

    "556.987 [bDetect_a3 v1.0] Frame:63350 L9: 'suppressDebug' event for unit [vts_20] - value [3] - ball [67c69d00# 1805543: sign_sphere25cm_f.p3d REMOTE]"

    "557.028 [bDetect_a3 v1.0] Frame:63352 L9: 'suppressDebug' event for unit [vts_22] - value [3] - ball [67c82b00# 1805547: sign_sphere25cm_f.p3d REMOTE]"

    "559.04 [bDetect_a3 v1.0] Frame:63462 L9: 'suppressDebug' event for unit [vts_18] - value [4] - ball [67c76b00# 1805539: sign_sphere25cm_f.p3d REMOTE]"

    "559.04 [bDetect_a3 v1.0] Frame:63462 L9: 'suppressDebug' event for unit [vts_20] - value [4] - ball [67c69d00# 1805543: sign_sphere25cm_f.p3d REMOTE]"

    "560.057 [bDetect_a3 v1.0] Frame:63515 L9: 'suppressDebug' event for unit [vts_17] - value [2] - ball [679a8100# 1805537: sign_sphere25cm_f.p3d REMOTE]"

    "560.057 [bDetect_a3 v1.0] Frame:63515 L9: 'suppressDebug' event for unit [vts_22] - value [4] - ball [67c82b00# 1805547: sign_sphere25cm_f.p3d REMOTE]"

    "561.053 [bDetect_a3 v1.0] Frame:63566 L9: 'suppressDebug' event for unit [vts_23] - value [2] - ball [67c82400# 1805549: sign_sphere25cm_f.p3d REMOTE]"

    "562.069 [bDetect_a3 v1.0] Frame:63627 L9: 'suppressDebug' event for unit [vts_7] - value [2] - ball [4c2aab00# 1805518: sign_sphere25cm_f.p3d REMOTE]"

    "562.069 [bDetect_a3 v1.0] Frame:63627 L9: 'suppressDebug' event for unit [vts_21] - value [3] - ball [67c69600# 1805545: sign_sphere25cm_f.p3d REMOTE]"

    "563.066 [bDetect_a3 v1.0] Frame:63676 L9: 'suppressDebug' event for unit [vts_21] - value [4] - ball [67c69600# 1805545: sign_sphere25cm_f.p3d REMOTE]"


  11. Could someone post the first lines of the HC rpt log which should show the TPWCAS values as present on the HC?

    "0 tpwcas_mode = 2 - Server: [false] - MP: [true] - config: [2] - isNil: [false]"

    and later :

    "############################# co166_vts40_A3_beta17 #############################"

    "15.012 - TPWCAS_A3 v5.0 Initiated - tpwcas_mode: [2]"

    "15.012 - [0,2,4,11] supported version of ASR_AI found"

    "--- tpwcas parameters ---------------------------------------------------"

    "15.135 TPWCAS Var: tpwcas_mode - [2]"

    "15.135 TPWCAS Var: tpwcas_ir - [25]"

    "15.135 TPWCAS Var: tpwcas_st - [6]"

    "15.135 TPWCAS Var: tpwcas_bulletlife - [1.5]"

    "15.135 TPWCAS Var: tpwcas_skillsup - [1]"

    "15.135 TPWCAS Var: tpwcas_minskill - [0.2]"

    "15.135 TPWCAS Var: tpwcas_reveal - [0]"

    "15.135 TPWCAS Var: tpwcas_canflee - [0]"

    "15.135 TPWCAS Var: tpwcas_getcover - [1]"

    "15.135 TPWCAS Var: tpwcas_coverdist - [30]"

    "15.135 TPWCAS Var: tpwcas_playershake - [1]"

    "15.135 TPWCAS Var: tpwcas_playervis - [1]"

    "15.135 TPWCAS Var: tpwcas_debug - [2]"

    "-------------------------------------------------------------------------"

    This is the arma 3 rpt log, on a dedicated server, HC on, mod on clients (me and HC) and server with the same userconfig set.

    No modules on the VTS mission but as I was alone, I thinks this doesn't matter, is it ?

    Same as before, with HC it doesn't work, without it works like a charm ;)

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