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Everything posted by mistyronin
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GLT Mod for ArmA 3 - Work in Progress
mistyronin replied to [GLT] Legislator's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Great job, I'm interested in create some missions ( maybe a campaign ), mainly based in guerrilla war. As the "rebels" are not set in the game yet, may I suggest you to arm some of the civilian models? Can't wait for your mod. Btw for the germans would be nice a Strider retexture :) -
Are there gonna be cockpits for all the vehicles in the game in the final version?
mistyronin posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Are there gonna be cockpits for all the vehicles in the game in the final version or further? I mean the APC interior for commander and gunner, not just the optics. I know that it may not be urgent, and it doesn't affect the gameplay... it's only a little detail. But I really loved in OFP some of the vehicle interiors, it sucks you in the story. Specially now that we have the option to have interactive screens ( like the ones in the hunter that let you use the weapons systems without using the optics ). -
Yeah, it could be nice to have a command in the orders ( or the actual "No ammo" ), and then one of your mates came and give you half his magazines ( a bit like the "Combat life saver").
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A Large Fixed Wing transport aircraft for Arma 3
mistyronin replied to progamer's topic in ARMA 3 - GENERAL
Yeah, or for instance an A400M modified with guns for land support. Though if we have the Ah-6 LittleBird, I don't understand why we couldn't have the AC-130 and C-130 ( that btw its also used for a lot of countries ). I can't imagine better air support. It would also be awesome in multiplayer, while the pilot flies two people could play as gunners -
Arma 3: Community wishes & ideas- NO DISCUSSION
mistyronin replied to Maio's topic in ARMA 3 - GENERAL
A hovercraft like this: http://upload.wikimedia.org/wikipedia/commons/c/cf/LCAC_19970620.jpg (892 kB) Now that we have even scuba divers, and maps are islands again, a landing ship like this would be awesome. -
Awesome! Really good job! A much needed guide. Thank you
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Are the AAF and the FIA different factions? Or its like in OFP and other armas that it was in the same side. Could they fight each other?
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A Large Fixed Wing transport aircraft for Arma 3
mistyronin replied to progamer's topic in ARMA 3 - GENERAL
In my opinion, the thing should be a future version of the C-130 ( maybe a bit more stylized ). It allows to take light and medium vehicles that are the ones that are first carried to the area of operations. The heavy stuff tends to be send by ship. With the C130, you could also have an AC-130 Specter version, to help the troops on the ground... you know, combined arms. Would really improve the gameplay. The little tactical cargo stuff like the An-2 is already done by the v22 Osprey, which also replaces the chinnoks. BTW talking about ships, a LHD would be awesome in the game, with some light naval artillery support; that with some landing craft and / or landing hovercraft like this one carrying Hummves. They would improve a lot the gameplay and add more uses for the divers, like plant mines, attack the ship, with the tiny submarine shoot a torpedo like mini japaneses or germans in WWII... -
Putting Stratis into perspective on size.
mistyronin replied to rehtus777's topic in ARMA 3 - BETA DISCUSSION
Both islands setted together as in the image would be awesome, well maybe I'd rotate Stratus 180 degrees, so the plains that take off have more space. And to me it makes sense that the huge island has close a little "military" island for protection. Like the little Cabrera close to Mallorca, in the Balearic islands ( in the wiki photo the military camp is the one opposite to the tier where there is a bar an a few houses ). BTW an island based in one of the Balearic or Pityusic islands would be really nice for a future expansion. -
Advanced Cockpit Interaction
mistyronin replied to Enricksolt's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Quite impressive, would also be nice to have that interactions in other vehicles ( ships, cars and apc ) -
To me it looks fine, though maybe adding and islamic text above in white would improve it.
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Arleigh Burke class destroyer
mistyronin replied to chops's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
TLAMs would be awesome, and with the lack of jets, naval support would be really worthy. -
ArmA III - Hellenic Armed Forces MOD - (HAFM)
mistyronin replied to Αplion's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome job, may I suggest also some vehicle retexture ( even if its just adding the greek army seal ) -
PG Services - Private Military Company
mistyronin replied to Pomi Git's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Pomigit, I'm playing in the dev branch version of the game, and since today's update ( which includes country flags patch ), the PMCs from your mod wear the US flag ( which is totally legit, but somehow weird for a PMC xD ). -
Virtual tour of Agios Efstratios aka "Stratis"
mistyronin replied to rehtus777's topic in ARMA 3 - BETA DISCUSSION
Can't wait to explore Altis on the ground, just 4 days. But I have to recognise that BI are doing a great job with the terrain, so I think it can look awesome. -
Virtual tour of Agios Efstratios aka "Stratis"
mistyronin replied to rehtus777's topic in ARMA 3 - BETA DISCUSSION
I've been living in e Mediterranean seaside most of my life and I really find them pleasant, I have sleep lots of times with their music, in fact I know miss them ( I'm now living in the Baltic seaside ). BTW the only scary thing about the Arma 3 maps ( at least Stratus ), are how close they are to reality. Though I find it a bit weird to fight in "my mom's" yard. I specially love the dry river bed ( that only fills and dangerously when it rains ). -
Any military uses for them? Like detecting enemy divers or mines? http://en.wikipedia.org/wiki/Military_dolphin
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In my opinion, the "futuristic" point of Arma 3 is quite wise and I mainly like it; I mean it's not nonsense, mainly modern weapons in service with a few tweaks ( well, the new "hind" goes a bit further, but it could be feasible ), so to me it's great ( the matv for example is takin the place of the hummer in the us army, or the patria ). I would have made non stealth Blackhawk version ( the actual one seems to fit better for night spec ops insertion ). but its fine enough. The only thing that is really awful to me is the opfor uniform. It even prevents me to make any mission with them, the gadgets in the upper back seem more some kind of "Star Wars" stuff than anything, in fact I'm waiting for the "resistence" faction to use it as opfor in my missions.
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Overhauling Air Power in the Arma 3
mistyronin replied to CaptainAzimuth's topic in ARMA 3 - QUESTIONS & ANSWERS
What about a "really" ejection ( seat ejection ) of the jets: ( even in helicopters, like in James Bond Goldeneye, you know 2030's... thought the russians are testing it right now ) -
Serious injuries (graphic) - gore/violence
mistyronin replied to Michaelp800's topic in ARMA 3 - QUESTIONS & ANSWERS
I don't know if gore itself is really need, but a better medical/injury system indeed. I mean, critical injuries are a game changing in war and would add lot's of deep in the game. Just imagine a simple mission, that involves an helicopter airborne assault to a little compound. It would normally take 20 min. But just imagine, that for whatever reason an enemy shoots down a helicopter or one of your man get a terrible injury; forcing you to call medevac or ambulance, secure a LZ, while fighting, then the doctor treating the injured and takin' him back to the base (changin' all the mission strategy ). Like in operation Gothic Serpent. I know that it was implemented by scripting in Arma2, but have it in the vanilla version as a module ( like the transport taxi ) would be awesome. Make something more visible than just a little blood would make it more "atmospheric" ( maybe it's not need an amputation like in VBS2, just a "hole", though the first would look nice ). So more than just a "show", more a gameplay change. -
Agree, good job, keep it up.
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It could be a great idea. I think that OFP2 should be a total soldier simulation.