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Everything posted by LykosMactire
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The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
feet first into hell and back again And kicking inni'ass -
Army of the Czech Republic A3 - ACR_A3
LykosMactire replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
evro,is the helmet direct port of the A2 one? and if so is the RVMAT on it, because whenever we put it on our ACR mod (which we are forcing our coder/the other owner to doube time the fixes) theres a shadow bug. -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
*fills it with guys holding sniper rifles* -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
LykosMactire replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
no this is a mod problem involving shadow LODs i believe -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No mas pantalones, donde estas me pantalones (never typed in spanish before) -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
LykosMactire replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
just asking, anyone else see this on maps like takistan and torabora http://cloud-4.steampowered.com/ugc/40851156729922251/2E461D5CBAF384AF25B525C91803D2FBE3A4B6D0/ (121 kB) -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
they are fighting the insurrectionists, rebels. basicly you can say its their fault that humanity was caught off guard when the covies did show up -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
LykosMactire replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i tested it works, its just renamed to sahrani. theres 2 sahranis in my editor, 1 AIATP, one SMD, the only way i know which is which is mission files -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
this takes place before the covenant and spartans -
wip buildings of russian village
LykosMactire replied to argument's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nice work -
JSRS: DragonFyre -- WIP Thread
LykosMactire replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
dem rockets, they feel like theyre actually deadly -
hes either calling it by what most people think it is, or hes mistaking you for burnes15th
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USMC in the 2030's mod
LykosMactire replied to Terramesa's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
sadly no, Atin does the configs for our mods. but you can test uniforms atleast by using the setobjecttexture command this setObjectTexture [0, "texture.paa"] -
USMC in the 2030's mod
LykosMactire replied to Terramesa's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nope BI forbids the modification unless source models released -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
LykosMactire replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
found a bug on sahrani http://cloud-4.steampowered.com/ugc/40851156639165641/B5F8447A03A64E27648B0D828BAC52106C37F5A1/ -
USMC in the 2030's mod
LykosMactire replied to Terramesa's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
the vest needs work and you need to move the flag patch as the new BI update changed its position -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hey space please put me on the list i've helped out by making the UNSC camo patterns and sending then to thedog, you can ask him as he told me that he sent them to the texture guy, also i did a lot of research -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
you should tell him to put a silhouette of a paris class behind it, with small dots representing ODSTs going Feet first -
The Eridanus Insurrection - An Arma 3 Total Modication
LykosMactire replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Remember where it all began penguin, remember reach. and their fabulous forklifts. MIA. btw digging the logo space -
USMC in the 2030's mod
LykosMactire replied to Terramesa's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
not sure if typo, or just a plan to get people angry -
USMC in the 2030's mod
LykosMactire replied to Terramesa's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
be careful not to anger any marines, they like their coyote brown vests. -
The CSAT Modification Project (Release)
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
i'd say desaturate it as its too bright and would give the craft away easier -edit: i mean the flag and roundel -
The CSAT Modification Project (Release)
LykosMactire replied to theevancat's topic in ARMA 3 - ADDONS & MODS: COMPLETE
looking good evan, do you have any plans for any other factions from a3 to be remade (Ie. AAF (although theres a lot of mods doing that), NATO?) -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
LykosMactire replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anyone notice how the ocean is a greenscreen when you go too deep xD -
now if only i could figure out how to make islands that way, good work dude