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corporal_lib[br]

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Everything posted by corporal_lib[br]

  1. corporal_lib[br]

    Operation Flashpoint: Peacemaker | Remake. Part-1.

    I´m playing V1.1 but so far the texts and dialogs (audio) are working fine both in cutscenes and amid missions BTW, I love the dialogs, including the snarky CIA officer 8D Cheers/spasibo
  2. corporal_lib[br]

    Operation Flashpoint: Peacemaker | Remake. Part-1.

    So, if not open through Campaign, from where? Scenarios or Multiplayer (LAN)? Ohhh I see it was added caucasus Insurgency as dependancy, I thought the fgn_svd was from Altis Amred Forces, so I needed another mod, great I´ll try with it 8D SUCESS!!!! It´s all rolling smoothly, sorry for assuming wrong or ignoring the Caucasus Insurgency mod, everything is fine, now will enjoy another masterpiece! Kudos! Cheers/spasibo =)
  3. corporal_lib[br]

    Operation Flashpoint: Peacemaker | Remake. Part-1.

    AWESOME! Great to see a campaign from OPF days being ported to A3 (surely another great work of Pioneer and his collaborators, loved your previous releases) Just to clarify, the campaign only requires RHS and CUp (all modules) and the extra addons are packed within the modfolder of the campaign, right? Gonna play ASAP! Cheers/spasibo =) [EDIT] @pioneer I have the same problem as Sammael : I can´t start the campaign... and I´m getting an error related to FGN_svd (it´s part of Altis Armed Forces mod by fingolfin) and even thou I load that mod (I have the last released version 0.8.2 of the mod) the campaign wouldn´t work =( Here´s the screenshot of the error https://steamcommunity.com/sharedfiles/filedetails/?id=1506163944
  4. corporal_lib[br]

    NIArms Release Thread

    oHHH YEAH... Today everything is fine... ArmA3 hicup or too many scripts on the missions I´ve played yesterday =/ Cheers and sorry for the false discrete alarm =)
  5. corporal_lib[br]

    NIArms Release Thread

    Is it just me, or the Arma3 Encore update broke the SIG 550-553 animations? The reloading sounds play, the bullet count and mags on huds change but there´s no hand aniamtions... the rest of the NIARms weapons seems fine, I´ve noticed it just on the Sigs... ArmA main branch, after encore update Cheers
  6. corporal_lib[br]

    The East Wind: Escalation [RHS/BAF]

    Hi strohvogel, after bashing my head on the keyboard after several botched atemps to make your campaign work through SWS, I´d like to kindly request, with my wholeheart, please, could you add an armaholic or gdrive link for the files, pety please? SWS works great for kids and newcomers, but my setup and my good ol habits prevent me to use SWS exclusive mods, luckly many pop up on armaholic but that´s not your and Spearhead cases... If it isn´t much of a hassle, please add a mirror! Yours truly Cpl_Lib (cheers!)
  7. corporal_lib[br]

    [IceBreakr/IBIS] Southeast Angola 1974

    Wow, That looks awesome! Is this kinda replacement for Tonal or it is still on the works? BTW, is there any armaholic mirror or a link for dl it from your site? My steamworkshop is bugged (I can dl missions but the mods are a lost case) and I still use mods the good ol way =) Cheers and kudos, as always ;)
  8. corporal_lib[br]

    Eagle Wing Full campaign release (Arma 2 remake)

    I´ve finished it alright, without any major issues (at the harbour, some enemies just "pops out" as they seem to be spawning right there at the railtracks, but not a big deal) All my mods are downloaded from armaholic and gdrive (my steamworkshop is buggy so I do it the good ol ways) Cheers [Edit] one of the spetznas do get stuck behind but after 2 minutes he got to the truck and the mission move on... maybe some AI pathfinding is buggy and it works some times, some times don´t.... HazJ try reloading a save before that part and trying again, but maybe jstibbsy needs to review the AI paths on that part =/
  9. corporal_lib[br]

    Eagle Wing Campaign Remake

    Works fine for me... thou I´ve dl from gdrive =)
  10. corporal_lib[br]

    Eagle Wing Campaign Remake

    Hey jstibbsy, I´m so anxious to replay this great short campaign (have played twice your first mission remake and was pumped when I read that you´d remake the whole short campaign), but my steamworkshop is buggy as heck, is there no way to have a mirror on armaholic or dropbox or gdrive link? Cheers and kudos!
  11. I know, I was just pointing out that it could have been mistankenly loaded up along VME on ASmallDinosaur.´s server.. but it seems that´s not the case... maybe something on VME configs or scripts are triggering these distortions that are part of the game hardcode (for those moments on the SP campaign when the player is knocked out or battle shacken)
  12. corporal_lib[br]

