kgino1045
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Posts posted by kgino1045
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Wheeling looks broken, it keep sliding and can't control. also no zeus compatibility :(
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Thanks for your kind reply, seems like da12thMonkey just upload something great, i'll check at home if this is working.
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i did as video and description said but it's not working :(. I put every ASDG files with opt (like mk18 rh m4/m16 etc) but it's not working. is it right to do it?
put ASDG files with opt (ofcourse CBA is already based)
get in to the game
attach lmm-01 light at rifle and put lmm-01 laser in the vest
turn on the light and press ASDG light switch key
Nothing happen
what should i do :*(
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Great work! because of you we can have much more fun mission with your facinate gear. keep up the work please!
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Seems like the street lamp is not working, isn't this addons should be with A3MP pbo?
and i can't find A3MP_Builds_Data when i try to replace them with your pbo files. is it A3MP_Buildings_Data or A3MP_Buildings2_Data this?
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It will be great if you make some more various grip animation, for more eye candy. ofcourse it will be really hard ass to you :( i really want to help you if i could.
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Tempo Tempo Tempo don't try to make somethig harsh or fight, it's a poison for all of us. If you think it'll take some time why don't you post on discussion. WIP sutffs are usually go that place
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yea , one guy already told me this a long time before bootcamp dlc and it is already fixed in next version
btw here you got some teaser pics > http://imgur.com/a/36ovk
omg so bloody sexxy!
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Really appreciate this hot awesome mod
however, can you remove her from there? no offense but some our clan member don't like those picture in gun
http://steamcommunity.com/sharedfiles/filedetails/?id=289670150
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the CBA keep requires Kaelies' South Zagorian Army Mod when try to join in dedicated server,
the server made by using TADST and i found this by myself (also turn the Zeus + Kart DLC on)
because of this i can't get in to my own dedicated server. it keep message
No entry 'config.bin/CfgVehicles/kae_SZ_infantry'.
To get in to my own dedicated server i should install this mod
http://forums.bistudio.com/showthread.php?172176-Kaelies-South-Zagorian-Army-Mod
unless i can't join it, but our group don't want this mod yet
it happen even i turn only CBA on
Never mind i just wipe out my arma3 vanila addon and recover it now it dosen't spam that things,
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Does the server have the updated addon also?Yes it is.
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Why am i get this when i try to join in my own server with TADST :(
No entry 'bin\config.bin/CfgPatches.m1a2_tusk_tan_raid'.
I just patched 1.8v of your m1a1 addon.
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Some how i can't join my own sever because of this
bin\config.bin/CfgPatches.kae_sz_infantry
even i don't have that, can anyone let me know what is making this?
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;2727194']Calm down' date=' they´re at faction [b']Russian (CIVs)[/b] on MCC... maybe the same at editor =)Still can't find it :(
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Well, as long as i look this image,
http://data4.primeportal.net/tanks/jeff_derosa/m1a2_details/images/m1a2_details_052_of_125.jpg
it's looks like transparent material, rather then some computer monitors or electronic device. the thing i discuss about this because, why aren't you set those tiny preiscope as transparent material?
IDK maybe i'm not American tank crew member so i don't really know those preiscopes are actually some kind of digital electronic device or hard glass.
The reason i ask about this is those PIP looks (Only the preiscope) too slow to watch what is going and happening at outside of the tank
anyway i'm really appreciate your great effort and work.
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Your doing great! keep it up
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Can i ask you why did you make pip at hatch's windows?
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I can't find the Civs or Vehicles in the editor. Need help+1 THIS can't find them in editor :( nor zeus or mcc
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Its working fine. You just need to keep the seeker head's FOV in mind. The seeker's FOV closely represents the AGM114A.Plus you have to make sure you have the target locked up with a valid launch sollution. I.e. the beeping diamond.
But as you know the maning of LOAL it dosen't need that beeping diamond lock on. it supposed to be find the laser target and strike it self :(
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I'm not sure i get what you're asking, anyway you don't need to download anything again.What you download is just a 20kb pbo with a config file inside.
It's just a text file.
You launch that mod along with Hafm Helos (assuming you already have it) and the new Pbo updates the properties of already existing vehicles.
That's it.
There are no other models inside as far as i can tell.
Good job on the fix by the way.
Thanks for your kind reply, my confuse is released.
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Can anyone demonstrate how to LOAL ? I did what wiki and this pages said but not working, the LOAL-HI lo di all of the missiles are ignore the laserdesignator's laser ofcouser using Kilo one :(
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- Kilo Hellfires:
--- Self laser and remote laser capability
--- LOBL and LAOL modes with Direct, Low and High flight profiles
Sadly this LAOL is not working properly, i shoot over the mountain and my friend laserguide from the over the mountain but the missile just go fly away and ignore laserdesignator's laser :(
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Wouldn't the replacement config be better? If you edited only the config.cpp it is unnecessary to download the whole mod again.Anyway really appreciate the fix, these sliding problems were pain in the ass.
I don't get it
it is unnecessary to download the whole mod again.
^this
What's the different with
Ahles3's one? seems like both have one .pbo file. i'm just asking that i really didn't know what's the different about this
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Is this need arma 3 Dev version? because i can't load anymore from editor D:
[wip]rok armed forces 2035
in ARMA 3 - ADDONS & MODS: DISCUSSION
Posted
what are those at the bottom 5 pic? are they some kind of PMC? concept i guess