Jump to content

speedygonzales

Member
  • Content Count

    297
  • Joined

  • Last visited

  • Medals

Everything posted by speedygonzales

  1. Really cool mod. I use it the first time for one of my missions, but dont have a clue how to manage that i can transport the talon via an mrap or so. Any ideas ?
  2. speedygonzales

    Isla Duala for Arma 3 (WIP)

    Oh man i love your islands, looking forward to be in my neighborhood (panthera) again.Thx for your effort and always outstanding work.
  3. speedygonzales

    (SMA) Specialist Military Arms

    No its seems that your refernce picture is a paintjob and no dirt. And paintjobs are get different used then a blank weapon. But you dont have a paintjob on your gun. Second i love used weapons but you dont can make a brown layer over it and all is good, you have to look where a weapon get used and dirty and where the dirt sticks. So you made a tan version ok, lets think of and sandy enviorment. You have to but sandy and fine-grained textures between upper and lower every where where parts come together. Next thing mag release button and bolt catch gets used and is not clean as an example, thats the differnence between an authentic used weapon and a brown splash on the weapon. I know it is real time intensive to get a good used weapon texture done, and its a hard task. And as i said before mayby you take a look at my picture it shows you some model probs. http://imgur.com/L3RpyU2 Or you compare your refernce picture to your model, mayby you can gave it a little bit more love to it. http://i.cubeupload.com/814gDF.jpg Ps.: srry for my bad english i hope you understand what i mean, i like your weapons pack and only want to help to make it even better with good criticism.
  4. speedygonzales

    (SMA) Specialist Military Arms

    Mk18 is looking not bad, like the model and son on. But in my opinion the logo isnt right mayby i`m to accurate and i dont like the dirt on the lower and upper body it looks very strange in my opinion like someone threw his weapon in dirt lake. I think less is more in that case. Logo = http://i45.tinypic.com/149v7tw.jpg Mayby an alternate design for tan = http://farm3.staticflickr.com/2811/12064099623_bbb34a69e0_b.jpg So i looked a little bit deeper in your screens and found some discrepancies, mayby you want to take a look. http://imgur.com/L3RpyU2 It`s no offense but when it comes down to virtuell weapons i look very accurate and find it right to see the details in the model that makes the real weapon unqiue or different. But I`m happy with all you awesome guys in the modding scene gave us.
  5. speedygonzales

    [MP] =BTC= Hearts and Minds

    @JAndrews1 add Vcom yourself when you want it, but its a peformance droper in our testings(greater battles). Like that is vanilla so every Community can choose there favourite AI script and the mission maker goes not insane, for us its ASRAI, that only runs on the server. I have to say like the mission a lot, but some probs occured while playing. We have played with the modded version and with CAF on takistan, and had a lot of fun. Only something was strange that a truck full with middle east agressor was driving every 30min to our base and waited for us and civilians too. I dont know if that should be the homecoming suprise. For the first short test cool mission, but mayby you can you add that some enemys spawns in houses or so, we only saw them patrouling around ? When it already in srry, i have to play test more ;).
  6. speedygonzales

    CO 4-8 ZEN Insurgency Chernarus by WmD

    CallMeSarge thx for the information, i tried the modded version. I have activated all mods, but mayby dont have the latest version of tyrks uniforms, will check it today. But the enemy is naked too only equipped with the wepons,vest and hats. Could this be a prob of a not uptodate version of tyrks too ? That what i played was nice but have test more to gave you good feedback.
  7. speedygonzales

    CO 4-8 ZEN Insurgency Chernarus by WmD

    So have tried the mission, and all are units are naked, anyone else has this problem ? The weapons etc. are loaded but no uniforms.
  8. speedygonzales

    CO 4-8 ZEN Insurgency Chernarus by WmD

    I`m very excited to see a mission build up with zenophons missions framework. Can i use cse or Agm for medical ? So i only have to delete faroqes revive out the init ? Will try it out this week and gave you feedback.
  9. Is the fix from toadie for the rhs weapons around or ? Steyr AUG´s from toadie and his team that would be it for me.
  10. speedygonzales

    [MP] =BTC= Hearts and Minds

    Nice work, will try it out when coming home from work.
  11. speedygonzales

    [MP] =BTC= Hearts and Minds

    Thx for the information Giallustio, we like where this mission is heading to. Looking forward for future versions and see the process of this cool idea. Is it possible to disable the medical system and change it to cse or something ?
  12. speedygonzales

    COOP 20 Takistan Force (OA)

    Thx for the information, but simply no not for me.
  13. speedygonzales

    [MP] =BTC= Hearts and Minds

    Is it possible to port this missions to other islands with other enemy factions ? I will try it at after work sounds promising.
  14. speedygonzales

    COOP 20 Takistan Force (OA)

    Anyone has the skills to port this mission to a3, because bon has clearly said at the front page he want only be credited, when someone extend his work. And this mission would definitly worth the effort i think.
  15. Can confirm performance is a lot better and no prob to play greater coop events with it, before it was a little desaster ;). Nice how this little immersive changer find his way up up to the sky, cant play without it anymore. Do you have on your plan to improve explosivs reverb sounds too ?
  16. speedygonzales

    Conflict: Ukraine (MP Campaign)

    I think you should implement that mods that you think it fits your idea and scenario. And what i read it comes only up to 4-6 mods with AIATP or A3MP. But i would appreciate when you only use high quality stuff for your missions and not quantity over quality like some others do. Information from toadie2k (@hlc_ak) there is a alternate config for @caf avaiable, that change the weapons to his very good made ak`s. This brings two benefits with it, the enemy has better skills with it and you can use your enemys weapon. For the medical system i would say agm or cse, i think these mods are the most used in the tactical community.
  17. speedygonzales

    Annihilation [NATO/DEVGRU]

    Yeah plz give us back this very fine mission for smaller groups. That would be lovely ;).
  18. Some of my mates get this error after updating. Anyone has the same problem. They cant start arma3 with AIA TP. " Addon `AIA_Buildings_config´requires addon AIA_Buildings_data Circular addon dependency in ÃIA_Core´" Srry they have loaded the rds island fix, no problem after deleting this.
  19. Srry my mates and i had problems with downloading AIA TP, but we are ready for the next event.
  20. After playing with your mod i cant play arma3 without it. Thank you for this ;). I will have an eye on performance, with your last version it was definitly a performance loss in greater firefights.
  21. speedygonzales

    TRYK's Multi-Play Uniforms

    congrats on the update, nice work.
  22. speedygonzales

    RH M4/M16 pack

    Oh man thougt the newest version is out. I cant wait for the new camo versions and some new attachments. Any news or teaser pictures for the update?
  23. I will give it a try, hope the performance is a lot better then in the early stages of this mod. I try to organize some of my mates to see you on the battlefield ;). I hope to find the PR spirit again.
  24. Aardvarkdb+Sabre there can be only something good at the end ;). But the whole team do an awesome job, thx guys for bringing us arma3 to a loved setting. Really like those hlemets. Anyone can answer me if there are m4`s and m16`s in the first release.
  25. Srry for not answering so long. Janus thx for pointing some things out. I have a lot of Rl things going on then my clan want a piece of me too ;), but i hope that i can bring up a update in the next two weeks.
×