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Sanchez_ESUS

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About Sanchez_ESUS

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    Staff Sergeant

core_pfieldgroups_3

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    ARMY

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  1. remoteexec addaction conditions

    Ok i check this and its ok, changing last 2 for 0 to exec it globally, many thanks!
  2. remoteexec addaction conditions

    Hi Grumpy Old Man i would like to add this addaction to a object drop killed units and be compatible with dedicated server. But all examples i find dont use any condition and you can take item from unlimited distance. I would like to use distance condition. Its second part okk, that is syntax??
  3. Hi, i would like to addaction to object with remoteexec but i dont know how or where to place conditions of distance. I usually use addaction as this: this addAction ["Pick up INTEL","scripts\add_intel.sqf",[],1,false,true,"","_this distance _target < 2"]; And i would like to merge this with remoteexec addaction [this,["Pick up INTEL", {"scripts\add_intel.sqf"}]] remoteExec ["addAction",2]; Thanks for help!!
  4. Arma3 Videos

    New map Majan, and new RHS vehicles modified with attachments SOC Vehicles. Public release coming soon.
  5. 6 x 6 Recce/Special Forces ATV

    Nice job!!! Really nice!!
  6. Arma3 Videos

  7. X-Cam 1.0 for Arma 3 released

    Hi, im having some trouble when i try to move camera in object placement. If i go for example to xcam settings i can move camera normally but when im in objects placement i cant. I created a new project and i cant move camera. someone nows whats happening? i know how to use xcam, i placed 30000 objects on my map. Thanks!
  8. Arma3 Videos

    Marsoc at Bala Murgab, Afghanistan. Clan SOF 4 and ESUS, joint operation. For this mission i was RTO of HQ.
  9. Arma3 Videos

    This time with Spanish operators MOE at Central African Republic.
  10. Arma3 Videos

    Rescue of two prisioners at Ardennes with UK Commandos. WWII Iron Front Mederet River
  11. Arma3 Videos

    This time Hamburguer Hill, was very hard!!
  12. Arma3 Videos

    Its time to enjoy in Bastogne 1944 with 101th Airborne.
  13. Arma3 Videos

    Arma 3 España. Playing with nice MH-6 Littlebirds of Red Hammer Studios. Supporting land troops and providing transport. Enjoy!!
  14. Custom texture objects on TB

    Thanks!!!
  15. Custom texture objects on TB

    Hi, thanks for answer this is my config.cpp, basically i reskin by hiddenselectiontextures. These are street name signals. class CfgPatches { class Majan_Signs { requiredAddons[] = {"A3_Signs_F"}; requiredVersion = 0.1; units[] = {"st_royal"}; weapons[] = {}; }; }; class CfgVehicles { class SignAd_Sponsor_F; class SignAd_SponsorS_F; class Land_Sign_WarningMilAreaSmall_F; class royal: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "royal"; displayName = "royal"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\royal.paa"}; }; class huriya: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "huriya"; displayName = "huriya"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\huriya.paa"}; }; class almaladh: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "almaladh"; displayName = "almaladh"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\almaladh.paa"}; }; class sadiq: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "sadiq"; displayName = "sadiq"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\sadiq.paa"}; }; class haya: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "haya"; displayName = "haya"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\haya.paa"}; }; class bashri: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "bashri"; displayName = "bashri"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\bashri.paa"}; }; class suq: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "suq"; displayName = "suq"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\suq.paa"}; }; class tijara: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "tijara"; displayName = "tijara"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\tijara.paa"}; }; class alqabalat: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "alqabalat"; displayName = "alqabalat"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\alqabalat.paa"}; }; class zizaf: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "zizaf"; displayName = "zizaf"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\zizaf.paa"}; }; class hilal: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "hilal"; displayName = "hilal"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\hilal.paa"}; }; class shams: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "shams"; displayName = "shams"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\shams.paa"}; }; class alkun: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "alkun"; displayName = "alkun"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\alkun.paa"}; }; class alaishab: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "alaishab"; displayName = "alaishab"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\alaishab.paa"}; }; class alnufus: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "alnufus"; displayName = "alnufus"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\alnufus.paa"}; }; class alikhwa: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "alikhwa"; displayName = "alikhwa"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\alikhwa.paa"}; }; class wasia: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "wasia"; displayName = "wasia"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\wasia.paa"}; }; class eahira: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "eahira"; displayName = "eahira"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\eahira.paa"}; }; class mihna: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "mihna"; displayName = "mihna"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\mihna.paa"}; }; class anyrjia: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "anyrjia"; displayName = "anyrjia"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\anyrjia.paa"}; }; class alabjadia: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "alabjadia"; displayName = "alabjadia"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\alabjadia.paa"}; }; class muraqib: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "muraqib"; displayName = "muraqib"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\muraqib.paa"}; }; class aizdihar: Land_Sign_WarningMilAreaSmall_F { mapSize = 1.28; class SimpleObject { eden = 0; animate[] = {}; hide[] = {}; verticalOffset = 1.04; verticalOffsetWorld = 0; }; editorPreview = "\A3\EditorPreviews_F\Data\CfgVehicles\Land_Sign_WarningMilAreaSmall_F.jpg"; _generalMacro = "aizdihar"; displayName = "aizdihar"; model = "\A3\Signs_F\SignM\SignM_WarningMilAreaSmall_F.p3d"; hiddenSelectionsTextures[] = {"Majan_obj\Data\aizdihar.paa"}; }; }; I have to copy "SignM_WarningMilAreaSmall_F.p3d" and rename for each reskin textures?? Thanks!
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