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LykosMactire

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Everything posted by LykosMactire

  1. i noticed in the dev build (and also 3DEN update) a set of walking animations in the animation viewer, that on popular belief was going to replace the one handed animation that is currently in. If theres any way to replace the walking animation with this one via mod or something, can they point me in the right direction? All of the animations had _Ver2 or something at the end of it
  2. LykosMactire

    LM UNited Rebirth

    Update: Once the poll for the generic UN weapon has 15 votes i will continue using the weapon of your choice
  3. LykosMactire

    LM UNited Rebirth

    When command tells you to stay, yet all the insurgents are dead
  4. LykosMactire

    LM UNited Rebirth

    Boom
  5. LykosMactire

    LM UNited Rebirth

    Strawpoll for the gerneric UN weapon http://strawpoll.de/21ed8de
  6. i found the issue, for some reason another reshade Dll found its way into my system, no clue how
  7. Whenever i try starting up using this via any method (Launcher, Exe) it never loads up the game, i open task manager to find it as a background process refusing to load, anyone know how to fix this? Edit: whenever i force close it via task manager it says unable to init dxgi scratch the 2nd edit... stopped working again
  8. I installed it following the Real light websites instructions and when i click play on ArmA III it never loads the game, i find it hidden in my processes as if it started but not working so i have to force close it
  9. LykosMactire

    Advanced Rappelling

    our issue was a space in it, rename the mod folder and try again (make sure the command line is changed too)
  10. LykosMactire

    Advanced Rappelling

    you just upload the mod to your server, you dont need everyone to have it on clientside
  11. LykosMactire

    LM UNited Rebirth

    There are plans for more. the CDF UN have the T-100 as their tank, I may make the Merkava tanks also at some point, inspiration for the kuma/ Leopard 2A7 though comes from French Leclercs in the UN. Although i do understand your point, i also plan on adding in special vehicle schemes for the Enforcers group, instead of white and blue (as seen on all current vehicles in the mod) they will be a stone grey and blue. by the way the CDF T-100
  12. LykosMactire

    LM UNited Rebirth

    Them tanks though
  13. Are you sure you arnt hitting the area close enough to you to cause that? or using his Force mod which causes flinching when shooting?
  14. LykosMactire

    Advanced Urban Rappelling

    Any idea why its not working on my friends server? he says he has it installed on the server and we still cant use it
  15. LykosMactire

    LM UNited Rebirth

    heres a couple new screens, Showing both the basic UN and the UNSF in combat with redone camo patterns
  16. LykosMactire

    LM UNited Rebirth

    A small update: i have been on vacation for the past couple weeks, when i get back in about 40 hours i will continue work on this
  17. LykosMactire

    Ravage

    hate to quote shakesphere here but... "Macbeth shall never vanquish'd be until Great Birnam Wood to high Dunsinane Hill Shall come against him." Macbeth=humanity Great Birnam wood= Zeds Dunsinane hill= the walls that keep humanity safe
  18. LykosMactire

    Ravage

    How about tiering the optics? like you would be more likely to find a ACO than a LRPS. and make it so thermal/nv sights are not avalible?
  19. LykosMactire

    Max_Women

    dont ask for ETAs, if im not mistaken its against forum rules, just wanna keep ya from getting banned
  20. LykosMactire

    Rappelling from Structures WIP

    wouldnt adding custom animations make it not able to be server-side only? as that means all clients would need that animation
  21. LykosMactire

    LM UNited Rebirth

    UN Convoy ambushed by light arms fire in Tanoa... my guess Syndikat didnt expect the Enforcer detachment in the back of the marid
  22. LykosMactire

    LM UNited Rebirth

    Well, Due to rising tensions with the Oppresing CSAT forces and rumors arising of a local insurrection starting to rise im sure they will have something to deal with, although they are busy coordinating with the police after a humanitarian disaster believed to be rooted in the mining operations in the area. Although its been a while since there were earthquakes
  23. LykosMactire

    LM UNited Rebirth

    Heres a teaser pic of one a new UN subclass nodding back to ArmA II, Chernorussian UN peacekeepers 2035
  24. ACM? how do i get it ;n; i loved that thing in ArmA II and i wanna use it in ArmA III
  25. LykosMactire

    I.V. S - Faction Marines

    What you can do is use the base ArmA III logo and modify it, it will actually help you in learning texture techniques. For example overlay and Multiply forms of layers
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