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LykosMactire

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Everything posted by LykosMactire

  1. LykosMactire

    Bohemia Interactive Mníšek Studio

    We all know it was to joyride in the tank, that beautiful tank
  2. Its like Recolor on crack (in a good way)
  3. LykosMactire

    LM Mods OPCAN2.0: OPTRE Reskin pack

    Hotfix to prementioned update just pushed on OP
  4. LykosMactire

    LM Mods OPCAN2.0: OPTRE Reskin pack

    update on OP
  5. LykosMactire

    LM Mods OPCAN2.0: OPTRE Reskin pack

    Updated on OP
  6. LykosMactire

    LM Mods OPCAN2.0: OPTRE Reskin pack

    OPCAN Revival 1.0 build released, no vehicle reskins just yet
  7. LykosMactire

    Ruha terrain

    My only suggestion would be more open buildings. Other than that it is very beautiful
  8. LykosMactire

    LM_AAF, A greenback overhaul

    Sorry for the lack of news on this recently. I'm currently waiting for the Tanks DLC samples to be released and working on other projects atm. but i'm still working on this
  9. LykosMactire

    Halo 3 Marine and Bravo-Kilos

    I can explain, as one of his constant annoyances on discord, that this was NOT an April fools joke. He's too determined to have time for something like april fools
  10. LykosMactire

    LM_AAF, A greenback overhaul

    If i were to add soft armored ground vehicles i would do the Humvee over the Land Rover. As the Hellenic Army actually uses them. Although i will take the Tatra truck into consideration as they are indeed used by the Hellenic army. I'm leaning more towards their origins inspiration wise for their design (The Hellenic Army) and patching up the rest with British vehicles. Other news i decided to make the M4A3 port specific to the AAF Specops which is still unnamed atm.
  11. LykosMactire

    LM_AAF, A greenback overhaul

    Thanks, I've considered expanding more to include perhaps a "Post-War" faction based on the ArmA 3 S_A_W campaign if you get the canon ending. and a UN faction spun off of that one.
  12. LykosMactire

    General Discussion (dev branch)

    Dont have much info on the turret but it is real and is a 120mm
  13. LykosMactire

    General Discussion (dev branch)

    Really digging what this update brings, however one major issue in my books, something so easily fixed.... There is no Tanoan skins for the Hunter and the HEMTT...
  14. UNITED REBIRTH Story: around 7 years before the events of ArmA III's "the East Wind" and the upcoming Apex campaign, a terrorist attack struck the UN close to home. This gave the UN a wake-up call that America urged them to answer. The UN was trying to keep peace at the same time they were not able to enforce it in specific areas, so they formed a new branch of the UN's force. Dubbed the "Blue Enforcers" by Rebel factions that came into contact with them, these troops were sent to areas of high risk with some of the most advanced gear they could get a hold of. They were tasked with Combating hostile factions that refused negotiations, like that of the CSAT Factions in the Mediterranean and Pacific, and the 2nd uprising of the Chedaki of Chernarus. Often the UN Enforcers would work alongside the Peacekeeping force during humanitarian disasters to help prevent riots or hostile coups against local governments. WILL Require ArmA III APEX Factions (BLUFOR) UN Peacekeepers (Generic) UN Enforcers SFG (Generic) UN Peacekeepers (Chernarussian) Screenshots
  15. LykosMactire

    LM UNited Rebirth

    Due to unexpected computer errors, all data i had was lost. all assets for this mod was lost and are unrecoverable. i do not know if i will revive this mod or not.
  16. LykosMactire

    Laws of War DLC Assets

    Is there any plan to add samples for the Basic helmet, i had some plans for it but never could act upon them due to LOW still being EBO encrypted
  17. LykosMactire

    Project: "Battle of Fallujah" Map

    Looks amazing, cant wait to see the finished product. although the ground seems a little too bright
  18. LykosMactire

    Halo 3 Marine and Bravo-Kilos

    If you were not aware, the marines were released in the OPCAN reskin pack. Morthons focus right now is on the brutes and due to RL circumstances it would be a while before he gets around to anything with the marines. Although gloves will be present on the marines come next OPCAN update. which should be within a couple weeks
  19. LykosMactire

    Project: "Battle of Fallujah" Map

    Im drooling as i picture someone using this map and recreating the classic fallujah insurgency missions you would see with A2OA and ace
  20. i must ask, not as a joke, will there be a john wayne head people can use
  21. LykosMactire

    Arma 3 Aegis

    yes there have, one in the ArmA 3 beta days but i dont think it works anymore. @night keep up the good work
  22. LykosMactire

    Project: "Battle of Fallujah" Map

    Will this map be larger than its ArmA 2 counterpart?
  23. LykosMactire

    LM Mods OPCAN2.0: OPTRE Reskin pack

    Update posted in OP with the new OPTRE weapons
  24. LykosMactire

    Ravage

    The loot systems of Ravage and other mods like B52 are done differently, B52 works with most buildings as it spawns Random loot at "positions" on the buildings. Ravage however has a tiered system based on the kind of building therefore it needs the classnames of the buildings being used. Which would mean he would have to code in all of the classnames to EM_Buildings to get the map functioning.
  25. LykosMactire

    Project - Vertical Lift 2035

    Whenever the developer says something you will know, Also it is against the rules of the forums to ask about updates. i understand you are new so just giving advice
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