

suprememodder
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Posts posted by suprememodder
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rainbow six, ghost recon. basically all the good tom clancy tactical shooters before ubisoft went full retard.
now that takedown looks like a bad joke and arma 3's a failure, i'm probably going to have to brush up on my ue3 skills since this game will be my new modding playground.
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terrible performance?
claim it's because your 13 year old engine is too awesome and requires a future computer to run.
profit.
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or they could just release the arma 2 p3ds to the community
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Very good post. It really does put things in perspective.One thing though, there were two unconfirmed shotguns that were seen in previous official footage: The M1014 and the KSG-12. If I find any pictures I'll post them.
actually there were a few of little cool thing mia from the full release seemingly for no apparent reason.
shotguns, as you mentioned. a shemagh(seen in a screenshot of a crewman), female civilian(s). the fact that they were shown very early on doesn't make sense either, you'd think they'd have been polished and completed. and these are just the things that were noticed.
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armstrong should be a colonel by now right?
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so it seems this is as good as it gets for the real virtuality engine?
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to be honest, the cpu optimization, ie multie thread implementation was the first thing they should have worked on for the game. i'm seeing almost no improvement from arma 2 oa.
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i think that would require them to have at least some expectation or desire to see those features. but it's clear they're satisfied with what they have. a buggy, sluggish battlefield wannabe with less fluid movement.
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http://www.youtube.com/watch?v=iXMMA7djguUSuch a great thing there are no turn speed limits. Amazing improvement Smookie & Co.
yep, and your legs don't move when you're using a turret or in one of those intermediate stances.
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Problem here is that you are simply using wrong logic here. I am not sure how you exactly measure GPU usage and what does it technically mean but as I said before: the bottleneck most likely is the main thread on the CPU in any such scenario. You may try to lower settings heavy on the CPU main thread (view distance could be one of the most important here) and you can safely up some of the graphics settings that have not that big impact on your CPU usage (e.g. texture resolution, supersampling, post process quality etc.).In any case, I am running the game on three different nvidia GPU computers and I am getting performance that is quite good for me (generally better than Arma 2) so I am probably not suffering the way some other users may be, hard to tell.
are you using a quad core cpu?
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good lord. red river was better wounding system than arma 3?
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the game still uses stencil shadows....in the year 2013. something tells me bis isn't the most savvy on these matters.
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it's the least they could do.
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haven't seen any shotguns yet =/this is a real bummer for me btw..
EDIT: they got removed? really? i mean, really?
how else are they going to sell those things back to us as dlcs?
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in other words, experiences my vary, aka it's just a placebo effect.
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i just bought a 256gb ssd. tired of messing around with all this defrag crap.
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only if it made sense, like if he's an older lieutenant.
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you only need two cores since that's all the game uses. although every other game though there uses 4 cores now so you're kind of shooting yourself in the foot. but be advised using a 4 core to play this game means only 2 cores will be utilized, yielding less performance than if you simply had a dual core that was being fully utilized. actually, if you have a good sound card, you can play this game with one cor.e since the second core is only used for sound processing.
welcome to 2013
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That's not true, arma uses 2 core1 core for everything, an extra thread on the second core for sound. meanwhile quad cores became standard 2 years ago.
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rewarding lazy and unaccountable people probably isn't the brightest idea socialism has introduced.
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RHS is. as alwaysi've looked on their website. very high quality units. it's just a shame they seem to have based the proportions off of a high school baskeball player. super scrawny.
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no, it's not.
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just goes to show no matter how much apparent demand there is, how much promise there is, and how much experience and dedigree there is. a much anticipated game can reveal itself to be dogturd just weeks before release. this may be the game that cures me of pre-ordering. seriously, can't trust any devs these days.
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no one's undermining anyone's work when they say trading cards are pointless and worthless.
Tac-Ops Vehicle and Uniform modification
in ARMA 3 - ADDONS & MODS: COMPLETE
Posted
a grey repaint with lion logo slapped everywhere.