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kimi_uy

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Everything posted by kimi_uy

  1. kimi_uy

    Helmet Mounted Displays MOD

    I would plaz plaz plaz do it, if i had plaz plaz plaz RL reference pictures of how the HUD/HMSS/HEA looks like.
  2. kimi_uy

    Helmet Mounted Displays MOD

    ATM I can use wind data only when the vehicle is a helicopter and the AFM is enabled. However, if u use ACE3, you can probably use the "Rctrl+K" to get a wind reference ;)
  3. kimi_uy

    Helmet Mounted Displays MOD

    This one goes for the Fat Albert Fans: https://www.youtube.com/watch?v=tFFdXeFF2Lo&
  4. kimi_uy

    Helmet Mounted Displays MOD

    I will be fixing the issue shortly, probably tommorrow-ish!
  5. kimi_uy

    Helmet Mounted Displays MOD

    Hey, Remove the pbo that says melb! From the server and the clients Cheers
  6. kimi_uy

    Helmet Mounted Displays MOD

    I'm glad u like it :) The way this type of HMDs work doesn't allow me to create custom "triggers" for enabling/disabling stuff. I hace asked a3 devs if it was possible and they said no. So the only way i can think of is to sacrifice the anticollision lights action and make it the hmd toggle on/off, but we'll see.
  7. kimi_uy

    Helmet Mounted Displays MOD

    I have had no complaints so far so I'd say it is compatible with ace3
  8. kimi_uy

    Helmet Mounted Displays MOD

    Beleive me when I say that keeps me from sleeping at night. Kidding. It would eb awesome, but AFAIK the only ones tha tmanged that were Nodunit and Franze, and even then it only works with an AI gunner. It's definetely something that would revolution gunships, but I don't have the tools, time nor knowledge to pull something like that. I could, but I don't think it's a game changer here. Either way you'd have to be more specific, at least mention the weapon.
  9. kimi_uy

    Helmet Mounted Displays MOD

    Yeah, good call. I'll do the same for the RHS pbo.Why would people not have the MELB is beyond me [emoji12]
  10. kimi_uy

    Helmet Mounted Displays MOD

    I missed that heavy MELB indeed. Might roll out soon! I won't do any other aircraft.
  11. kimi_uy

    Helmet Mounted Displays MOD

    I tell you now, I won't do HMDs for those aircraft.
  12. kimi_uy

    Helmet Mounted Displays MOD

    It's being discussed ;)
  13. kimi_uy

    Helmet Mounted Displays MOD

    New Update! Kimi_HMDs_v3.4 Changelog v3.4: - Added MELB HMD - Added RHS Black Hawk and Venom HMD - Added Desert Comanche CAS version - Updated textures for custom helmets
  14. kimi_uy

    Helmet Mounted Displays MOD

    Heads Up! I have a new update ready to roll. It includes HMDs for: MELBs RHS' black hawk and venom. Aswell as some fixes n shit. Soon I'll adding the Wipeout HUD mod to this MOD, since its a hud with n hmd. Onkeldismaster has helped with some stuff in this regard and it will be added later on. I'm waiting for the RHS team to give me the green light. As soon as that's done, the update will roll out.
  15. kimi_uy

    RHS Escalation (AFRF and USAF)

    Hey RHS dudes, Im back into modding for a couple of days (doing maintnance really), and i realised i have and HMD ready to go for the black hawks and venoms (has been there since like july). Might I release it as an optional pbo in my HMD mod? Cheers BTW i send it here cause im lazy to send pm.
  16. I think u r referring to the Franze/Nodunit Apache...
  17. kimi_uy

    3CB BAF Vehicles

    Proper good stuff guys! I'm loving the choppers ;) One suggestion... dat apache needs some dust! I love the matte paint but it definetely needs some wear and tear and then it will be sweet! Keep em comin!
  18. kimi_uy

