suprememodder
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Everything posted by suprememodder
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Interesting post on Rome 2 Total Wars release/bugs/glitches/development/buying.
suprememodder replied to 3instein's topic in OFFTOPIC - Games & Gaming
haven't bought a tw game since napoleon. the terrible and widely reported launch issues that never get solved doesn't help market their products. -
Upcoming tactical shooter from Blackfoot Studios: Ground Branch
suprememodder replied to Tactical Jerky's topic in OFFTOPIC - Games & Gaming
the animation blending is definitely better than arma 3 -
realism at the expense of balance. always.
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Looking for help to create a submarine
suprememodder replied to dpatt712's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nothing gets people more excited than a picture -
http://i.imgur.com/z876bkC.jpg are those strings used for attaching foliage?
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oh right, i was conflating the two. didn't know vbs had injure animations. another thing arma 3 could use.
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yep, would add more variety to the civilian population. give the guerrilla smock user something that actually looks like a smock. i've seen many instances of weird clothing choices, like scientists and criminals wearing helicopter jumpsuits. i'm hoping it's some kind of placeholder, but the quality of that clothing is pretty high. also, is it just me or is day z clothing much higher quality than arma 3 clothing? their pants actually look like pants, not a formless sack(talking about the pants of the iranians)
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bad benson, just ignore him, he's the kind of person who thinks as long as he's satisfied no one else's suggestions are valid anymore. we didn't have this thread go 89 pages because he ai is perfect.
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yep a damn shame. those guys work wonders when they really put their effort into something, unfortunately arma 3 won't be that something. and dayz sa is looking real good, and i hate the zombie genre.
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i remember the older games had wounded and limping animations right? or am i thinking of another game?
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Let's see what will happen if a APFSDS hit a tank in reality and in A3
suprememodder replied to msy's topic in ARMA 3 - GENERAL
also the tank animations are still from 2000's operation flashpoint. since the crew bails so much, i think the crew should at least leave from the hatch, not magical portals on the side of the tank. it's quite a jarring experience -
reality is that thing which hits you in the forehead because you're too busy not paying attention and heaping praise like it's going out of style. seriously, all i see is "bis, i want your baby" and its equivalents. it's ridiculous. collectively, we've paid them millions and continue to do so and will do so in the foreseeable future, and we deserve a quality product. it's not self entitlement, it's called getting what we paid for. oh and those who pay taxes, well you're paying double since the government contracts bis. this might piss some hardcore fans off, but i'm going to say it anyway because it's the truth: bis has never gone above and beyond their obligation, it's always reskins this, port that, lazy animation, lazy programming, late 90s engine with modern tech stuck on it. maybe it's good every once in awhile we malcontents come out of the woodwork and say something so bis can get an earful of something other than "blah blah, you're gods, blah blah" to knock some sense into them. for that purpose, this thread is brilliant, end of story. if bis comes out with female civilians, finishes up things like the wip scrim for the marksman class, i think i'll be satisfied. yes, it's gotten that bad. this is how low my expectations are at this point
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i don't think they ever left that stage. and toh physics are not going to make release.
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There is a police boat, but is there a police car and cop uniforms?
suprememodder replied to Niklas's topic in ARMA 3 - BETA DISCUSSION
looking at the scientists and bandits using the helicopter pilot jumpsuit, i can't help thinking if the mechanic overall from arma 2 oa would have been a better fit. and wasn't there already a lab coat model from arma 2? -
Why are vehicle loadouts so homogenous?
suprememodder replied to trent's topic in ARMA 3 - QUESTIONS & ANSWERS
which is obviously what the op was saying. isn't reading comprehension great? -
WIP British Infantry
suprememodder replied to STALKERGB's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
scrim and helmet foliage is good, but not enough volume. -
A Large Fixed Wing transport aircraft for Arma 3
suprememodder replied to progamer's topic in ARMA 3 - GENERAL
*faceplam*, those aren't gun barrels, those are pitot tubes, same as on the nighthawk: http://www.ipmsstockholm.org/magazine/2001/09/images/detail_f117_06.jpg when trying to sound clever goes wrong... -
Disapointed with the full release content
suprememodder replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
"I mean, no way what I have now in my devbranch alpha is what is coming out on the 12 right? No way." depends on what you think "all sandbox content" means. -
is there a coherent meaning to the sochi olympic noose art or is just another case of edgy and provocative for its own sake?
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obama's clearly doing this to distract from his incompetence in domestic affairs. nothing draws media attention away from the president's poor economic policies faster than another war or conflict overseas. as for what i think should be done...leave them. there are no "good guys" in a conflict where both sides are intentionally killing innocents.
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BIS vision for Arma 3 and possible future installations
suprememodder replied to fujix's topic in ARMA 3 - GENERAL
have battlefield and call of duty games become more tacticla and complex? no, they've not, so i'm not sure where you base your assumption on. in the late 90s and early ought the simulation genre was the most successful in the game industry but it has all but disappeared due to being financially unfeasible. so once again, where's your evidence that the marketing trend is moving towards more authenticity and realism when it's clearly the opposite? -
Disapointed with the full release content
suprememodder replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
you're easy to please, good for you. i think the ai is sufficient for the purpose of the game and i think the devs should stop working on ai as that just results in people masturbating over how versatile the ai is. see how that works? -
Disapointed with the full release content
suprememodder replied to Tyl3r99's topic in ARMA 3 - BETA DISCUSSION
delete day z standalone, pull all resources into arma 3. that's my highly improbably solution but the only one that's going to work. -
A2 vehicles a solution or A3 lack of content?
suprememodder replied to mistyronin's topic in ARMA 3 - BETA DISCUSSION
first of all, it isn't a simple port job to get things working properly in arma 3, secondly the quality of arma 2 models are absolutely terrible, sorry. but the leap in quality between arma 3 models and arma 2 models is simply huge. you port them over, and they'll look right out of place and ugly. -
he's saying you're wrong but without belittling tone you want everyone to say it(because you want everyone to show fake respect at all times, and as your own tone suggests, you have little respect for those of differing opinion anyway). as for his suggestion that dayz standalone ruined arma 3, i think there's some truth in that just based on that fact that any time resources are split, you're bound to get less quality in two products than you would if the same resources went into one. i mean we're seeing a new level of reskin jobs and porting jobs that didn't exist in arma franchise before. something a lot of people have noted. and it really doesn't even make sense that the iranians would have the exact same western gear without modifications such as the same uavs and apc turrets. as for those who think bis will come out with content down the line, i'm sorry, but where's the precedence in that? the only time bis provided new content after release was through paid dlcs. and it was unrelated to the main game. i'm still hoping the whole "all sandbox content released" is a mistake or improper translation, or some type of ploy.