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quickdagger

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Everything posted by quickdagger

  1. quickdagger

    Niko's Uniforms Mega Packs

    Great! Oh man, where have you been all this time?
  2. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Hey Midnightm3nace, Yes, you can use it without ACE. Just don´t bother with the startup messages. And the rest of the game will be unaffected. So does the accuracy. :)
  3. Hey guys, is your Vec-21 measuring distance now? Mine is not.
  4. You have 2 good arguments then. Keep it up man!
  5. yes, heads stoped bursting when I went from v1 to v1.1. i've toticed the higher the penetrtion (prameter "caliber" in cfgammo) the higher the chance of head bursing, but shouldn't it be hit value instead?
  6. My heads do not explode anymore in v1.1 :( Mr. Sanchez I have a couple of questions, please. 1)What parameters should I edit in ACE Medical Settings and ACE Advanced Medical modules in order for it to work right? Maybe some screenshots. 2)If I enter a server without Head Gore, what should I do for my shots to explode heads? Maybe something local? Thank you!
  7. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Hey dat, No Steam version yet. Maybe on the following days, but I´m not sure whether I´ll update it on Steam. Please, download it from Armaholic.
  8. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Hey friends, I´m happy to inform we have a new version of Dagger Weapons & Ballistics!!!! Check Armaholic and Six!
  9. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Oh man, I don´t know. If you find a solution, please tell me. I have no idea where ACE stores all the input data.
  10. quickdagger

    Advanced Ballistics (WIP)

    Hey guys, Ruthberg has stoped working in this standalone version when it was added to ACE. If you want to have the Advanced Ballistics you must install ACE. Good hunting!
  11. quickdagger

    BloodLust (Version 2022.04.13)

    Make what work? The parameters of Bloodlust. Now I´figure out you just have to press "Esc" to enter the Bloodlust menu. Too bad it was banned :(
  12. quickdagger

    BloodLust (Version 2022.04.13)

    I´m not good at editing scripts or mission ini files, so will there be a way to make it work with full features automatically, just by installing the v2.3?
  13. quickdagger

    BloodLust (Version 2022.04.13)

    Bodies also "explode" from common FMJ .50 and .338 hits. Even lower calibers HP´s. Bodies are made of water, which is incompressible. So, under a high energy transfer, upon impact, the hydrostatic shock makes the bodies "explode" but without any carbonization.
  14. quickdagger

    BloodLust (Version 2022.04.13)

    Too bad I´ve only discovered your mod now Zooloo! I´m really liking it! Sorry I haven´t read all the 30 pages but, do you have any plans to make limbs dismemberment and/or head explosions to please some snipers out there?
  15. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    No problem man! Thank you! We just hold the dart gun idea then.
  16. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Day 4 - final day Color, bump and specular maps: And the final result!
  17. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Totally agree Irvin! Here is the result of another 2 afternoons = 1 day of work. Hey everybody, please, remember this is not a wip thread. Dagger Weapons is a ready and released mod. The images below are just a teaser for the upcoming release. The UV´s got perfect! Now, all parts put together: Remember: Trigger and bolt must be separated parts, because they will be animated.
  18. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Hey OOarmer, Thank you! Please, call me Dagger. :) Maybe in the future, for I focus in sniper stuff nowadays. The dart guns seem very interesting. Do you know if anyone has created a knockout or sleepy script for this kind of ammo?
  19. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Hello folks! This baby is going to be the next addition do Dagger Weapons! This time I´m 3D modeling! Wow! Day 1 Day 2 Day 3 Yeah! It works in game! And with the attachments ... well I´ve got to think about the muzzle! ... and, if da12thMonkey says weapons must be 10000 faces or less, then 10000 faces or less it must be :) . (https://forums.bistudio.com/topic/144270-min-and-max-polygons/) And how much time do they take to make a 10k faces weapon? For this pic above took me 24 hours.
  20. quickdagger

    Dagger Scopes for Arma 3

    Error messages solved!
  21. quickdagger

    Dagger Weapons for Arma 3 (and ACE 3)

    Thank you dude, Just let me know if you have any doubts when using them.
  22. quickdagger

    Dagger Scopes for Arma 3

    It will be nice Linux. Thank you!
  23. quickdagger

    Dagger Scopes for Arma 3

    Hey Spotter, By using default BI keys. I have changed mine so I don´t remember well. I think it was page up and down!
  24. quickdagger

    Dagger Scopes for Arma 3

    Thank you Sonsalt6!
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