    3CB BAF Vehicles

    Nooice! dat apache be looking good!
  19. Hey simon, unfortunately I've stopped working on these helos about an year ago. To use an apache with AI id reccomend using tge RHS one. Enviado desde mi SM-G920I mediante Tapatalk
  20. Hi, I know a lot of people wanted to continue the legacy of Aplion, and I decided to take a chance at doing so. I stayed away from the BIS forums thread because I wanted to do my own adaptation. Lots of changes were made, especially the flight model and weapons. Features: - NEWHMDs for blackhawks, Chinook, Venom, Viper and Apache - New flight model for every chopper (with Arma 3 physx). - Added Laser Designator for Apache and Viper. - Hellfires come in 3 variants: 1- AGM-114L Longbow Hellfire Anti-Tank (Radar guided, well, more like IR guided) Fire and Forget. 2- AGM-114K Anti-Tank Warhead (Laser Guided). 3- AGM-114N Thermobaric Warhead (Laser Guided). - Hellfire Launch modes (LOBL, LOAL-dir, LOAL-LO, LOAL-HI). Courtesy of Shadow. Instructive Videos by 87th_Neptune: - LOBL: https://www.youtube.com/watch?v=GPbVV8GcSYI - LOAL: https://www.youtube.com/watch?v=hw2wQGIiBS4 - Rockets now have 3 settings that can be swapped like any weapon with the "change weapon" key. The three settings are: 1- Single 2- Pairs 3- Ripple 4 You need one click for every shot, that is, keeping the fire button pressed won't fire full-auto. - M197 Gun (Viper) and M230 Gun (Apache) now have a bigger dispersion and can be zeroed by locking it to the laser (and manually zeroed too) - M230 Chaingun has 2 burst settings: 10 rounds and 20 rounds. - Replaced the gunner optics in the Apache, Viper and Venom. - Turrets now slave to the ground once you stop moving the mouse. Explanation: there are six levels of zoom, the first one does not have ground stabilization, this means you need to have the turret set to this level to be able to move the gun with your view when you are not "heads down". All the remainind levels of zoom are ground stabilized. - Replaced the broken sounds on the weapons to Vanilla Rockets/Missiles/Cannons - With the integration of physx you can finally autorotate if shot down. Previously you the rotors freezed and you became a ballistic stone. - Added a more items and gear on the inventory of the helos. - Other stuff i can't remember. SHOWCASE: Patchwork's Review!!!: Authors: - Bohemia Interactive (arma 2 models) - Aplion (Initial Port over from Arma 2) - geraldbolso1899 (AKA Kimi) (Flight Model, HMDs, weapon systems, main config) - 87th_Neptune (integration of RWCO features amongst other contributions) Other Contributors: - Shadow_FO (RWCO functions) - CptDavo (helo textures) - LordJarhead (JSRS sounds) Special thanks: - 161st V-SOAR community, for testing and feedback. - PatchworkHD. - TheSystematicPsycho. IMPORTANT NOTE: delete the old version of HAFM helos by Aplion, this version includes everything you need. DOWNLOAD LINK: US_Helos_Kimi_v2.0 WARNING!!! THESE HELO PACK HAS BEEN DISCONTINUED. REQUEST UNBINARIZED FILES THROUGH PM!!! Changelog: Issues present: - Still can't get the Chinook, Blackhawks and Huey to have a working copilot seat (maybe someone can share some insight). -The HMD's altitude AGL indciation displays +2 meters than it should, Nothing i can do about it, even Vanilla Helos have that issue. END USER LICENCE AGREEMENT: DISCLAIMER You are permitted to install and use this software for personal entertainment purposes only. You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without geraldbolso1899 and 87th_Neptune's prior permission and agreement.
  21. Hey Nodunit, measuring maps is very easy. Open any map in the editor and drag your mouse pointer to the upper right corner of the map, zoom in max and you should see the coords on the bottom of the screen ;-)
  22. kimi_uy

    Helmet Mounted Displays MOD

    Hey man, They never contacted me so I didn't even bother. I have done work in the past that wasnt even taken into account so i wont move a finger. To do it like an addon to the addon is as easy as pie, but it would be better to have it integrated with the aircraft from the get go. From what Ivr heard they stop development on their planes, so who knows. Enviado desde mi SM-G920I mediante Tapatalk
  23. kimi_uy

    Helmet Mounted Displays MOD

    I'm glad u like it :) I added the models for the hellfires (a2 models). The vanilla helo have "scalpels". The only thing missing is the launch modes for the missiles (LOAL HI/LO/DIR) and i dont know how to do that.
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