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Everything posted by quickdagger
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Brazilian Defence Forces (BDF) Released
quickdagger replied to johnhansen's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Parabéns ae! -
Niko's Uniforms Mega Packs
quickdagger replied to NikoWZRD's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Great! Oh man, where have you been all this time? -
Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Midnightm3nace, Yes, you can use it without ACE. Just don´t bother with the startup messages. And the rest of the game will be unaffected. So does the accuracy. :)- 73 replies
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- sniper
- ballistics
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ACE3 - A collaborative merger between AGM, CSE, and ACE
quickdagger replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, is your Vec-21 measuring distance now? Mine is not. -
Head Gore Mod v1.1 (Updated 6-6-2016)
quickdagger replied to MrSanchez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You have 2 good arguments then. Keep it up man!- 73 replies
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- gore mod
- head popping
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(and 5 more)
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Head Gore Mod v1.1 (Updated 6-6-2016)
quickdagger replied to MrSanchez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yes, heads stoped bursting when I went from v1 to v1.1. i've toticed the higher the penetrtion (prameter "caliber" in cfgammo) the higher the chance of head bursing, but shouldn't it be hit value instead?- 73 replies
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- gore mod
- head popping
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(and 5 more)
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Head Gore Mod v1.1 (Updated 6-6-2016)
quickdagger replied to MrSanchez's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My heads do not explode anymore in v1.1 :( Mr. Sanchez I have a couple of questions, please. 1)What parameters should I edit in ACE Medical Settings and ACE Advanced Medical modules in order for it to work right? Maybe some screenshots. 2)If I enter a server without Head Gore, what should I do for my shots to explode heads? Maybe something local? Thank you!- 73 replies
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- gore mod
- head popping
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(and 5 more)
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey dat, No Steam version yet. Maybe on the following days, but I´m not sure whether I´ll update it on Steam. Please, download it from Armaholic.- 73 replies
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- sniper
- ballistics
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey friends, I´m happy to inform we have a new version of Dagger Weapons & Ballistics!!!! Check Armaholic and Six!- 73 replies
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- sniper
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh man, I don´t know. If you find a solution, please tell me. I have no idea where ACE stores all the input data.- 73 replies
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- sniper
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Advanced Ballistics (WIP)
quickdagger replied to ruthberg's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys, Ruthberg has stoped working in this standalone version when it was added to ACE. If you want to have the Advanced Ballistics you must install ACE. Good hunting! -
BloodLust (Version 2022.04.13)
quickdagger replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Make what work? The parameters of Bloodlust. Now I´figure out you just have to press "Esc" to enter the Bloodlust menu. Too bad it was banned :( -
BloodLust (Version 2022.04.13)
quickdagger replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I´m not good at editing scripts or mission ini files, so will there be a way to make it work with full features automatically, just by installing the v2.3? -
BloodLust (Version 2022.04.13)
quickdagger replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Bodies also "explode" from common FMJ .50 and .338 hits. Even lower calibers HP´s. Bodies are made of water, which is incompressible. So, under a high energy transfer, upon impact, the hydrostatic shock makes the bodies "explode" but without any carbonization. -
BloodLust (Version 2022.04.13)
quickdagger replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Too bad I´ve only discovered your mod now Zooloo! I´m really liking it! Sorry I haven´t read all the 30 pages but, do you have any plans to make limbs dismemberment and/or head explosions to please some snipers out there? -
Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No problem man! Thank you! We just hold the dart gun idea then.- 73 replies
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- sniper
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Day 4 - final day Color, bump and specular maps: And the final result!- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Totally agree Irvin! Here is the result of another 2 afternoons = 1 day of work. Hey everybody, please, remember this is not a wip thread. Dagger Weapons is a ready and released mod. The images below are just a teaser for the upcoming release. The UV´s got perfect! Now, all parts put together: Remember: Trigger and bolt must be separated parts, because they will be animated.- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey OOarmer, Thank you! Please, call me Dagger. :) Maybe in the future, for I focus in sniper stuff nowadays. The dart guns seem very interesting. Do you know if anyone has created a knockout or sleepy script for this kind of ammo?- 73 replies
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello folks! This baby is going to be the next addition do Dagger Weapons! This time I´m 3D modeling! Wow! Day 1 Day 2 Day 3 Yeah! It works in game! And with the attachments ... well I´ve got to think about the muzzle! ... and, if da12thMonkey says weapons must be 10000 faces or less, then 10000 faces or less it must be :) . (https://forums.bistudio.com/topic/144270-min-and-max-polygons/) And how much time do they take to make a 10k faces weapon? For this pic above took me 24 hours.- 73 replies
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Dagger Scopes for Arma 3
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Error messages solved!- 145 replies
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- scope sniper
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Dagger Weapons for Arma 3 (and ACE 3)
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you dude, Just let me know if you have any doubts when using them.- 73 replies
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- sniper
- ballistics
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Dagger Scopes for Arma 3
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It will be nice Linux. Thank you!- 145 replies
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- scope sniper
- reticle
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Dagger Scopes for Arma 3
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Spotter, By using default BI keys. I have changed mine so I don´t remember well. I think it was page up and down!- 145 replies
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- scope sniper
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Dagger Scopes for Arma 3
quickdagger replied to quickdagger's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you Sonsalt6!- 145 replies
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- scope sniper
- reticle
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