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peral

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Posts posted by peral


  1. On 6/20/2019 at 5:12 PM, robert31178 said:

    I like it so far!! The cockpit looks a lot less laggy than the illegal Peral port that everyone is "not" using........

    What illegal port are you referring to? I never released any UH60s, I was working with YuraPetrov to port his Arma 2 UH60s. Others have ported the Arma 2 UH60s to Arma 3 and I had no part of that.

    This mod was stopped by YuraPetrov and myself and was never released. So please do not post that I have ported anything illegal or with out permission without any proof that I did so. Thank You. 

     

    P.S. I just saw this because I have not be active on the forms for quite some time.

    • Like 3

  2. New update is out now
    Change Notes:
    - Core system reworked to fix issues with dedicated servers
    - Free Mouse cockpit interaction added
    - New map system with zoom and two modes
    - TGP camera zoom and modes added
    - ITC air systems and Moe's flight gear support added
    - Speed, Alt-AGL and Alt-ASL added to HMIT
    - Hide Pilot function added

    • Like 4

  3. Update is delayed for a little bit, but I think it will be worth the wait. Here are some of the changes in this update that is coming very soon I promise.

    • Reworked Interactive cockpit
    • Reworked damage system
    • Reworked loadout system
    • Some model rework
    • GPS targeting system
    • Map system added
    • CCRP camera added 
    • Pilot name, tail letters, and numbers added
    • The ability to enable and disable the Interactive cockpit with full startup walkthrough in-game. 
    • New HMIT added and more.....

    Also I'm looking for more testers to look for bugs and provide feedback, the more testers I have the faster I can finish and release.  Thank You

    • Like 6

  4.        Sorry for the delay, I'm currently testing an update to be released on Steam on or before June 10th. I've made some changes to the mod, removed some things like the pilot, reworked some of the model and added other things (pilot name, tail letters, numbers, and more). The interactive cockpit this there and should be easier to work with a Pilots Manual, the service menu was removed because most of its functionality is part of the editor now. This release I will be looking for feed back on changes to see if more are to be made.

     

    Thank You

    Peral

     

    P.S. DM me if you would like to test this version and give feed back before the 10th.

    • Like 6

  5. On 6/20/2019 at 5:12 PM, robert31178 said:

    I like it so far!! The cockpit looks a lot less laggy than the illegal Peral port that everyone is "not" using........

    What is illegal about what I'm working on? Is updating and porting a mod from Arma 2 to Arma 3 with the original creator illegal? "Looks less laggy", yes my way of doing it is almost 8 years old now from when I set it up for my A10C based off an Arma 2 interactive system witch I worked with the original creator of that to set up mine. With many updates to Arma 3 you can do a lot more now, so now I have been reworking it. "everyone is "not" using" this is because I and Yura have RL things come up and every two to three months we are fighting to take down illegal uploads of the Arma 2 UH60s we are working on. Anyway I like how this mod is looking, I like to see more people trying to put more realistic and immersive things in Arma. I look froward to seeing what you guys can do with this, and this inspires me to work a bit harder on getting my mod done sooner. Thank you 

    • Like 7
    • Thanks 1

  6. Update:

    YuraPetrov  and I are working on new models and I'm almost done with configs and features, I will be starting closed testing soon.

     

    Also I find another Arma 2 port on Steam. Please don't subscriber or use this mods, no one his permission to port any of YuraPetrov mods. The more people that use these mods the more people will think it is OK to port and upload them. This only takes time away from YuraPetrov to report and follow up to take the mods down, time he could use working on the mod.

     

    Thank You

    • Like 15

  7. END USER LICENCE AGREEMENT:
    DISCLAIMER
    You are permitted to install and use this software for personal entertainment purposes only.
    You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or
    mirror it without SGT Fuller's prior permission and agreement.

    This add-on is released under
    Creative Commons License
    Attribution-NonCommercial-NoDerivs

     

    FYI,

    Please read end user licence agreements. not just this mod but all before you redistribute or mirror it on Steam or anywhere else. Mod makers like Fuller and I don't want our mods on Steam.

    • Like 1

  8. Update: we are still work on the hawks. Yuri is working on updating the models. We both have run into other things slowing us down like our work. FYI there is a mod on Steam with some of Yuri's Arma 2 hawks, this person (noobcrafting) did not get permission from Yuri and the mod has been reported to Steam but is still up. Please do not download or use this mod.

    • Like 6

  9. Blackhawk Crewchief here, spent 3 years on the HH60M, I don't think it is what you think it is. The CSAR bird in your pic is an HH60G, which is essentially a UH60L with a refuel probe, weather radar and cooler guns. And being an old DUSTOFF crewmember, Pedro can go do something not appropriate for mixed company. :biggrin:

     

    The HH60M has a litter lift system in the forward portion of the cabin capable of transporting 6 litter patients (VERY cramped like and will likely never happen) or 6 ambulatory or 3 of either. Usually the left side has the ambulatory seats down. There are also provisions for two normal UH60M seats behind the right hand crew seat for additional ambulatory patients in a pinch.

     

     

    Also, the folding stabilator on the xH60M is carbon fiber, not the ribbed metal you see on old HH60G's and SH60's. The crewchiefs have different seats from the ones in your pic, I'll procure some references later. And the blades look a little narrow. Other than those three little things, I like what I see so far. A lot.

     

    Thank you for the input and the photo, the UH-60 is the photo in the post is not a HH-60M medevac. it's a UH-60M, (also I know I have a M134 on it) we have started a HH-60M and have those seats and beds in it, I'm going off photos I get from friends that work on UH60's and the web, and what I remember from when I was in the Army. I was not a crew chief but I have flown in many of them in Iraq and in the US.

     

    "This is still a WIP"

     

    2015-08-27_00002_zpsiznpfn7m.jpg

    • Like 22

  10. Good to know! Can't wait :) Your A10 is so immersive, that it's my first choice.

     

    Few bugs:

    1. Right display tactical map- no actual map, just blue blank space with position of the plane on it

    2. Your plane tends to slowly dive, instead of flying straight. Some planes don't have it, some still do. It's A3 bug? Is there a way to fix in in your mod?

    3. Rockets (not missiles) have invisible exhaust, they are just fired without single visual effect.

     

     

     

    And few little questions:

    1. Could you please explain, how to use CCRP? Is it fully operational already? Sorry it this question was already asked.

    2. How to do aerial refuelling? I saw mods for AF for certain planes, like Su or F-18.

    3. In changelog, I spottend "GPS targetting system", how to enable it? There is no such menu entry in list of actions available.

     

    Bugs:

    1- I have fix the map on this update.

    2- I'll look into it.

    3- The last version I put out is using the USAF mods Ammo box, so I'll look into it. I'm working on a new Ammo box for the A-10.

     

    Questions:

    1-CCRP is not in yet, I'm going to drop it for now seeing that BI has a working CCIP and CCRP they are working on now and is in dev version of Arma.

    2- Refueling works with the USAF mods aerial refueling.

    3- The GPS targeting is the same as the F18's, but you only get it if you have JDAM weapons on the A-10. (does not work with the USAF Ammo box, sorry for this it will be fixed with this update.)

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