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Infyra

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About Infyra

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  1. Thanks, looking forward to it, then I will finally have a reason to start arma 3 over arma 2 when I pick a game to play :D
  2. I think I found the problem, it needs the init.sqf in the same folder right? I just changed the demo and saved it under a different name, seems it didn't put the init file in there. I will experiment a bit more !
  3. I have been enjoying the addon a lot the last week! I have one question regarding Big Boss mode, it seems rather unstable. I can get it to work if I load the demo mission, but if I make any changes like a bigger battlefield, adding units etc, the Big Bosses will not wake up anymore and it will be just a regular fight with 8 leaders, any ideas? Is it a feature that you find works if you put all the requested items from the manual on the battlefield?
  4. I am having a problem that seems specific to Warfare mode for the standard maps such as "When Diplomacy Fails" or the Civil War and US vs Russia ones. The problem is that after I die, I am unable to respawn, or my camera does not move back to the base. If I choose respawn from the menu, I die again and the camera switches to the base in the top down death screen. I do not have this problem with the Benny WarFare mod maps, only with the standard ones. I do not run any mods except CBA and I have the problem both in the latest Beta and in the release version of the game. All buttons work as if I am alive in the death screen, I can chat and do commands to my squad, but the camera will not show anything except my body from top down. I am running a dedicated LAN server and am playing alone. I assume warfare is not a mode where you can only die once and then have to restart, so any ideas? Edit: This seems to be a Beta problem! I thought I checked on both versions, but I found now trying again that the normal version lets me respawn.
  5. Thanks for the quick answer, I experimented a bit more and found the problem I think. I haven't gotten the MoD version to work, but I made the script version work. I used a trigger with the initializing text nul = [] execVM "RydHQInit.sqf"; and it seems it kept spamming this and restarting the script. I changed to a waypoint and now it works! I have both A2 and OA, but I bought both of them standalone so I am not sure how it is different from Combined Operations, I can start all maps from the game now. Again, thanks for the quick answer!
  6. I just bought OA just to play your mod (even though I already own Arma 3! ) , but I am getting an error trying to run it. After setting up the mission and using preview I get about 20 seconds later the error " script topics.bik b not found". Any ideas? Google didn't turn up with anything on it. I found topics.bikb in the script version of the addon, but I am trying to run the addon version. I have no experience with Arma mods, do I need to put the scripts in the scripts version somewhere for the addon version to find them? I also tried to add a mission object that initiates the script version and put the script version in the missions folder, but that does not work either. I need to find a easy guide on how to install these. Edit: I changed to trying the documents folder option and dropped the script files in my mission folder there, now the AI is spamming the chat with "HAC 1.45 is here". An improvement but nothing else yet :D
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