l mandrake
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Everything posted by l mandrake
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This is badly needed - thank you!
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Server visible in Multiplayer but invisible in Game Master...
l mandrake posted a topic in Arma Reforger - Servers & Administration
I'm currently renting a Reforger server, which is permanently set to Game Master ("{59AD59368755F41A}Missions/21_GM_Eden.conf (Game Master - Everon)"). The server is running fine, I can find it in the main Multiplayer browser and join it with a good ping, no problem. However, for some reason my server does not show up in the Game Master browser. Ever, it's totally invisible. Now this is just weird. It means anybody searching for GM servers won't ever see my server (kinda the whole reason I rented it...). Does anyone have an idea what I'm missing here? It's driving me nuts. Is this just a bug? EDIT: Is there a separate Master Server list for Game Master servers? Could that (somehow) be the issue? -
Server visible in Multiplayer but invisible in Game Master...
l mandrake replied to l mandrake's topic in Arma Reforger - Servers & Administration
Thank you - that fixed it! Not sure why the server showed up in Multi with the bad scenario ID (but not in GM), but glad it's working now - thanks again. -
Server visible in Multiplayer but invisible in Game Master...
l mandrake replied to l mandrake's topic in Arma Reforger - Servers & Administration
Server name: Mandrake_GM_Public If possible, could you please search for it in the Game Master browser and let me know if it is visible? -
Server visible in Multiplayer but invisible in Game Master...
l mandrake replied to l mandrake's topic in Arma Reforger - Servers & Administration
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Am in same boat. It seems Arma 3's VR mode might be perfect for proof-of-concept DK2 missions (high fps). All we need is official support.....................................................
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Seriously, can't find any missions in SP or MP using the Karts DLC, which I purchased. Where do I start?
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Been playing/loving BIS games since OPF demo, so I know a little whereof I speak... I'm sadly finding the infantry experience in A3 more frustrating than fun. The excessive weapon sway means I feel I'm controlling a heavy vehicle rather than a human being. Long range engagements aren't so bad, as you have time to go prone, but urban combat is ruined as you are constantly battling the excessive sway, which merely feels like a phoney device to prevent run-n-gun COD style combat. While I don't - repeat DO NOT - want superhuman COD style gameplay, I really think the sway needs to be dialed back a lot. Or at least, it should increase more gradually the longer the weapon is held in one position. At the moment, CQB in A3 Beta is less about reflexes and adrenaline and more about staying put and hoping targets appear (authentic perhaps, but boring). When I move into a town I really need the combat to be fast, furious and terrifying, not a drawn-out game of hide-and-seek. O.T.: Love Altis though - unbelievably beautiful, especially at magic hour :icon_hug:
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Agreed. Slow pace and separate head/weapon make Arma PERFECT for VR.....they could release a special low detail VR setting, purely optimised for frame rate.
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How about if it was a 'micro-DLC' like Karts at, say, $1.50?
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What would you like to see worked on next in ArmA 3?
l mandrake replied to Westonsammy's topic in ARMA 3 - GENERAL
Oculus Rift support (+ FPS/Performance as part of this). -
Idea: Bis could offer Oculus Rift support for A3 as a paid DLC?
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Authentic Gameplay Modification
l mandrake replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How does the resting work? I can't see anything happening when I approach a solid surface. Is there a key to trigger it? -
So....ahem, anyone hear that Eagle Dynamics will be at the Oculus E3 booth wowing the crowds with their rift support for DCS World?....wonder if Bis have any plans yet to get on the VR bandwagon.....:rolleyes:........ ....or are they still maintaining radio silence on their plans for any Rift support in A3? :(
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Confused.com. Just updated, and purchased Karts DLC. Can't see how to actually play it?
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Has anyone got A3 working on the Rift yet with 3rd party stereo injectors? With just over a month until DK2 starts shipping, I'd love to know if there's any chance of playing A3 in VR!!? (I've already got my framerate to 75+ by dialling down graphics settings so am almost ready to go....)
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Ordered DK2 one month ago, so July/August ship date. I really hope BIS adds support by then. I'm planning to turn graphics down as far as I have to to get a solid 75fps, which with an r290x @1080p should be achievable. Apparently the new Oculus SDK with timewarping works quite well to help smooth out frame rates....
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This thread.... anyone who thinks the OR isn't the future of gaming (including the Arma series) needs to unjam their head and start informing themselves. In fact, because it models head and body/gun movement separately, Arma 3 is well placed to become THE flagship FPS for the Rift...if the devs are willing. For those with valid concerns over framerates (DK2 is confirmed @75hz, CV1 is rumoured @90hz), word is that Oculus will release proprietary software which interpolates frames for systems which can't keep up. Also, you can just turn the graphical quality down, as framerate is far more critical than pretty pictures to achieve presence. Input will need some thought, but with a boatload of new haptic, motion tracked controllers in development, it's lazy logic to think we'll be stuck with mouse + WASD for much longer.
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Tactical Battlefield - A PvP Modification
l mandrake replied to dr_eyeball's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some advice please - have installed the mod but can't find any MP servers running it. What should I put in the mission/host filter?- 477 replies
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- pvp
- multiplayer
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(and 2 more)
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Understood. Just trying to highlight a few possible issues from the clients' perspective, e.g how will we know that an update has been published? Six-Updater automatically tells you when an update is available. When you have dozens of mods installed this can save an awful lot of time.
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Great mod - thank you. But I'm a bit confused about your updating policy. Your website is the only place permitted to host the files to "make updating easier". But surely services like Six-Updater would make updating much, much (almost infinitely) easier for your clients (rather than needing to redownload and install the whole mod every time)?
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Hell. Yes.
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anyone tried running SoS and JSRS together?
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Fire-Fight Improvement System
l mandrake replied to zooloo75's topic in ARMA 3 - ADDONS & MODS: COMPLETE
is this coming to Six Updater at any stage? -
ALiVE - Advanced Light Infantry Virtual Environment
l mandrake replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It worked - thanks. Didn't realise you could sync units to the profiler, appreciate the help.