-
Content Count
234 -
Joined
-
Last visited
-
Medals
Everything posted by Sanchez Milsim
-
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Sanchez Milsim replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ook thanks!! Enviado desde mi D6503 mediante Tapatalk -
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Sanchez Milsim replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi im having issue with mahkno maps Dariyah and Nziwasogo almost. I place only the 2 civilian modules, population and civilian, with required, player options and Virtual AI. And never spawn civilians, i check with arma 3 factions and this is not the problems. Thanks!! -
Nice job!!!!
-
Hi, I understand that this mod is already compatible with dedicated?
-
[CLOSED] FFAA V6 (Spanish Army Mod)
Sanchez Milsim replied to FFAAMOD's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice job with BAM!!!! -
Removal of the 2D editor - why - options are good, workflow slowdown for modders
Sanchez Milsim replied to tortuosit's topic in ARMA 3 - EDEN EDITOR
I think there isnt nothing to fix, all new features are to add but 2d now its perfect. -
Removal of the 2D editor - why - options are good, workflow slowdown for modders
Sanchez Milsim replied to tortuosit's topic in ARMA 3 - EDEN EDITOR
Please dont remove 2d editor. Is one of constant features on all arma or opf games during his story. Eden dont do nothing special that i can do by scripts or by mods like xcam. Eden is focused for amateur editors and its better for they. I think the way its to implement eden features on 2d editor no remove 2d editor. Please think in large amount of years, in my case ten years editing on same platform and now you are going to remove it. Thanks -
Hi, about APEX update. I ask, its really necessary to delete 2D editor?? I took over ten years using it and sincerely believe that the new 3D editor is geared for new editors. Would be great to keep it, simply out of respect for the people forever. People who have followed the saga. The game lasts as long thanks to the editor and the 3D is useful but is not the same. Whats your opinion??
-
Hi, these are my last videos in spanish. Enjoy!!!
-
Hi spyder, how do you think about stringtables with other languages almost for civilian interaction. Thanks for the mod, nice job!!!
-
ALiVE - Advanced Light Infantry Virtual Environment 1.0 (GA)
Sanchez Milsim replied to ALiVEmod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Many thanks for work on Alive!!!! Congratulations for 1.0 release. Alive is one of essential mods we use to enjoy with arma 3. Really nice job to all alive team!!! -
My last operation, fighting insurgents at Chernarus. Playing as Russian paratroopers VDV. 42 slots. Thanks for watching
-
Streaming Arma 3 gameplays in spanish again, enjoy it. Sabotage operation.
-
[WIP] ArmA 3 Youtube - Play youtube videos and watch them together!
Sanchez Milsim replied to daphne's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow thats amazing, useless for clan learning scenarios. -
Hi spyder, NICE JOB!!!! One question?? Units recruited by your module are profiled?? Can in move this group to a position and if i leave group they are profiled?? I would like to know for a persistent mission building fobs with r3f and leaving AI and saving to db
-
MKY Sandstorm script
Sanchez Milsim replied to m0nkey's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Nice job, most realistic sand effect in arma. Nice for share this!! -
Kunduz, Afghanistan [10km] v1.20
Sanchez Milsim replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No problem playing with almost 50 -
Esus Server A3 Administration Tool
Sanchez Milsim replied to -esus-krachenko's topic in ARMA 3 - SERVERS & ADMINISTRATION
OMG!!! Nice job mate!! All my support for this fantastic and magnific tool. Love it. -
Hi, we are working on a new Kandahar afghanistan map and we would like to change water color to brown. Now we haves a river but is blue water and movement is similar to sea not to river. Thanks for help
-
X-Cam 1.0 for Arma 3 released
Sanchez Milsim replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Many thanks!!!! Enviado desde mi D6503 mediante Tapatalk -
X-Cam 1.0 for Arma 3 released
Sanchez Milsim replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
What can i do if i have files with more than 10.000?? Thanks Enviado desde mi D6503 mediante Tapatalk -
THE FORTRESS Kunduz - Afghanistan http://i.imgur.com/Z6A0sGD.jpg (228 kB) COOPERATIVE 14 SLOTS *SITREP* Kunduz province, Afghanistan. Inteligence located a compound with activity of insurgency. ISAF RC EAST deploy our US MARSOC team to secure this area. *PROCEDURE* Gold and Silver teams will be deployed at LZ by 2 Venom helicopters. Next waypoint is compound marked on map as objective. Clear compound and secure nearest area. be careful because we do not know if there are reinforcements in the area. Next, back to LZ call for pick up and extract to exfil marker. Features: -Join in progress compat. -Premade loadouts( include advanced medical items) -Random enemies -Highly detailed with xcam -Optional HC -Call to prayer ACE features: -Revive time 700 - unlimited lives -Advanced Wounds settings. -Medics are doctors and can apply limited PAKs when injured are stable. Mods needed: @ace @ALiVE @CBA_A3 @PRKZ @Leights_OPFOR @RHSAFRF @RHSUSAF @task_force_radio Optional: @ASR_AI3 V1: - Fixed Leights Opfor clas V4 -Added advanced medical -Added advanced medical items to loadouts -Loadouts now with LEA to make it JIP -Added compatibility for JIP Download: mega.co.nz Steam Workshop Armaholic
-
CO@14 The fortress - Kunduz - Updated!!
Sanchez Milsim replied to Sanchez Milsim's topic in ARMA 3 - USER MISSIONS
Updated!! -
Arma3 Headless Client Guide
Sanchez Milsim replied to mons00n's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, im having issue using DAC with HC in dedicated, when player respawn AI dont fire him. Im using Afghan militia of Leights Opfor, independent. When i start without HC no problem. Thanks!! -
I remade mission with less depencies. Coming soon Enviado desde mi D6503 mediante Tapatalk