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Posts posted by IT07

  1. lower your FOV. Having high FOV with 3 screens makes the outer screens look horribly stretched and zoomed in.

    Higher FOV numbers are for people (like meh) that get motion sickness if the viewing angle is too small on ONE monitor.

    But 3 monitors eliminate that problem because of their wideness. If you have default FOV, try lower it to 60.

  2. This little example from a mission of mine should help you:

    [0, 0, false] spawn BIS_fnc_cinemaBorder;
    titleCut ["","BLACK FADED",2];
    titleCut ["", "BLACK IN", 5];
    showMap false;
    player switchCamera "External";
    sleep 10; //or whatever. depends on how long you want to show the cinema borders
    [1, nil, false] spawn BIS_fnc_cinemaBorder; //removes the cinema borders
    	showMap true; //allow the player to open his/her map