    [sp camp] Gambit Royale

    Nice, this balance between moods will make the campaign flows even better, all this passion and atention to detail makes the user made campaigns the best out there, like IndeedPete´s Mercs, Undecieved´s Underdogs, Ted_hou´s Whom the Bell tolls, yours, etc etc Gets me even more pumped for Dark Tides Cheers
  13. corporal_lib[br]

    [sp camp] Gambit Royale

    Awesome as ever, AZCoder.... loved the WTF moments and the emotional gravitas of Ian, nice contrast with Denmark´s irony and niilism (I´ve realised I haven´t played Gambit Royale throughly on ArmA2, after the Takistan part I couldn´t recall this wonderfull campaign, or have you rewrote it a lot? Anyways, was fresh as new to me =) Anxious for the third installment, Dark Tides (maybe some easter egg of Cojones on this one? or any other Johnnyboy´s memorable characters?) Keep it up, keep it great! Cheers
  14. That effect is caused by Laxxeman´s Supression (part of Immersion mods) addon... you must have it loaded along (search for L_supression.pbo on your arma 3 directorie)
  15. corporal_lib[br]

    CSLA Studio - A3 WIP

    Gorgeous pics as ever... I mean, they get awesomier at each update 8D Keep it comin´ CSLA team, your faithful fanbase thanks thee ;) Cheers
  16. corporal_lib[br]

    United States Air Force( 2015)

    [Edit] False alarm, all good @Aristine We´re kinda over the edge after so many IP infringements, nice to see people learning and doing better... apologies for overeacting and (the brat kind thingy0 Cheers
  17. corporal_lib[br]

    United States Air Force( 2015)

    Hey Sgt Fuller and USAF team, I´ve just stumbbed on this mod... it credits USAF Mods, so I think he may be using your models for the HARM, B61 nuke, etc... or at least derivating you scripts, you guys show check it out (can´t do myself, but thought it should be worth mentioning) Some guys just can´t take the time of asking authorization (thou you might reject anyway) Cheers and anxious for .6 update 8)
  18. corporal_lib[br]

    Campaign «Range of Death»

    I loved "Spirit of War" and just loved this one (nice porting of the ArmA1 campaign =D Keep on surprising us, Pioneer ;) Cheers!
  19. corporal_lib[br]

    F-15 Eagle Series Standalone

    Hey Firewill, since this last update (I´ve grab it on Armaholic), all F-15 variants (both C/E/J/SG etc) doesn´t have any RWR sound alarm for radar lock or incoming missiles... there rest of your planes are fine, just the Eagles are RWR "muted" (the Sidewinder still has the lock tone, thou) Anxious for the Silent Eagle! Cheers!
  20. corporal_lib[br]

    Campaign «Spirit Of War»

    Thanks for posting the gdrive mirror, steam is kinda phonkie lately and I really want to play your campaign (love well crafted - with chosen soundtracks and voice actings - and thought campaigns like yours) Many kudos! Cheers!
  21. So far the helos are working fine on my end (at least on the US missions... I´ve already beaten the RUS missions on V1.0, so haven´t played them again ), maybe some mod conflict on your mod set, guys? KingN, many kudos again, the US missions are as good as the russian ones, hope to see a "clash of giants" on the next update (a full spectrum war between nations instead of COIN and sabotage missions), but the campaign is awesome as is =) Cheers!
  22. Is that the HMS Ocean in WIP textures at the port? The HS-12 Esquilo is included or not released yet? (Edit: stupid question... the link above is for the whole Brazilian Armed Forces mod, so everything is included lol) Great work Ogrinho! Abração!
  23. corporal_lib[br]

    Project Infinite v1.0

    Wow! It´s like the HK416 and the vanilla MX rifle had a love child ;D I vote the HK433...damn it is slick and sexy =) Cheers
  24. corporal_lib[br]

    M.S.K.E. 4 Islands Map Version 2017

    ... and the decision of trying to make Australian CUP independent was taken after bazillions naggings that CUP was too big, gigs and gigs of extra date for just playing one map etc etc (as I see on other modded maps threads round here or on SWS)... well, steamkids just had it coming =( And it´s not the end of the world... if you have a server using Australia, load up only missions (plenty on SWS)using that terrain and be happy =) Cheers
  25. Ohhh Eduardocommando is still updating them so the CSAT and AFF aren´t updated... keep an eye on that thread for the coming updates GOTOPOST (his avatar is on caps, so don´t complain on me lol) has a lot of remake of old tatical games, like IGI, R6 and Ghost Recon and even old ArmA missions.... shuffle his missions and have fun =) here his workshop missions, subscribe and fire them up http://steamcommunity.com/profiles/76561197993469321/myworkshopfiles/?appid=107410 Cheers!
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