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eXpouk

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Everything posted by eXpouk

  1. eXpouk

    FPS Drops and Texture Problems

    Managed to reproduce the error just now in the Editor with no mods running. Here's the RPT: https://www.dropbox.com/s/l1mjjiyn21j9y9j/arma3_2013-11-20_16-00-34.rpt Screenshot of Process Explorer results: http://i42.tinypic.com/34975ud.jpg I've tried the "flush" command but it doesnt help :( Thanks guys
  2. eXpouk

    FPS Drops and Texture Problems

    Thanks for your reply DNK. I'll run Process Explorer now and post the results! and yeah, its 1GB, recent drivers and RAM timings are good.
  3. eXpouk

    FPS Drops and Texture Problems

    It happens with and without mods. Seems to mostly occur after around 45mins of gameplay. I'm going to reproduce the error later and provide an up to date RPT without any mods running. System Specs: CPU: i5 760 @ 3.6Ghz RAM: 4GB Corsair DDR3 GPU: MSI 560ti OS: Windows 7 32bit (I really need to upgrade to 64bit... Got the disc and everything...) All my temps are fine and the game runs well (40-60fps). My FPS doesnt degrade over time its just all of a sudden, it drops to like 2FPS and I get low quality lods as shown here when I was playing the campaign: http://tinypic.com/r/2luumv4/5 - Note as well that its at the start of the mission, I'd been playing previous missions so maybe the old missions were still in the memory? I dont know :D I had exactly the same issue in A2 but that was caused by a JayArmA2Lib memory leak and using "flush" seemed to help then, it doesn't work in A3. Once the guys had fixed the mod (a lot of people had the same issue) it was fine. Graphics Settings: VD: 1600 OVD: 1600 Textures: High Objects: Standard Terrain: Standard Shadows: High Particles: Standard Clouds: Standard PIP: Standard HDR: Standard Dynamic Lights: Standard Vsync: Disabled SSAO: Disabled Caustics: Enabled FSAA: 2x ATOC: All trees + grass PPAA: Disabled Aniso. Filtering: Very High Really appreciate the help guys. Thanks
  4. Name: eXpo Age: 22 Location: UK Looking for a British/European milsim squad that takes the missions seriously but can have a laugh as well. The use of ACRE is a must and I don't mind having to download additional mods to play. I have quite a hectic schedule due to work and other commitments so I may only be available 1 or 2 nights a week and some weeks I won't be available at all. I've played ArmA for ages so know all the ins and outs and have moderate knowledge of British TTPs. I've got both A2:CO and A3. I'm looking to play A3 properly in the near future but can understand that squads don't want to move until certain mods/features/maps etc have been implemented so I'm happy to play A2 until then. :) If anyone has a place for me then shoot me a PM. Cheers
  5. Name: eXpo Age: 22 Location: UK Looking for a British/European milsim squad that takes the missions seriously but can have a laugh as well. The use of ACRE is a must and I don't mind having to download additional mods to play. I have quite a hectic schedule due to work and other commitments so I may only be available 1 or 2 nights a week and some weeks I won't be available at all. I've played ArmA for ages so know all the ins and outs and have moderate knowledge of British TTPs. If anyone has a place for me then shoot me a PM. Cheers
  6. eXpouk

    UPSMON for arma3

    Thanks for all your work. Love this script! I can't for the life of me get this to work :/ Put a group down, called the script and they just stand there doing nothing.... Got marker, added p1 to init, any ideas? :S Nvm, got it working, forgot about init.sqf :D
  7. Could anyone confirm that this works on a dedi? Would be awesome for coop missions.
  8. Think that is a different issue MacScottie. For me, I can play perfectly for around 45mins and then all of a sudden my FPS drops to around 2-3, no matter if Im moving, standing still, looking up/down, map screen, whatever! Using the flush command doesnt fix it and textures stop rendering properly (see screenshot in my previous post). I had this issue in Arma2 and it was caused by a JayArma2lib memory leak. This is the same thing except the actual game is the issue and not a mod.
  9. Looks awesome! I live next to BAE Systems and these fly around all the time! Can't wait to blow some stuff up with them :D
  10. Good luck with the testing guys, hopefully this can get to full release and MP compatible :D Thanks!
  11. Still cant bind a PTT key to a keyboard key when ACRE plugin is active :(
  12. Also my textures start messing up big time as well as my FPS dropping to like 2... Here's a screenshot: http://i.imgur.com/UgmdGWp.jpg (511 kB) As you see, this happens in both singleplayer and mulitplayer. All my temps are fine etc.
  13. Had this issue and tried the above solution (like I did in Arma 2) and it didnt help. Please fix this memory leak issue!!
  14. eXpouk

    Arma 3 compared to Arma 2

    Why does everyone think that their first impressions or opinion are worthy enough to make a new thread?
  15. Just dont use Windows 8 :D
  16. Put the code in your init.sqf then create markers called roadblock_1, roadblock_2 etc. The marker will magically turn into a roadblock :D
  17. Hi guys, I was wondering if anyone has any info on how to use parent/child tasks properly? Also, in a trigger thats to be viewed by all connected players, what could I put in it to check that a task is completed before setting another task as assigned? Using the in-game notifications etc. Thanks
  18. eXpouk

    Task Help

    I've found a solution! Thanks for your help :D
  19. eXpouk

    SHK_Taskmaster

    Awesome, thanks Shuko!
  20. eXpouk

    Task Help

    Yeah I'd prefer to do it all with functions :D Is there anyway to check in a trigger if a task is complete before setting another tasks state? IF "task1" is "completed" then set "task2" assigned type function? Thanks for your help Kylania.
  21. eXpouk

    Task Help

    I would do that but I'd like all the tasks created at the start of the mission so they can be read in the briefing.
  22. eXpouk

    FHQ TaskTracker

    Btw I should probably have been clearer. The briefing and tasks work fine but the notifications show up blank for me.
  23. eXpouk

    FHQ TaskTracker

    Awesome! Cant wait :D
  24. eXpouk

    FHQ TaskTracker

    Any chance of updating this awesome script so it works with the current release? :D Currently getting this error: [bIS_fnc_showNotification] Template "Default" not found in CfgNotifications.
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