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Phluxus

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  1. Cloud you please give me a link to that? This should be a serious question and not any kind of mockery, I simply couldn't find it. And by Statement I mean a proper open letter of some sort and not single posts in the development branch discussion thread etc. as like someone else pointed out, I don't have the time to read through hundreds of pages. I expect that to be a top sticky post, on the main website and on the developers blog and to my knowledge that's still missing. And again if I'm wrong please show me where to find that information! Phluxus
  2. Simply I have to say, yes I'm disappointed! Before someone complains, that I just created an account to whine: NO! I'm reading in the forum since Arma but simply never created an account, I didn't created this account for the purpose of complaining but since I have it now I feel the need to try to express my feelings. Please take my word, as I feel in the current situation the community is in, I already have to justify my position to write this post. I own /owned every Game Military Sim from BIS, I even bought some games twice to have the Steam and Retail version and I bought the Supporters Edition on the first day. BIS made a lot of money with me. I was extremely happy with the Alpha as it seemed everything has changed, I was running way better than ARMA 1 and 2 and it looked great, the overall quality definitely improved! But I consider this as part of the normal evolution of the technics involved in game development. What I really liked was the implementation of some ACE like features. The problem with this release is that its the same like every other ARMA game, it seems to become a tradition with BIS to release unfinished games. In ARMA 1 and 2 it was mainly engine issues. They managed to improve their engine and keep the problems way smaller then in previous releases, but this time it's a content issue. And yes this bothers me but what really makes me angry is that BIS don't seem to learn and put unfinished games to the market. As for the content issue I love ARMA for the Community and that BIS provides the tools to create user generated content, but that is no excuse to release the game in this state. I feel let down by BIS for paying 70€ in advance, yes nobody forced my to and at this point I was happy to pay that much money to BIS. But now I feel like a disappointed parent, I still love BIS but I needed to get my feelings out of the way and want them to know. As much as I'd like to see new content soon what I really like to see is a proper official statement from BIS on the current situation, BIS was always open to the Community. Please keep it that way and talk to us Arma fans! Thanks for reading, Phluxus
  3. Hello 21:9ers, I experimented with FOV settings yesterday a bit more and figured some results deceasing the warp effect and thought if somebody is equally annoyed by it like me it would be nice to share the results. tl:dr I'm running fovTop: 0.80 and fovLeft: 1.8962963 now. If you want to figure your right FOV settings here is what to do: I tried to use the Hia3.com FOV calculator, but the results seem to be wrong. So I ended up using the good old calculator. This example is for an 2560:1080 (21:9) Monitor: Divide 2560/1080 = 2.37037037 Multiplie that number by your desired fovTop e.g. the standard 0.75 (75°): 2.37037037 x 0.75 = 1.77777778 => so your fovTop: 0.75 and fovLeft: 1.777778 giving you the standard FOV of 75° with the correct aspect ratio for 21:9. Now you can alter the fovTop value and calculate the matching fovLeft value giving you your desired look. The lower the fovTop value the narrower your horizontal field of view and less warp, but also slightly zoomed image. The higher the Top valeu the wider your horizontal FOV and more warp, but also zoomed out. I settled with the values mentioned above of 0.80... giving me a slightly wider FOV than the standard 0.75 but less warp then the suggested 0.94 value. Here are some example sceenshots: http://steamcommunity.com/sharedfiles/filedetails/?id=175651149 http://steamcommunity.com/sharedfiles/filedetails/?id=175651110 http://steamcommunity.com/sharedfiles/filedetails/?id=175651070 http://steamcommunity.com/sharedfiles/filedetails/?id=175651026 Hope this is at leas a bit helpful Phluxus
  4. What bothers me here though is that this doesn't happen in other games, like Borderlands 2 or BF3. I don't know how to put it but I absolutely loved to play every Arma game and I bought a new PC and Monitor just for Arma 3 and this I just so annoying I can't stand it, it would be great if we could get a solution for this... :'( Phluxus
  5. Hello, I've got myself a 21:9 monitor recently and its great! But there is a small draw back which bothers me in Arma 3, I enabled a custom Aspect Ration and it works fine for me but on the left and right edges the scenery "warps" or is distorted and changes size when you turn the camera. If you don't move the camera its all perspectively correct but if you turn further the objects change size and warp which is a bit annoying. I assume it has something to do with the FOV settings. I am running atm TOP: 0.94, LEFT:2.19001 I tried TOP: 0.75 and Left:1.7777778 but it didn't change anything. A friend of mine is running a Triple Screen 3x 16:9 HD and has the same effect although it's not as prominent because its more in his peripheral vision, as with me looking straight at 21:9 it looks extremely unrealistic, especially if you fly and turn your head with head tracking. I don't have this problem in other ego perspective games e.g. Borderlands 2 or BF3. It would be great if somebody could give me some advice how to tweak this in the config or tell me if this is an engine problem. Phluxus
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